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Fix GLES 2.0 GLSL shader compilation error.
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@ -514,7 +514,7 @@ public:
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}
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m_part +=
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" gl_Position.xy += uVertexOffset * vec2(gl_Position.w); \n"
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" gl_Position.zw *= vec2(1024.0f); \n"
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" gl_Position.zw *= vec2(1024.0); \n"
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"} \n"
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;
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}
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