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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-07 03:13:49 +00:00
GLideN64/GLideN64.ini

248 lines
5.1 KiB
INI

[General]
version=3
[video]
fullscreenWidth=640
fullscreenHeight=480
windowedWidth=640
windowedHeight=480
fullscreenRefresh=60
multisampling=0
[texture]
maxAnisotropy=0
bilinearMode=1
maxBytes=524288000
screenShotFormat=0
[generalEmulation]
enableFog=1
enableNoise=1
enableLOD=1
enableHWLighting=0
enableCustomSettings=1
[frameBufferEmulation]
enable=1
copyToRDRAM=1
copyDepthToRDRAM=1
copyFromRDRAM=0
detectCFB=0
N64DepthCompare=0
aspect=1
validityCheckMethod=0
[textureFilter]
txFilterMode=0
txEnhancementMode=0
txFilterIgnoreBG=0
txCacheSize=104857600
txHiresEnable=0
txHiresFullAlphaChannel=0
txHresAltCRC=0
txDump=0
txForce16bpp=0
txCacheCompression=1
txSaveCache=1
txPath=C:/Games/N64/Plugin/hires_texture
[font]
name=arial.ttf
size=18
color=@Variant(\0\0\0\x43\x1\xff\xff\xb5\xb5\xe6\xe6\x1d\x1d\0\0)
[bloomFilter]
enable=0
thresholdLevel=4
blendMode=0
blurAmount=10
blurStrength=20
[TWINE]
Good_Name=007 - The World Is Not Enough (E)(U)
frameBufferEmulation\N64DepthCompare=1
[1080%20SNOWBOARDING]
video\multisampling=0
[BioHazard%20II]
Good_Name=Biohazard 2 (J)
frameBufferEmulation\detectCFB=1
[Donald%20Duck%20Goin%27%20Qu]
Good_Name=Donald Duck - Goin' Quackers (U)
frameBufferEmulation\detectCFB=1
[Donald%20Duck%20Quack%20At]
Good_Name=Donald Duck - Quack Attack (E)
frameBufferEmulation\detectCFB=1
frameBufferEmulation\copyDepthToRDRAM=0
[DONKEY%20KONG%2064]
Good_Name=Donkey Kong 64 (E)(J)(U)
frameBufferEmulation\detectCFB=1
[D%20K%20DISPLAY]
Good_Name=Donkey Kong 64 Kiosk Demo (U)
frameBufferEmulation\detectCFB=1
[DR.MARIO%2064]
Good_Name=Dr. Mario 64 (U)
frameBufferEmulation\copyFromRDRAM=1
[extreme_g]
Good_Name=Extreme-G (E)
frameBufferEmulation\N64DepthCompare=1
[extremeg]
Good_Name=Extreme-G (U)
frameBufferEmulation\N64DepthCompare=1
[Extreme%20G%202]
Good_Name=Extreme-G XG2 (E)(U)
frameBufferEmulation\copyDepthToRDRAM=0
[F-ZERO%20X]
Good_Name=F-Zero X (E)(J)(U)
frameBufferEmulation\detectCFB=1
[HARVESTMOON64]
Good_Name=Harvest Moon 64 (U)
frameBufferEmulation\N64DepthCompare=1
[HEXEN]
Good_Name=Hexen (E)(F)(G)(J)(U)
frameBufferEmulation\detectCFB=1
[JET%20FORCE%20GEMINI]
Good_Name=Jet Force Gemini (E)(U)
frameBufferEmulation\copyFromRDRAM=1
[J%20F%20G%20DISPLAY]
Good_Name=Jet Force Gemini Kiosk Demo (U)
frameBufferEmulation\copyFromRDRAM=1
[LEGORacers]
Good_Name=Lego Racers (E)(U)
frameBufferEmulation\detectCFB=1
[301e07cc]
Good_Name=Mahjong Master (J)
frameBufferEmulation\N64DepthCompare=1
[MARIO%20STORY]
Good_Name=Mario Story (J)
video\multisampling=0
frameBufferEmulation\copyDepthToRDRAM=0
[MarioTennis]
Good_Name=Mario Tennis (E)(U)
frameBufferEmulation\validityCheckMethod=1
frameBufferEmulation\copyToRDRAM=1
[MarioTennis64]
Good_Name=Mario Tennis (J)
frameBufferEmulation\validityCheckMethod=1
frameBufferEmulation\copyToRDRAM=1
[MICKEY%20USA%20PAL]
Good_Name=Mickey's Speedway USA (E)
frameBufferEmulation\validityCheckMethod=1
[MICKEY%20USA]
Good_Name=Mickey No Racing Challenge (J) / Mickey's Speedway USA (U)
frameBufferEmulation\validityCheckMethod=1
[MS.%20PAC-MAN%20MM]
Good_Name=Ms. Pac-Man Maze Madness (U)
frameBufferEmulation\detectCFB=1
[NAMCOMUSEUM64]
Good_Name=Namco Museum 64 (U)
frameBufferEmulation\detectCFB=1
[NASCAR%2099]
Good_Name=Nascar 99 (E)(U)
frameBufferEmulation\detectCFB=1
[NASCAR%202000]
Good_Name=Nascar 2000 (U)
frameBufferEmulation\detectCFB=1
[NBA%20Courtside%202]
Good_Name=NBA Courtside 2 Featuring Kobe Bryant (U)
frameBufferEmulation\detectCFB=1
[PENNY%20RACERS]
Good Name=Penny Racers (E)(U)
frameBufferEmulation\copyDepthToRDRAM=0
frameBufferEmulation\copyToRDRAM=0
[PAPER%20MARIO]
Good_Name=Paper Mario (E)(U)
video\multisampling=0
frameBufferEmulation\copyDepthToRDRAM=0
[Perfect%20Dark]
Good_Name=Perfect Dark (E)(U)
video\multisampling=0
[PUZZLE%20LEAGUE%20N64]
Good_Name=Pokemon Puzzle League (E)(F)(G)(U)
frameBufferEmulation\detectCFB=1
[Rayman%202]
Good_Name=Rayman 2 - The Great Escape (E)(U)
frameBufferEmulation\detectCFB=1
[Resident%20Evil%20II]
Good_Name=Resident Evil 2 (E)(U)
frameBufferEmulation\detectCFB=1
[ROADSTERS%20TROPHY]
Good_Name=Roadsters Trophy (E)(U)
frameBufferEmulation\copyDepthToRDRAM=0
[Rush%202049]
Good_Name=San Francisco Rush 2049 (U)
frameBufferEmulation\copyDepthToRDRAM=0
frameBufferEmulation\copyToRDRAM=0
[SHADOWGATE64]
Good_Name=Shadowgate 64 - Trials of the Four Towers (E)(U)
frameBufferEmulation\copyDepthToRDRAM=0
[STARCRAFT%2064]
Good_Name=Star Craft 64 (E)(G)(U)
frameBufferEmulation\detectCFB=1
[STAR%20TWINS]
Good_Name=Star Twins (J)
frameBufferEmulation\copyFromRDRAM=1
[SMASH%20BROTHERS]
Good_Name=Super Smash Bros. (A)(E)(U)
frameBufferEmulation\copyDepthToRDRAM=0
[THE%20LEGEND%20OF%20ZELDA]
Good_Name=Legend of Zelda, The - Ocarina of Time (E)(U)(J)
frameBufferEmulation\detectCFB=0
frameBufferEmulation\validityCheckMethod=1
[Tigger%27s%20Honey%20Hunt]
Good_Name=Tigger's Honey Hunt (E)(U)
frameBufferEmulation\N64DepthCompare=1
[Tonic%20Trouble]
Good_Name=Tonic Trouble (E)(U)
frameBufferEmulation\detectCFB=1
[WAVE%20RACE%2064]
Good_Name=Wave Race 64 (E)(J)(U)
frameBufferEmulation\detectCFB=1
[ZELDA%20MASTER%20QUEST]
Good_Name=Legend of Zelda, The - Ocarina of Time - Master Quest
frameBufferEmulation\detectCFB=0
frameBufferEmulation\validityCheckMethod=1