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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-04 10:03:36 +00:00

Correct gSP.changed and gDP.changed in RDRAMtoFrameBuffer::CopyFromRDRAM

This commit is contained in:
Sergey Lipskiy 2015-04-03 20:52:13 +06:00
parent f0ef6ef31d
commit f76de6450a

View File

@ -1169,7 +1169,6 @@ void RDRAMtoFrameBuffer::CopyFromRDRAM( u32 _address, bool _bUseAlpha)
}
glDisable(GL_DEPTH_TEST);
glDisable(GL_CULL_FACE);
const u32 gspChanged = gSP.changed & CHANGED_CPU_FB_WRITE;
gSP.changed = gDP.changed = 0;
@ -1180,8 +1179,8 @@ void RDRAMtoFrameBuffer::CopyFromRDRAM( u32 _address, bool _bUseAlpha)
gSP.textureTile[0] = pTile0;
gSP.changed |= gspChanged | CHANGED_TEXTURE | CHANGED_VIEWPORT;
gDP.changed |= CHANGED_COMBINE;
gSP.changed |= gspChanged | CHANGED_TEXTURE;
gDP.changed |= CHANGED_RENDERMODE | CHANGED_COMBINE;
}
void FrameBuffer_CopyFromRDRAM( u32 address, bool bUseAlpha )