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GLideN64/GLideN64.ini
unknown b10159a1e7 Split GLideN64 ini file on two parts:
- general settings - GLideN64.ini
- custom game settings - GLideN64.custom.ini

custom.ini file is read only.

Important: Checksum for Japanese roms are converted to upper case for uniformity.
Checksums with lowercase characters will not work!
2015-04-15 11:35:54 +06:00

60 lines
897 B
INI

[General]
version=3
[video]
fullscreenWidth=640
fullscreenHeight=480
windowedWidth=640
windowedHeight=480
fullscreenRefresh=60
multisampling=0
[texture]
maxAnisotropy=0
bilinearMode=1
maxBytes=524288000
screenShotFormat=0
[generalEmulation]
enableFog=1
enableNoise=1
enableLOD=1
enableHWLighting=0
enableCustomSettings=1
[frameBufferEmulation]
enable=1
copyToRDRAM=1
copyDepthToRDRAM=1
copyFromRDRAM=0
detectCFB=0
N64DepthCompare=0
aspect=1
validityCheckMethod=0
[textureFilter]
txFilterMode=0
txEnhancementMode=0
txFilterIgnoreBG=0
txCacheSize=104857600
txHiresEnable=0
txHiresFullAlphaChannel=0
txHresAltCRC=0
txDump=0
txForce16bpp=0
txCacheCompression=1
txSaveCache=1
txPath=C:/Games/N64/Plugin/hires_texture
[font]
name=arial.ttf
size=18
color=@Variant(\0\0\0\x43\x1\xff\xff\xb5\xb5\xe6\xe6\x1d\x1d\0\0)
[bloomFilter]
enable=0
thresholdLevel=4
blendMode=0
blurAmount=10
blurStrength=20