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GLSL
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Fix BAR Fog with N64 Depth Compare
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2018-04-19 12:04:39 +07:00 |
GraphicBufferPrivateApi
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Implemented Async buffer copies for GLES2 using EGLImage
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2017-02-14 00:10:49 -05:00 |
mupen64plus
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Add iOS system ifdefs and gles includes
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2018-03-31 10:54:20 +07:00 |
windows
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Code cleanup: fix issues in GLideN64 found by static code analyser.
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2017-11-18 22:07:27 +07:00 |
GLFunctions.cpp
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Add support for ext_shader_framebuffer_fetch
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2018-04-16 11:32:35 +07:00 |
GLFunctions.h
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Add support for ext_shader_framebuffer_fetch
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2018-04-16 11:32:35 +07:00 |
opengl_Attributes.cpp
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Replace rectAttrib::color by uniform.
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2017-02-28 15:48:14 +07:00 |
opengl_Attributes.h
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Disable texcoord attribs for fillrect.
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2017-03-11 12:46:40 +07:00 |
opengl_BufferedDrawer.cpp
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Rewrite N64 Depth Compare
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2018-04-16 11:32:35 +07:00 |
opengl_BufferedDrawer.h
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Insure that BufferedDrawer::m_vertices size is enough to take any amont of data.
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2017-06-16 00:22:13 +07:00 |
opengl_BufferManipulationObjectFactory.cpp
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Remove PixelWriteBuffer
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2018-03-09 20:32:56 +07:00 |
opengl_BufferManipulationObjectFactory.h
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Remove PixelWriteBuffer
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2018-03-09 20:32:56 +07:00 |
opengl_CachedFunctions.cpp
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Add support for ext_shader_framebuffer_fetch
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2018-04-16 11:32:35 +07:00 |
opengl_CachedFunctions.h
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Add the iOS framebuffer binder from @braindx
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2018-03-31 10:54:20 +07:00 |
opengl_ColorBufferReaderWithBufferStorage.cpp
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Allow triple buffering in async copy mode
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2018-02-23 13:43:30 +07:00 |
opengl_ColorBufferReaderWithBufferStorage.h
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Allow triple buffering in async copy mode
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2018-02-23 13:43:30 +07:00 |
opengl_ColorBufferReaderWithEGLImage.cpp
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Remove PixelWriteBuffer
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2018-03-09 20:32:56 +07:00 |
opengl_ColorBufferReaderWithEGLImage.h
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Remove PixelWriteBuffer
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2018-03-09 20:32:56 +07:00 |
opengl_ColorBufferReaderWithPixelBuffer.cpp
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Allow triple buffering in async copy mode
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2018-02-23 13:43:30 +07:00 |
opengl_ColorBufferReaderWithPixelBuffer.h
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Allow triple buffering in async copy mode
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2018-02-23 13:43:30 +07:00 |
opengl_ColorBufferReaderWithReadPixels.cpp
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Added floating point support to ColorBufferReader
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2017-04-25 16:51:18 +07:00 |
opengl_ColorBufferReaderWithReadPixels.h
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Added floating point support to ColorBufferReader
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2017-04-25 16:51:18 +07:00 |
opengl_ContextImpl.cpp
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Add support for ext_shader_framebuffer_fetch
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2018-04-16 11:32:35 +07:00 |
opengl_ContextImpl.h
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Add support for ext_shader_framebuffer_fetch
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2018-04-16 11:32:35 +07:00 |
opengl_GLInfo.cpp
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Fix BAR Fog with N64 Depth Compare
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2018-04-19 12:04:39 +07:00 |
opengl_GLInfo.h
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Disable usage of *_fragment_shader_interlock with tegra
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2018-04-16 20:51:55 +07:00 |
opengl_GraphicsDrawer.h
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Move GraphicsDrawer and TextDrawer interfaces to OpenGLContext
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2017-01-12 22:22:53 +07:00 |
opengl_Parameters.cpp
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Fix RE2 and NFL QB Club 98 on GLES
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2018-04-16 21:38:42 +07:00 |
opengl_TextureManipulationObjectFactory.cpp
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Rewrite N64 Depth Compare
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2018-04-16 11:32:35 +07:00 |
opengl_TextureManipulationObjectFactory.h
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Rewrite NoiseTexture
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2017-01-08 17:49:42 +07:00 |
opengl_UnbufferedDrawer.cpp
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Rewrite N64 Depth Compare
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2018-04-16 11:32:35 +07:00 |
opengl_UnbufferedDrawer.h
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Move GraphicsDrawer and TextDrawer interfaces to OpenGLContext
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2017-01-12 22:22:53 +07:00 |
opengl_Utils.cpp
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Reduce some debug GL calls in production
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2018-02-27 20:30:19 +07:00 |
opengl_Utils.h
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Don't use macro to determine if GL_NUM_EXTENSIONS exists
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2017-02-05 20:07:02 +07:00 |