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GLideN64/Config.h
2015-05-13 10:11:27 +06:00

38 lines
527 B
C

#ifndef CONFIG_H
#define CONFIG_H
#include "Types.h"
struct Config
{
u32 version;
struct
{
u32 fullscreenWidth, fullscreenHeight, windowedWidth, windowedHeight;
u32 fullscreenBits, fullscreenRefresh;
} video;
struct
{
u32 maxAnisotropy;
u32 textureBitDepth;
u32 enableLOD;
u32 forceBilinear;
u32 enable2xSaI;
u32 pow2;
} texture;
u32 frameBufferEmulation;
u32 enableFog;
u32 enableNoise;
u32 enableHWLighting;
};
extern Config config;
void Config_LoadConfig();
void Config_DoConfig();
#endif