#ifdef _WINDOWS # include #else # include "winlnxdefs.h" #endif // _WINDOWS #include "PluginAPI.h" extern "C" { EXPORT BOOL CALL InitiateGFX (GFX_INFO Gfx_Info) { return api().InitiateGFX(Gfx_Info); } EXPORT void CALL MoveScreen (int xpos, int ypos) { api().MoveScreen(xpos, ypos); } EXPORT void CALL ProcessDList(void) { api().ProcessDList(); } EXPORT void CALL ProcessRDPList(void) { api().ProcessRDPList(); } EXPORT void CALL RomClosed (void) { api().RomClosed(); } EXPORT void CALL RomOpen (void) { api().RomOpen(); } EXPORT void CALL ShowCFB (void) { api().ShowCFB(); } EXPORT void CALL UpdateScreen (void) { api().UpdateScreen(); } EXPORT void CALL ViStatusChanged (void) { api().ViStatusChanged(); } EXPORT void CALL ViWidthChanged (void) { api().ViWidthChanged(); } EXPORT void CALL ChangeWindow(void) { api().ChangeWindow(); } }