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Up shader storage version.

This commit is contained in:
Sergey Lipskiy 2020-06-15 09:55:37 +07:00
parent 0c5d036395
commit f7b6f158b3

View File

@ -20,7 +20,7 @@ namespace glsl {
bool _saveCombinerKeys(const graphics::Combiners & _combiners) const;
bool _loadFromCombinerKeys(graphics::Combiners & _combiners);
const u32 m_formatVersion = 0x2DU;
const u32 m_formatVersion = 0x2EU;
const u32 m_keysFormatVersion = 0x04;
const opengl::GLInfo & m_glinfo;
opengl::CachedUseProgram * m_useProgram;