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18 lines
190 B
C++
18 lines
190 B
C++
#pragma once
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struct CachedTexture;
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class ZlutTexture
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{
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public:
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ZlutTexture();
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void init();
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void destroy();
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private:
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CachedTexture * m_pTexture;
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};
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extern ZlutTexture g_zlutTexture;
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