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GLideN64/src/DisplayLoadProgress.h
Sergey Lipskiy 7e4271d991 Display save/load progress for combiners shaders
Display "init noise texture" message. Progress is hard to display because noise textures generated in threads.
2017-10-26 00:37:26 +07:00

7 lines
148 B
C

#ifndef DISPLAYLOADPROGRESS_H
#define DISPLAYLOADPROGRESS_H
void displayLoadProgress(const wchar_t *format, ...);
#endif // DISPLAYLOADPROGRESS_H