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mirror of https://github.com/blawar/GLideN64.git synced 2024-06-25 22:09:35 +00:00

MSVS project for mupen64plus x64

Result will be copied to folder pointed by "Mupen64PluginsDir_x64" environment variable.
This commit is contained in:
Sergey Lipskiy 2017-10-28 17:33:07 +07:00
parent f29468728b
commit f94216cf02
14 changed files with 748 additions and 8 deletions

View File

@ -16,49 +16,91 @@ EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug_mupenplus|Win32 = Debug_mupenplus|Win32
Debug_mupenplus|x64 = Debug_mupenplus|x64
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
MinSizeRel|Win32 = MinSizeRel|Win32
MinSizeRel|x64 = MinSizeRel|x64
Release_mupenplus|Win32 = Release_mupenplus|Win32
Release_mupenplus|x64 = Release_mupenplus|x64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
RelWithDebInfo|Win32 = RelWithDebInfo|Win32
RelWithDebInfo|x64 = RelWithDebInfo|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Debug_mupenplus|Win32.ActiveCfg = Debug_mupenplus|Win32
{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Debug_mupenplus|Win32.Build.0 = Debug_mupenplus|Win32
{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Debug_mupenplus|x64.ActiveCfg = Debug_mupenplus|x64
{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Debug_mupenplus|x64.Build.0 = Debug_mupenplus|x64
{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Debug|Win32.ActiveCfg = Debug|Win32
{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Debug|Win32.Build.0 = Debug|Win32
{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Debug|x64.ActiveCfg = Debug|x64
{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Debug|x64.Build.0 = Debug|x64
{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.MinSizeRel|Win32.ActiveCfg = Release|Win32
{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.MinSizeRel|Win32.Build.0 = Release|Win32
{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.MinSizeRel|x64.ActiveCfg = Release|x64
{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.MinSizeRel|x64.Build.0 = Release|x64
{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Release_mupenplus|Win32.ActiveCfg = Release_mupenplus|Win32
{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Release_mupenplus|Win32.Build.0 = Release_mupenplus|Win32
{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Release_mupenplus|x64.ActiveCfg = Release_mupenplus|x64
{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Release_mupenplus|x64.Build.0 = Release_mupenplus|x64
{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Release|Win32.ActiveCfg = Release|Win32
{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Release|Win32.Build.0 = Release|Win32
{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.Release|x64.ActiveCfg = Release|x64
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{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.RelWithDebInfo|Win32.Build.0 = Release|Win32
{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.RelWithDebInfo|x64.ActiveCfg = Release|x64
{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}.RelWithDebInfo|x64.Build.0 = Release|x64
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{DA965BCF-2219-47AF-ACE7-EAF76D5D4756}.Debug_mupenplus|x64.Build.0 = Debug|x64
{DA965BCF-2219-47AF-ACE7-EAF76D5D4756}.Debug|Win32.ActiveCfg = Debug|Win32
{DA965BCF-2219-47AF-ACE7-EAF76D5D4756}.Debug|Win32.Build.0 = Debug|Win32
{DA965BCF-2219-47AF-ACE7-EAF76D5D4756}.Debug|x64.ActiveCfg = Debug|x64
{DA965BCF-2219-47AF-ACE7-EAF76D5D4756}.Debug|x64.Build.0 = Debug|x64
{DA965BCF-2219-47AF-ACE7-EAF76D5D4756}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{DA965BCF-2219-47AF-ACE7-EAF76D5D4756}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{DA965BCF-2219-47AF-ACE7-EAF76D5D4756}.MinSizeRel|x64.ActiveCfg = MinSizeRel|x64
{DA965BCF-2219-47AF-ACE7-EAF76D5D4756}.MinSizeRel|x64.Build.0 = MinSizeRel|x64
{DA965BCF-2219-47AF-ACE7-EAF76D5D4756}.Release_mupenplus|Win32.ActiveCfg = Release|Win32
{DA965BCF-2219-47AF-ACE7-EAF76D5D4756}.Release_mupenplus|Win32.Build.0 = Release|Win32
{DA965BCF-2219-47AF-ACE7-EAF76D5D4756}.Release_mupenplus|x64.ActiveCfg = Release|x64
{DA965BCF-2219-47AF-ACE7-EAF76D5D4756}.Release_mupenplus|x64.Build.0 = Release|x64
{DA965BCF-2219-47AF-ACE7-EAF76D5D4756}.Release|Win32.ActiveCfg = Release|Win32
{DA965BCF-2219-47AF-ACE7-EAF76D5D4756}.Release|Win32.Build.0 = Release|Win32
{DA965BCF-2219-47AF-ACE7-EAF76D5D4756}.Release|x64.ActiveCfg = Release|x64
{DA965BCF-2219-47AF-ACE7-EAF76D5D4756}.Release|x64.Build.0 = Release|x64
{DA965BCF-2219-47AF-ACE7-EAF76D5D4756}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{DA965BCF-2219-47AF-ACE7-EAF76D5D4756}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{DA965BCF-2219-47AF-ACE7-EAF76D5D4756}.RelWithDebInfo|x64.ActiveCfg = RelWithDebInfo|x64
{DA965BCF-2219-47AF-ACE7-EAF76D5D4756}.RelWithDebInfo|x64.Build.0 = RelWithDebInfo|x64
{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}.Debug_mupenplus|Win32.ActiveCfg = Debug|Win32
{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}.Debug_mupenplus|Win32.Build.0 = Debug|Win32
{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}.Debug_mupenplus|x64.ActiveCfg = Debug|x64
{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}.Debug_mupenplus|x64.Build.0 = Debug|x64
{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}.Debug|Win32.ActiveCfg = Debug|Win32
{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}.Debug|Win32.Build.0 = Debug|Win32
{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}.Debug|x64.ActiveCfg = Debug|x64
{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}.Debug|x64.Build.0 = Debug|x64
{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}.MinSizeRel|Win32.ActiveCfg = Release|Win32
{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}.MinSizeRel|Win32.Build.0 = Release|Win32
{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}.MinSizeRel|x64.ActiveCfg = Release|x64
{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}.MinSizeRel|x64.Build.0 = Release|x64
{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}.Release_mupenplus|Win32.ActiveCfg = Release|Win32
{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}.Release_mupenplus|Win32.Build.0 = Release|Win32
{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}.Release_mupenplus|x64.ActiveCfg = Release|x64
{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}.Release_mupenplus|x64.Build.0 = Release|x64
{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}.Release|Win32.ActiveCfg = Release|Win32
{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}.Release|Win32.Build.0 = Release|Win32
{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}.Release|x64.ActiveCfg = Release|x64
{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}.Release|x64.Build.0 = Release|x64
{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}.RelWithDebInfo|Win32.ActiveCfg = Release|Win32
{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}.RelWithDebInfo|Win32.Build.0 = Release|Win32
{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}.RelWithDebInfo|x64.ActiveCfg = Release|x64
{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}.RelWithDebInfo|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@ -5,22 +5,42 @@
<Configuration>Debug_mupenplus_uniformset</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug_mupenplus_uniformset|x64">
<Configuration>Debug_mupenplus_uniformset</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug_mupenplus|Win32">
<Configuration>Debug_mupenplus</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug_mupenplus|x64">
<Configuration>Debug_mupenplus</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release_mupenplus|Win32">
<Configuration>Release_mupenplus</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
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<Configuration>Release_mupenplus</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}</ProjectGuid>
@ -33,26 +53,51 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|x64'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|x64'" Label="Configuration">
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
@ -60,22 +105,42 @@
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@ -86,39 +151,68 @@
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'">true</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|x64'">true</LinkIncremental>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'">Release\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'">Release\</IntDir>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'">false</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|x64'">false</LinkIncremental>
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
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<Optimization>Disabled</Optimization>
@ -147,6 +241,42 @@
<PostBuildEvent>
<Command>if not exist "$(N64PluginsDir)" mkdir "$(N64PluginsDir)"
copy /Y "$(ProjectDir)$(OutDir)$(TargetName).*" "$(N64PluginsDir)"
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</PostBuildEvent>
<PostBuildEvent>
<Message>Copy result to plugins folder</Message>
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<Command>call ..\..\src\getRevision.bat</Command>
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<PreprocessorDefinitions>DEBUG_DUMP;UNICODE;GL_USE_UNIFORMBLOCK;TXFILTER_LIB;WIN32_ASM;OS_WINDOWS;_USRDLL;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderFile>GLideN64.h</PrecompiledHeaderFile>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ExceptionHandling>Async</ExceptionHandling>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<AdditionalIncludeDirectories>../../src;../../src/inc;../../src/osal;../../src/inc/freetype/include</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<AdditionalDependencies>freetype253MT_D.lib;GLideNUI\debug\GLideNUI.lib;osal\Debug\osal.lib;GLideNHQ\Debug\libGLideNHQ.lib;opengl32.lib;glu32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)New glNintendo64().pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
<ImportLibrary>$(OutDir)New glNintendo64().lib</ImportLibrary>
<AdditionalLibraryDirectories>lib/x64/dbg</AdditionalLibraryDirectories>
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<PostBuildEvent>
<Command>if not exist "$(N64PluginsDir)" mkdir "$(N64PluginsDir)"
copy /Y "$(ProjectDir)$(OutDir)$(TargetName).*" "$(N64PluginsDir)"
</Command>
</PostBuildEvent>
<PostBuildEvent>
@ -159,7 +289,7 @@ copy /Y "$(ProjectDir)$(OutDir)$(TargetName).*" "$(N64PluginsDir)"
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>DEBUG_DUMP;UNICODE;GL_USE_UNIFORMBLOCK;TXFILTER_LIB;MUPENPLUSAPI;WIN32;OS_WINDOWS;_USRDLL;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>DEBUG_DUMP;UNICODE;TXFILTER_LIB;MUPENPLUSAPI;WIN32;WIN32_ASM;OS_WINDOWS;_USRDLL;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
@ -190,6 +320,39 @@ copy /Y "$(ProjectDir)$(OutDir)$(TargetName).*" "$(Mupen64PluginsDir)"</Command>
<Command>call ..\..\src\getRevision.bat</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN64;DEBUG_DUMP;UNICODE;TXFILTER_LIB;MUPENPLUSAPI;OS_WINDOWS;_USRDLL;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderFile>glN64.h</PrecompiledHeaderFile>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>../../src;../../src/inc;../../src/osal;../../src/inc/freetype/include</AdditionalIncludeDirectories>
<ExceptionHandling>Async</ExceptionHandling>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<AdditionalDependencies>freetype253MT_D.lib;x64\Debug\osal.lib;x64\Debug\libGLideNHQ.lib;opengl32.lib;glu32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)New glNintendo64().pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
<ImportLibrary>$(OutDir)New glNintendo64().lib</ImportLibrary>
<AdditionalLibraryDirectories>lib/x64/dbg</AdditionalLibraryDirectories>
</Link>
<PostBuildEvent>
<Message>Copy result to plugins folder</Message>
<Command>if not exist "$(Mupen64PluginsDir_x64)" mkdir "$(Mupen64PluginsDir_x64)"
copy /Y "$(OutDir)$(TargetName).*" "$(Mupen64PluginsDir_x64)"</Command>
</PostBuildEvent>
<PreBuildEvent>
<Command>call ..\..\src\getRevision.bat</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
@ -216,6 +379,31 @@ copy /Y "$(ProjectDir)$(OutDir)$(TargetName).*" "$(Mupen64PluginsDir)"</Command>
<AdditionalLibraryDirectories>../../../freetype/lib</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>UNICODE;TXFILTER_LIB;MUPENPLUSAPI;WIN32;OS_WINDOWS;_USRDLL;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderFile>glN64.h</PrecompiledHeaderFile>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>../../src;../../src/inc;../../src/osal;../../../freetype/include</AdditionalIncludeDirectories>
<ExceptionHandling>Async</ExceptionHandling>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<AdditionalDependencies>freetype253MT_D.lib;osal\Debug\osal.lib;GLideNHQ\Debug\libGLideNHQ.lib;opengl32.lib;glu32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)New glNintendo64().pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
<ImportLibrary>$(OutDir)New glNintendo64().lib</ImportLibrary>
<AdditionalLibraryDirectories>../../../freetype/lib</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<Optimization>Full</Optimization>
@ -250,6 +438,46 @@ copy /Y "$(ProjectDir)$(OutDir)$(TargetName).*" "$(Mupen64PluginsDir)"</Command>
</Link>
<PostBuildEvent>
<Command>if not exist "$(N64PluginsDir)" mkdir "$(N64PluginsDir)"
copy /Y "$(ProjectDir)$(OutDir)$(TargetName).*" "$(N64PluginsDir)"</Command>
<Message>Copy result to plugins folder</Message>
</PostBuildEvent>
<PreBuildEvent>
<Command>call ..\..\src\getRevision.bat</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<Optimization>Full</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<PreprocessorDefinitions>__VEC4_OPT;NDEBUG;UNICODE;GL_USE_UNIFORMBLOCK;TXFILTER_LIB;WIN32_ASM;OS_WINDOWS;_USRDLL;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ExceptionHandling>Async</ExceptionHandling>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<AdditionalIncludeDirectories>../../src;../../src/inc;../../src/osal;../../src/inc/freetype/include</AdditionalIncludeDirectories>
<WholeProgramOptimization>true</WholeProgramOptimization>
</ClCompile>
<Link>
<AdditionalDependencies>freetype253MT.lib;GLideNUI\release\GLideNUI.lib;osal\Release\osal.lib;GLideNHQ\Release\libGLideNHQ.lib;opengl32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>false</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<ImportLibrary>$(OutDir)New glNintendo64().lib</ImportLibrary>
<AdditionalLibraryDirectories>lib/x64/rel</AdditionalLibraryDirectories>
<AdditionalOptions>/LTCG %(AdditionalOptions)</AdditionalOptions>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
</Link>
<PostBuildEvent>
<Command>if not exist "$(N64PluginsDir)" mkdir "$(N64PluginsDir)"
copy /Y "$(ProjectDir)$(OutDir)$(TargetName).*" "$(N64PluginsDir)"</Command>
<Message>Copy result to plugins folder</Message>
</PostBuildEvent>
@ -264,7 +492,7 @@ copy /Y "$(ProjectDir)$(OutDir)$(TargetName).*" "$(N64PluginsDir)"</Command>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<PreprocessorDefinitions>__VEC4_OPT;NDEBUG;UNICODE;GL_USE_UNIFORMBLOCK;TXFILTER_LIB;MUPENPLUSAPI;WIN32;WIN32_ASM;OS_WINDOWS;_USRDLL;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>__VEC4_OPT;NDEBUG;UNICODE;TXFILTER_LIB;MUPENPLUSAPI;WIN32;WIN32_ASM;OS_WINDOWS;_USRDLL;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
@ -278,7 +506,7 @@ copy /Y "$(ProjectDir)$(OutDir)$(TargetName).*" "$(N64PluginsDir)"</Command>
<WholeProgramOptimization>true</WholeProgramOptimization>
</ClCompile>
<Link>
<AdditionalDependencies>freetype253MT.lib;osal\Release\osal.lib;GLideNHQ\Release\libGLideNHQ.lib;opengl32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>freetype253MT.lib;osal\Release\osal.lib;GLideNHQ\Release\libGLideNHQ.lib;opengl32.lib;glu32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>false</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
@ -299,6 +527,47 @@ copy /Y "$(ProjectDir)$(OutDir)$(TargetName).*" "$(Mupen64PluginsDir)"</Command>
<Command>call ..\..\src\getRevision.bat</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|x64'">
<ClCompile>
<Optimization>Full</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<PreprocessorDefinitions>WIN64;__VEC4_OPT;NDEBUG;UNICODE;TXFILTER_LIB;MUPENPLUSAPI;OS_WINDOWS;_USRDLL;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>../../src;../../src/inc;../../src/osal;../../src/inc/freetype/include</AdditionalIncludeDirectories>
<ExceptionHandling>Async</ExceptionHandling>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<WholeProgramOptimization>true</WholeProgramOptimization>
</ClCompile>
<Link>
<AdditionalDependencies>freetype253MT.lib;x64\Release\osal.lib;x64\Release\libGLideNHQ.lib;opengl32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>false</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<ImportLibrary>$(OutDir)New glNintendo64().lib</ImportLibrary>
<AdditionalLibraryDirectories>lib/x64/rel</AdditionalLibraryDirectories>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
</Link>
<PostBuildEvent>
<Command>if not exist "$(Mupen64PluginsDir_x64)" mkdir "$(Mupen64PluginsDir_x64)"
copy /Y "$(OutDir)$(TargetName).*" "$(Mupen64PluginsDir_x64)"</Command>
</PostBuildEvent>
<PostBuildEvent>
<Message>Copy result to plugins folder</Message>
</PostBuildEvent>
<PreBuildEvent>
<Command>call ..\..\src\getRevision.bat</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\src\3DMath.cpp" />
<ClCompile Include="..\..\src\BufferCopy\ColorBufferToRDRAM.cpp" />
@ -337,7 +606,9 @@ copy /Y "$(ProjectDir)$(OutDir)$(TargetName).*" "$(Mupen64PluginsDir)"</Command>
<ClCompile Include="..\..\src\Graphics\OpenGLContext\GLSL\glsl_Utils.cpp" />
<ClCompile Include="..\..\src\Graphics\OpenGLContext\mupen64plus\mupen64plus_DisplayWindow.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\src\Graphics\OpenGLContext\opengl_Attributes.cpp" />
<ClCompile Include="..\..\src\Graphics\OpenGLContext\opengl_BufferManipulationObjectFactory.cpp" />
@ -354,27 +625,45 @@ copy /Y "$(ProjectDir)$(OutDir)$(TargetName).*" "$(Mupen64PluginsDir)"</Command>
<ClCompile Include="..\..\src\Graphics\OpenGLContext\opengl_BufferedDrawer.cpp" />
<ClCompile Include="..\..\src\Graphics\OpenGLContext\windows\windows_DisplayWindow.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\src\gSP.cpp" />
<ClCompile Include="..\..\src\iob.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\src\Keys.cpp" />
<ClCompile Include="..\..\src\Log.cpp" />
<ClCompile Include="..\..\src\MupenPlusPluginAPI.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\src\mupenplus\CommonAPIImpl_mupenplus.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\src\mupenplus\Config_mupenplus.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\src\mupenplus\MupenPlusAPIImpl.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\src\N64.cpp" />
<ClCompile Include="..\..\src\NoiseTexture.cpp" />
@ -384,9 +673,23 @@ copy /Y "$(ProjectDir)$(OutDir)$(TargetName).*" "$(Mupen64PluginsDir)"</Command>
<ClCompile Include="..\..\src\RDP.CPP" />
<ClCompile Include="..\..\src\GraphicsDrawer.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|x64'">false</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\src\RSP.cpp" />
<ClCompile Include="..\..\src\RSP_LoadMatrixX86.cpp" />
<ClCompile Include="..\..\src\RSP_LoadMatrix.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\src\RSP_LoadMatrixX86.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\src\SoftwareRender.cpp" />
<ClCompile Include="..\..\src\TexrectDrawer.cpp" />
<ClCompile Include="..\..\src\TextDrawer.cpp" />
@ -418,29 +721,44 @@ copy /Y "$(ProjectDir)$(OutDir)$(TargetName).*" "$(Mupen64PluginsDir)"</Command>
<ClCompile Include="..\..\src\VI.cpp" />
<ClCompile Include="..\..\src\windows\CommonAPIImpl_windows.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\src\windows\Config_windows.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\src\windows\GLideN64_windows.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\src\windows\ZilmarAPIImpl_windows.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\src\xxHash\xxhash.c" />
<ClCompile Include="..\..\src\ZilmarPluginAPI.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\src\ZlutTexture.cpp" />
</ItemGroup>
@ -508,7 +826,9 @@ copy /Y "$(ProjectDir)$(OutDir)$(TargetName).*" "$(Mupen64PluginsDir)"</Command>
<ClInclude Include="..\..\src\Log.h" />
<ClInclude Include="..\..\src\mupenplus\GLideN64_mupenplus.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="..\..\src\N64.h" />
<ClInclude Include="..\..\src\NoiseTexture.h" />
@ -555,8 +875,11 @@ copy /Y "$(ProjectDir)$(OutDir)$(TargetName).*" "$(Mupen64PluginsDir)"</Command>
<ClInclude Include="..\..\src\xxHash\xxhash.h" />
<ClInclude Include="..\..\src\ZilmarGFX_1_3.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_mupenplus|x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="..\..\src\ZlutTexture.h" />
</ItemGroup>

View File

@ -377,6 +377,12 @@
<ClCompile Include="..\..\src\DisplayLoadProgress.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\RSP_LoadMatrix.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\iob.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\src\3DMath.h">

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@ -5,14 +5,30 @@
<Configuration>Debug_mupenplus_uniformset</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug_mupenplus_uniformset|x64">
<Configuration>Debug_mupenplus_uniformset</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="MinSizeRel|x64">
<Configuration>MinSizeRel</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release_dll|Win32">
<Configuration>Release_dll</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release_dll|x64">
<Configuration>Release_dll</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
@ -21,10 +37,18 @@
<Configuration>MinSizeRel</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="RelWithDebInfo|Win32">
<Configuration>RelWithDebInfo</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="RelWithDebInfo|x64">
<Configuration>RelWithDebInfo</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGUID>{DA965BCF-2219-47AF-ACE7-EAF76D5D4756}</ProjectGUID>
@ -39,36 +63,72 @@
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
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<SDLCheck>true</SDLCheck>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;UNICODE;OS_WINDOWS;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
@ -86,6 +139,18 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;UNICODE;OS_WINDOWS;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
@ -102,6 +167,22 @@
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;UNICODE;OS_WINDOWS;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="..\..\src\osal\osal_files.h" />
</ItemGroup>

View File

@ -3,7 +3,7 @@
void RSP_LoadMatrix( f32 mtx[4][4], u32 address )
{
f32 recip = 1.5258789e-05f;
#if defined (_WIN32)
#if defined (WIN32_ASM)
__asm {
mov esi, dword ptr [RDRAM];
add esi, dword ptr [address];

View File

@ -29,12 +29,12 @@
/* necessary headers */
#include <stdint.h>
#if defined(WIN32)
#include <windows.h>
#if defined(WIN32) || defined(WIN64)
#include <windows.h>
#endif
/* DLL handles and function declaration specifiers */
#if defined(WIN32)
#if defined(WIN32) || defined(WIN64)
#define IMPORT extern "C" __declspec(dllimport)
#define EXPORT __declspec(dllexport)
#define CALL __cdecl

4
src/iob.cpp Normal file
View File

@ -0,0 +1,4 @@
#include <stdio.h>
FILE _iob[] = { *stdin, *stdout, *stderr };
extern "C" FILE * __cdecl __iob_func(void) { return _iob; }