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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-07 03:13:49 +00:00
GLideN64/windows
2015-05-13 10:13:59 +06:00
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CommonAPIImpl_windows.cpp Call PluginAPI methods which use OpenGL in separate thread. 2015-05-13 10:12:57 +06:00
Config.cpp Fix resources for Zilmar build for Windows. 2015-05-13 10:13:58 +06:00
Debug.cpp Correct OS names in code and project files. 2015-05-13 10:13:52 +06:00
GLFunctions.cpp Refactor: replace C style OGL_* functions by OGLRender and OGLVideo classes. 2015-05-13 10:13:00 +06:00
GLFunctions.h Massive refactoring: move API or OS dependent code to separate files. 2015-05-13 10:12:51 +06:00
GLideN64_windows.cpp Refactor: replace C style OGL_* functions by OGLRender and OGLVideo classes. 2015-05-13 10:13:00 +06:00
GLideN64_windows.h Massive refactoring: move API or OS dependent code to separate files. 2015-05-13 10:12:51 +06:00
MicrocodeDialog.cpp Separate JFG microcode from DKR one because Vertex commands differ a bit. 2015-05-13 10:13:45 +06:00
OpenGL_windows.cpp Fix screen shot capture for fullscreen mode. 2015-05-13 10:13:59 +06:00
ZilmarAPIImpl_windows.cpp Change pluginName[] to "GLideN64", remove alpha from name. 2015-05-13 10:13:24 +06:00