; Custom game settings [General] version=13 [TWINE] Good_Name=007 - The World Is Not Enough (E)(U) frameBufferEmulation\N64DepthCompare=1 [40%20WINKS] Good_Name=40 Winks (E) (M3) (Prototype) graphics2D\enableNativeResTexrects=1 [BIOFREAKS] Good_Name=Bio F.R.E.A.K.S. (E)(U) frameBufferEmulation\copyToRDRAM=1 [BioHazard%20II] frameBufferEmulation\copyFromRDRAM=1 frameBufferEmulation\copyToRDRAM=0 frameBufferEmulation\copyDepthToRDRAM=0 [52150A67] Good_Name=Bokujou Monogatari 2 (J) frameBufferEmulation\N64DepthCompare=1 [67000C2B] Good_Name=Eikou no Saint Andrews (J) frameBufferEmulation\forceDepthBufferClear=1 [CAL%20SPEED] frameBufferEmulation\bufferSwapMode=1 [CASTLEVANIA2] Good_Name=Castlevania - Legacy Of Darkness (E)(U) frameBufferEmulation\copyToRDRAM=1 [DMPJ] Good_Name=Mario Artist Paint Studio (J) (64DD) frameBufferEmulation\copyAuxToRDRAM=1 frameBufferEmulation\copyFromRDRAM=1 frameBufferEmulation\nativeResFactor=1 generalEmulation\rdramImageDitheringMode=0 [DMTJ] Good_Name=Mario Artist Talent Studio (J) (64DD) frameBufferEmulation\copyAuxToRDRAM=1 [DINO%20PLANET] frameBufferEmulation\copyToRDRAM=1 frameBufferEmulation\copyAuxToRDRAM=1 [DONKEY%20KONG%2064] Good_Name=Donkey Kong 64 (E)(J)(U) frameBufferEmulation\copyDepthToRDRAM=1 frameBufferEmulation\N64DepthCompare=0 [DR.MARIO%2064] Good_Name=Dr. Mario 64 (U) frameBufferEmulation\fbInfoDisabled=0 frameBufferEmulation\copyFromRDRAM=1 frameBufferEmulation\copyToRDRAM=0 [EXTREME_G] Good_Name=Extreme-G (E) frameBufferEmulation\N64DepthCompare=1 [EXTREME-G] Good_Name=Extreme-G (J) frameBufferEmulation\N64DepthCompare=1 [EXTREMEG] Good_Name=Extreme-G (U) frameBufferEmulation\N64DepthCompare=1 [EXTREME%20G%202] Good_Name=Extreme-G XG2 (E) (U) frameBufferEmulation\N64DepthCompare=1 [208E05CD] Good_Name=Extreme-G XG2 (J) frameBufferEmulation\N64DepthCompare=1 [F1%20POLE%20POSITION%2064] Good_Name=F-1 Pole Position 64 (E)(U) frameBufferEmulation\copyToRDRAM=1 [FLAPPYBIRD64] Good_Name=FlappyBird64 frameBufferEmulation\fbInfoDisabled=0 frameBufferEmulation\copyFromRDRAM=1 frameBufferEmulation\copyToRDRAM=0 [GOEMON2%20DERODERO] Good_Name=Ganbare Goemon - Dero Dero Douchuu Obake Tenkomori (J) graphics2D\enableNativeResTexrects=1 [GOEMONS%20GREAT%20ADV] Good_Name=Goemons Great Adventure (U) graphics2D\enableNativeResTexrects=1 [HARVESTMOON64] Good_Name=Harvest Moon 64 (U) frameBufferEmulation\N64DepthCompare=1 [5CFA0A2E] Good_Name=Heiwa Pachinko World 64 (J) frameBufferEmulation\copyToRDRAM=1 [HEXEN] Good_Name=Hexen (E)(F)(G)(J)(U) frameBufferEmulation\copyToRDRAM=1 [HUMAN%20GRAND%20PRIX] frameBufferEmulation\copyToRDRAM=1 [I%20S%20S%2064] Good_Name=International Superstar Soccer 64 (E) (U) frameBufferEmulation\N64DepthCompare=1 [JET%20FORCE%20GEMINI] Good_Name=Jet Force Gemini (E)(U) frameBufferEmulation\fbInfoDisabled=0 frameBufferEmulation\copyAuxToRDRAM=1 frameBufferEmulation\copyToRDRAM=0 [J%20F%20G%20DISPLAY] ; See Jet Force Gemini for notes Good_Name=Jet Force Gemini Kiosk Demo (U) frameBufferEmulation\fbInfoDisabled=0 frameBufferEmulation\copyAuxToRDRAM=1 frameBufferEmulation\copyToRDRAM=0 [J%20WORLD%20SOCCER3] frameBufferEmulation\N64DepthCompare=1 [301E07CC] Good_Name=Mahjong Master (J) frameBufferEmulation\N64DepthCompare=1 [DMGJ] Good_Name=Mario Artist Polygon Studio (J) frameBufferEmulation\copyAuxToRDRAM=1 [KEN%20GRIFFEY%20SLUGFEST] Good_Name=Ken Griffey Jr.'s Slugfest frameBufferEmulation\fbInfoDisabled=0 [KIRBY64] Good_Name=Kirby 64 - The Crystal Shards (E)(J)(U) graphics2D\enableNativeResTexrects=1 [MARIOGOLF64] Good_Name=Mario Golf (E)(J)(U) frameBufferEmulation\copyDepthToRDRAM=0 [MARIOKART64] Good_Name=Mario Kart 64 (E)(J)(U) graphics2D\enableNativeResTexrects=1 graphics2D\enableTexCoordBounds=1 [MARIO%20STORY] Good_Name=Mario Story (J) frameBufferEmulation\copyToRDRAM=1 [MEGA%20MAN%2064] Good_Name=Mega Man 64 (U) graphics2D\correctTexrectCoords=2 [MEGAMAN%2064] Good_Name=Mega Man 64 (Proto) graphics2D\correctTexrectCoords=2 [MLB%20FEATURING%20K%20G%20JR] Good_Name=Major League Baseball Featuring Ken Griffey Jr. frameBufferEmulation\fbInfoDisabled=0 [MYSTICAL%20NINJA2%20SG] Good_Name=Mystical Ninja 2 Starring Goemon (E) graphics2D\enableNativeResTexrects=1 [NASCAR%202000] Good_Name=NASCAR 2000 (U) frameBufferEmulation\copyToRDRAM=1 [NASCAR%2099] Good_Name=NASCAR 99 (U) frameBufferEmulation\copyToRDRAM=1 [NUD-DMPJ-JPN_convert] Good_Name=Mario Paint Studio (cart hack) frameBufferEmulation\copyFromRDRAM=1 [NUD-DMTJ-JPN_convert] Good_Name=Mario Artist Talent Studio (cart hack) frameBufferEmulation\copyAuxToRDRAM=1 [OGREBATTLE64] Good_Name=Ogre Battle 64 - Person of Lordly Caliber (U) graphics2D\enableTexCoordBounds=1 [OLYMPIC%20HOCKEY] frameBufferEmulation\bufferSwapMode=1 [PAPER%20MARIO] Good_Name=Paper Mario (E)(U) frameBufferEmulation\copyToRDRAM=1 graphics2D\enableTexCoordBounds=1 [PENNY%20RACERS] Good_Name=Penny Racers (E)(U) frameBufferEmulation\copyToRDRAM=0 [PERFECT%20STRIKER] Good_Name=Jikkyou J.League Perfect Striker (J) frameBufferEmulation\N64DepthCompare=1 [POKEMON%20SNAP] Good_Name=Pokemon Snap (U) generalEmulation\rdramImageDitheringMode=1 frameBufferEmulation\copyAuxToRDRAM=1 frameBufferEmulation\copyToRDRAM=1 frameBufferEmulation\fbInfoDisabled=0 [POKEMON%20STADIUM] Good_Name=Pokemon Stadium (U) frameBufferEmulation\copyDepthToRDRAM=0 [POKEMON%20STADIUM%202] Good_Name=Pokemon Stadium 2 (E)(F)(G)(I)(J)(S)(U) frameBufferEmulation\copyToRDRAM=0 frameBufferEmulation\copyDepthToRDRAM=0 [POKEMON%20STADIUM%20G%26S] Good_Name=Pokemon Stadium Kin Gin (J) frameBufferEmulation\copyToRDRAM=0 frameBufferEmulation\copyDepthToRDRAM=0 [PUZZLE%20LEAGUE%20N64] Good_Name=Pokemon Puzzle League (E)(F)(G)(U) texture\enableHalosRemoval=1 [RAT%20ATTACK] Good_Name=Rat Attack frameBufferEmulation\fbInfoDisabled=0 [RESIDENT%20EVIL%20II] frameBufferEmulation\copyFromRDRAM=1 frameBufferEmulation\copyToRDRAM=0 frameBufferEmulation\copyDepthToRDRAM=0 [ROCKMAN%20DASH] Good_Name=Rockman Dash - Hagane no Boukenshin (J) graphics2D\correctTexrectCoords=2 [RUSH%202] frameBufferEmulation\bufferSwapMode=1 graphics2D\correctTexrectCoords=2 [SAN%20FRANCISCO%20RUSH] Good_Name=San Francisco Rush Extreme Racing (U) frameBufferEmulation\bufferSwapMode=1 graphics2D\enableNativeResTexrects=2 [S.F.RUSH] Good_Name=San Francisco Rush Extreme Racing (E) frameBufferEmulation\bufferSwapMode=1 graphics2D\enableNativeResTexrects=2 [S.F.%20RUSH] Good_Name=San Francisco Rush Extreme Racing (U) frameBufferEmulation\bufferSwapMode=1 graphics2D\enableNativeResTexrects=2 [SHADOWMAN] Good_Name=Shadow Man (B)(E)(F)(G)(U) frameBufferEmulation\copyDepthToRDRAM=0 [SPACE%20INVADERS] Good_Name=Space Invaders (U) frameBufferEmulation\copyToRDRAM=0 [STAR%20TWINS] ; See Jet Force Gemini for notes Good_Name=Star Twins (J) frameBufferEmulation\fbInfoDisabled=0 frameBufferEmulation\copyAuxToRDRAM=1 [TEST] Good_Name=Mario Artist Paint Studio (J) (1999-02-11 Prototype) (64DD) frameBufferEmulation\copyAuxToRDRAM=1 frameBufferEmulation\copyFromRDRAM=1 generalEmulation\rdramImageDitheringMode=0 [TETRISPHERE] Good_Name=Tetrisphere (U) generalEmulation\correctTexrectCoords=2 [TIGGER%27S%20HONEY%20HUNT] Good_Name=Tiggers Honey Hunt (E)(U) frameBufferEmulation\N64DepthCompare=1 [TONIC%20TROUBLE] Good_Name=Tonic Trouble (E)(U) frameBufferEmulation\copyToRDRAM=1 [TG%20RALLY%202] frameBufferEmulation\copyToRDRAM=1 [TOP%20GEAR%20RALLY%202] frameBufferEmulation\copyToRDRAM=1 [TUROK_DINOSAUR_HUNTE] Good_Name=Turok - Dinosaur Hunter (E)(G)(U)(J) frameBufferEmulation\copyDepthToRDRAM=1 [W.G.%203DHOCKEY] frameBufferEmulation\bufferSwapMode=1