From f9f3dc6edea5dfa4d44214c6cf0056cfd9a109b6 Mon Sep 17 00:00:00 2001 From: Sergey Lipskiy Date: Mon, 9 Mar 2015 17:17:52 +0600 Subject: [PATCH] Fix m_isDepthBuffer flag set. --- FrameBuffer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/FrameBuffer.cpp b/FrameBuffer.cpp index 3e1f839c..6eb53985 100644 --- a/FrameBuffer.cpp +++ b/FrameBuffer.cpp @@ -388,8 +388,8 @@ void FrameBufferList::saveBuffer(u32 _address, u16 _format, u16 _size, u16 _widt if (!_cfb) *(u32*)&RDRAM[m_pCurrent->m_startAddress] = m_pCurrent->m_startAddress; - m_pCurrent->m_cleared = m_pCurrent->m_isDepthBuffer = false; - m_pCurrent->m_RdramCrc = m_pCurrent->m_validityChecked = 0; + m_pCurrent->m_cleared = false; + m_pCurrent->m_isDepthBuffer = _address == gDP.depthImageAddress; gSP.changed |= CHANGED_TEXTURE; }