#include "convert.h" #include const volatile unsigned char Five2Eight[32] = { 0, // 00000 = 00000000 8, // 00001 = 00001000 16, // 00010 = 00010000 25, // 00011 = 00011001 33, // 00100 = 00100001 41, // 00101 = 00101001 49, // 00110 = 00110001 58, // 00111 = 00111010 66, // 01000 = 01000010 74, // 01001 = 01001010 82, // 01010 = 01010010 90, // 01011 = 01011010 99, // 01100 = 01100011 107, // 01101 = 01101011 115, // 01110 = 01110011 123, // 01111 = 01111011 132, // 10000 = 10000100 140, // 10001 = 10001100 148, // 10010 = 10010100 156, // 10011 = 10011100 165, // 10100 = 10100101 173, // 10101 = 10101101 181, // 10110 = 10110101 189, // 10111 = 10111101 197, // 11000 = 11000101 206, // 11001 = 11001110 214, // 11010 = 11010110 222, // 11011 = 11011110 230, // 11100 = 11100110 239, // 11101 = 11101111 247, // 11110 = 11110111 255 // 11111 = 11111111 }; const volatile unsigned char Four2Eight[16] = { 0, // 0000 = 00000000 17, // 0001 = 00010001 34, // 0010 = 00100010 51, // 0011 = 00110011 68, // 0100 = 01000100 85, // 0101 = 01010101 102, // 0110 = 01100110 119, // 0111 = 01110111 136, // 1000 = 10001000 153, // 1001 = 10011001 170, // 1010 = 10101010 187, // 1011 = 10111011 204, // 1100 = 11001100 221, // 1101 = 11011101 238, // 1110 = 11101110 255 // 1111 = 11111111 }; const volatile unsigned char Three2Four[8] = { 0, // 000 = 0000 2, // 001 = 0010 4, // 010 = 0100 6, // 011 = 0110 9, // 100 = 1001 11, // 101 = 1011 13, // 110 = 1101 15, // 111 = 1111 }; const volatile unsigned char Three2Eight[8] = { 0, // 000 = 00000000 36, // 001 = 00100100 73, // 010 = 01001001 109, // 011 = 01101101 146, // 100 = 10010010 182, // 101 = 10110110 219, // 110 = 11011011 255, // 111 = 11111111 }; const volatile unsigned char Two2Eight[4] = { 0, // 00 = 00000000 85, // 01 = 01010101 170, // 10 = 10101010 255 // 11 = 11111111 }; const volatile unsigned char One2Four[2] = { 0, // 0 = 0000 15, // 1 = 1111 }; const volatile unsigned char One2Eight[2] = { 0, // 0 = 00000000 255, // 1 = 11111111 }; void UnswapCopyWrap(const u8 *src, word srcIdx, u8 *dest, word destIdx, word destMask, word numBytes) { #ifdef NATIVE // copy leading bytes word leadingBytes = srcIdx & 3; if(leadingBytes != 0) { leadingBytes = 4 - leadingBytes; if(leadingBytes > numBytes) leadingBytes = numBytes; numBytes -= leadingBytes; for(u32 i = 0; i < leadingBytes; i++) { dest[destIdx & destMask] = src[srcIdx]; ++destIdx; ++srcIdx; } } // copy dwords int numDWords = numBytes >> 2; while(numDWords--) { dest[(destIdx + 0) & destMask] = src[srcIdx++]; dest[(destIdx + 1) & destMask] = src[srcIdx++]; dest[(destIdx + 2) & destMask] = src[srcIdx++]; dest[(destIdx + 3) & destMask] = src[srcIdx++]; destIdx += 4; } // copy trailing bytes int trailingBytes = numBytes & 3; if(trailingBytes) { for(int i = 0; i < trailingBytes; i++) { dest[destIdx & destMask] = src[srcIdx]; ++destIdx; ++srcIdx; } } #else // copy leading bytes word leadingBytes = srcIdx & 3; if (leadingBytes != 0) { leadingBytes = 4 - leadingBytes; if (leadingBytes > numBytes) leadingBytes = numBytes; numBytes -= leadingBytes; srcIdx ^= 3; for (u32 i = 0; i < leadingBytes; i++) { dest[destIdx&destMask] = src[srcIdx]; ++destIdx; --srcIdx; } srcIdx += 5; } // copy dwords int numDWords = numBytes >> 2; while (numDWords--) { dest[(destIdx + 3) & destMask] = src[srcIdx++]; dest[(destIdx + 2) & destMask] = src[srcIdx++]; dest[(destIdx + 1) & destMask] = src[srcIdx++]; dest[(destIdx + 0) & destMask] = src[srcIdx++]; destIdx += 4; } // copy trailing bytes int trailingBytes = numBytes & 3; if (trailingBytes) { srcIdx ^= 3; for (int i = 0; i < trailingBytes; i++) { dest[destIdx&destMask] = src[srcIdx]; ++destIdx; --srcIdx; } } #endif } void DWordInterleaveWrap(u32 *src, u32 srcIdx, u32 srcMask, u32 numQWords) { u32 p0, idx0, idx1; while (numQWords--) { idx0 = srcIdx++ & srcMask; idx1 = srcIdx++ & srcMask; p0 = src[idx0]; src[idx0] = src[idx1]; src[idx1] = p0; } }