#include #include #include #include "GLideNHQ/Ext_TxFilter.h" #include #include #include "FrameBuffer.h" #include "DisplayWindow.h" #include "DisplayLoadProgress.h" void displayLoadProgress(const wchar_t *format, ...) { va_list args; wchar_t wbuf[INFO_BUF]; char buf[INFO_BUF]; // process input #ifdef OS_ANDROID const u32 bufSize = 2048; char cbuf[bufSize]; char fmt[bufSize]; wcstombs(fmt, format, bufSize); va_start(args, format); vsprintf(cbuf, fmt, args); va_end(args); mbstowcs(wbuf, cbuf, INFO_BUF); #else va_start(args, format); vswprintf(wbuf, INFO_BUF, format, args); va_end(args); #endif // XXX: convert to multibyte wcstombs(buf, wbuf, INFO_BUF); FrameBuffer* pBuffer = frameBufferList().getCurrent(); if (pBuffer != nullptr) gfxContext.bindFramebuffer(graphics::bufferTarget::DRAW_FRAMEBUFFER, graphics::ObjectHandle::defaultFramebuffer); GraphicsDrawer & drawer = dwnd().getDrawer(); drawer.clearColorBuffer(nullptr); if (strlen(buf) > 0) drawer.drawText(buf, -0.9f, 0); dwnd().swapBuffers(); if (pBuffer != nullptr) gfxContext.bindFramebuffer(graphics::bufferTarget::DRAW_FRAMEBUFFER, pBuffer->m_FBO); }