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GLideN64/projects/cmake
2016-05-21 22:07:40 +06:00
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Readme.txt Add support for building without GLideNHQ 2016-05-21 22:07:40 +06:00

cmake project files located inside src folder. To build the project with cmake, run

cmake [-DCMAKE_BUILD_TYPE=Debug] [-DOPT=On] [-DNOHQ=On] -DMUPENPLUSAPI=On ../../src/

-DCMAKE_BUILD_TYPE=Debug - optional parameter, if you want debug build. Default buid type is Release
-DOPT=On - optional parameter. set it if you want to enable additional optimizations (can cause additional bugs).
-DNOHQ=On - build without realtime texture enhancer library (GLideNHQ)
-DMUPENPLUSAPI=On - currently cmake build works only for mupen64plus version of the plugin.