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GLideN64/GLideN64.h
Sergey Lipskiy f6ebb311a1 Massive refactoring: move API or OS dependent code to separate files.
Include/enable necessary source files in project files.
2015-05-13 10:12:51 +06:00

9 lines
157 B
C

#ifndef GLIDEN64_H
#define GLIDEN64_H
extern char pluginName[];
extern void (*CheckInterrupts)( void );
extern char *screenDirectory;
#endif // GLIDEN64_H