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https://github.com/blawar/GLideN64.git
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42 lines
1.3 KiB
C++
42 lines
1.3 KiB
C++
#pragma once
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#include "config-tab.h"
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#include "wtl-BitmapPicture.h"
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#include "wtl-tooltip.h"
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#include "resource.h"
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class CConfigDlg;
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class CEmulationTab :
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public CConfigTab,
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public CToolTipDialog<CEmulationTab>
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{
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public:
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BEGIN_MSG_MAP(CEmulationTab)
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MSG_WM_INITDIALOG(OnInitDialog)
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MESSAGE_HANDLER(WM_CTLCOLORDLG, OnColorStatic)
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MESSAGE_HANDLER(WM_CTLCOLORSTATIC, OnColorStatic)
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MESSAGE_HANDLER(WM_VSCROLL, OnScroll)
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COMMAND_HANDLER_EX(IDC_CHK_GAMMA_CORRECTION, BN_CLICKED, OnGammaCorrection)
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COMMAND_HANDLER_EX(IDC_CHK_USE_PER_GAME, BN_CLICKED, OnPerGameSettings)
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CHAIN_MSG_MAP(CToolTipDialog<CEmulationTab>)
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REFLECT_NOTIFICATIONS()
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END_MSG_MAP()
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CEmulationTab(CConfigDlg & Dlg);
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BOOL OnInitDialog(CWindow /*wndFocus*/, LPARAM /*lInitParam*/);
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LRESULT OnColorStatic(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL& /*bHandled*/);
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void OnGammaCorrection(UINT /*Code*/, int id, HWND /*ctl*/);
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void OnPerGameSettings(UINT /*Code*/, int id, HWND /*ctl*/);
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void ApplyLanguage(void);
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void LoadSettings(bool /*blockCustomSettings*/);
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void SaveSettings();
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private:
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LRESULT OnScroll(UINT /*uMsg*/, WPARAM wParam, LPARAM lParam, BOOL& /*bHandled*/);
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CEdit m_GamaTxt, m_N64ResMultiplerTxt;
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CUpDownCtrl m_GamaSpin, m_N64ResMultiplerSpin;
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CBitmapPicture m_GammaIcon;
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CConfigDlg & m_Dlg;
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};
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