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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-04 18:13:38 +00:00
GLideN64/projects/msvc/libGLideNHQ.vcxproj.filters
2018-11-25 18:34:16 +07:00

55 lines
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XML

<?xml version="1.0" encoding="Windows-1252"?>
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="..\..\src\GLideNHQ\TextureFilters_2xsai.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\GLideNHQ\TextureFilters_hq2x.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\GLideNHQ\TextureFilters_hq4x.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\GLideNHQ\TxCache.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\GLideNHQ\TxDbg.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\GLideNHQ\TxFilter.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\GLideNHQ\TxFilterExport.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\GLideNHQ\TxHiResCache.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\GLideNHQ\TxImage.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\GLideNHQ\TxQuantize.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\GLideNHQ\TxReSample.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\GLideNHQ\TxTexCache.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\GLideNHQ\TxUtil.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\GLideNHQ\TextureFilters_xbrz.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\GLideNHQ\TextureFilters.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{33102939-F957-4BA3-A93C-F47F30765004}</UniqueIdentifier>
</Filter>
</ItemGroup>
</Project>