mirror of
https://github.com/blawar/GLideN64.git
synced 2024-07-07 03:13:49 +00:00
231 lines
4.7 KiB
INI
231 lines
4.7 KiB
INI
[General]
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version=3
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[video]
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fullscreenWidth=640
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fullscreenHeight=480
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windowedWidth=640
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windowedHeight=480
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fullscreenRefresh=60
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multisampling=0
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[texture]
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maxAnisotropy=0
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bilinearMode=1
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maxBytes=524288000
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screenShotFormat=0
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[generalEmulation]
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enableFog=1
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enableNoise=1
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enableLOD=1
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enableHWLighting=0
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enableCustomSettings=1
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[frameBufferEmulation]
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enable=1
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copyToRDRAM=1
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copyDepthToRDRAM=1
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copyFromRDRAM=0
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detectCFB=0
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N64DepthCompare=0
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aspect=1
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validityCheckMethod=0
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[textureFilter]
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txFilterMode=0
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txEnhancementMode=0
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txFilterIgnoreBG=0
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txCacheSize=104857600
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txHiresEnable=0
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txHiresFullAlphaChannel=0
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txHresAltCRC=0
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txDump=0
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txForce16bpp=0
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txCacheCompression=1
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txSaveCache=1
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txPath=C:/Games/N64/Plugin/hires_texture
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[font]
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name=arial.ttf
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size=18
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color=@Variant(\0\0\0\x43\x1\xff\xff\xb5\xb5\xe6\xe6\x1d\x1d\0\0)
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[bloomFilter]
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enable=0
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thresholdLevel=4
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blendMode=0
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blurAmount=10
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blurStrength=20
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[TWINE]
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Good_Name=007 - The World Is Not Enough (E)(U)
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frameBufferEmulation\N64DepthCompare=1
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[BioHazard%20II]
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Good_Name=Biohazard 2 (J)
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frameBufferEmulation\detectCFB=1
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[Donald%20Duck%20Goin%27%20Qu]
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Good_Name=Donald Duck - Goin' Quackers (U)
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frameBufferEmulation\detectCFB=1
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[Donald%20Duck%20Quack%20At]
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Good_Name=Donald Duck - Quack Attack (E)
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frameBufferEmulation\detectCFB=1
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frameBufferEmulation\copyDepthToRDRAM=0
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[DONKEY%20KONG%2064]
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Good_Name=Donkey Kong 64 (E)(J)(U)
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frameBufferEmulation\detectCFB=1
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[D%20K%20DISPLAY]
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Good_Name=Donkey Kong 64 Kiosk Demo (U)
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frameBufferEmulation\detectCFB=1
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[DR.MARIO%2064]
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Good_Name=Dr. Mario 64 (U)
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frameBufferEmulation\copyFromRDRAM=1
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[extreme_g]
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Good_Name=Extreme-G (E)
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frameBufferEmulation\N64DepthCompare=1
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[extremeg]
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Good_Name=Extreme-G (U)
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frameBufferEmulation\N64DepthCompare=1
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[Extreme%20G%202]
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Good_Name=Extreme-G XG2 (E)(U)
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frameBufferEmulation\copyDepthToRDRAM=0
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[F-ZERO%20X]
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Good_Name=F-Zero X (E)(J)(U)
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frameBufferEmulation\detectCFB=1
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[HARVESTMOON64]
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Good_Name=Harvest Moon 64 (U)
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frameBufferEmulation\N64DepthCompare=1
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[HEXEN]
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Good_Name=Hexen (E)(F)(G)(J)(U)
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frameBufferEmulation\detectCFB=1
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[JET%20FORCE%20GEMINI]
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Good_Name=Jet Force Gemini (E)(U)
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frameBufferEmulation\copyFromRDRAM=1
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[J%20F%20G%20DISPLAY]
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Good_Name=Jet Force Gemini Kiosk Demo (U)
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frameBufferEmulation\copyFromRDRAM=1
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[LEGORacers]
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Good_Name=Lego Racers (E)(U)
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frameBufferEmulation\detectCFB=1
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[301e07cc]
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Good_Name=Mahjong Master (J)
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frameBufferEmulation\N64DepthCompare=1
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[MARIO%20STORY]
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Good_Name=Mario Story (J)
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video\multisampling=0
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frameBufferEmulation\copyDepthToRDRAM=0
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[MarioTennis]
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Good_Name=Mario Tennis (E)(U)
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frameBufferEmulation\validityCheckMethod=1
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frameBufferEmulation\copyToRDRAM=1
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[MarioTennis64]
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Good_Name=Mario Tennis (J)
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frameBufferEmulation\validityCheckMethod=1
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frameBufferEmulation\copyToRDRAM=1
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[MICKEY%20USA%20PAL]
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Good_Name=Mickey's Speedway USA (E)
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frameBufferEmulation\validityCheckMethod=1
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[MICKEY%20USA]
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Good_Name=Mickey No Racing Challenge (J) / Mickey's Speedway USA (U)
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frameBufferEmulation\validityCheckMethod=1
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[MS.%20PAC-MAN%20MM]
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Good_Name=Ms. Pac-Man Maze Madness (U)
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frameBufferEmulation\detectCFB=1
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[NAMCOMUSEUM64]
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Good_Name=Namco Museum 64 (U)
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frameBufferEmulation\detectCFB=1
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[NASCAR%2099]
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Good_Name=Nascar 99 (E)(U)
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frameBufferEmulation\detectCFB=1
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[NASCAR%202000]
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Good_Name=Nascar 2000 (U)
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frameBufferEmulation\detectCFB=1
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[NBA%20Courtside%202]
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Good_Name=NBA Courtside 2 Featuring Kobe Bryant (U)
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frameBufferEmulation\detectCFB=1
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[PAPER%20MARIO]
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Good_Name=Paper Mario (E)(U)
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video\multisampling=0
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frameBufferEmulation\copyDepthToRDRAM=0
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[Perfect%20Dark]
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Good_Name=Perfect Dark (E)(U)
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video\multisampling=0
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[PUZZLE%20LEAGUE%20N64]
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Good_Name=Pokemon Puzzle League (E)(F)(G)(U)
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frameBufferEmulation\detectCFB=1
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[Rayman%202]
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Good_Name=Rayman 2 - The Great Escape (E)(U)
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frameBufferEmulation\detectCFB=1
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[Resident%20Evil%20II]
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Good_Name=Resident Evil 2 (E)(U)
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frameBufferEmulation\detectCFB=1
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[ROADSTERS%20TROPHY]
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Good_Name=Roadsters Trophy (E)(U)
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frameBufferEmulation\copyDepthToRDRAM=0
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[STARCRAFT%2064]
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Good_Name=Star Craft 64 (E)(G)(U)
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frameBufferEmulation\detectCFB=1
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[STAR%20TWINS]
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Good_Name=Star Twins (J)
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frameBufferEmulation\copyFromRDRAM=1
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[SMASH%20BROTHERS]
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Good_Name=Super Smash Bros. (A)(E)(U)
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frameBufferEmulation\copyDepthToRDRAM=0
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[THE%20LEGEND%20OF%20ZELDA]
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Good_Name=Legend of Zelda, The - Ocarina of Time (E)(U)(J)
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frameBufferEmulation\detectCFB=0
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frameBufferEmulation\validityCheckMethod=1
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[Tigger%27s%20Honey%20Hunt]
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Good_Name=Tigger's Honey Hunt (E)(U)
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frameBufferEmulation\N64DepthCompare=1
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[Tonic%20Trouble]
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Good_Name=Tonic Trouble (E)(U)
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frameBufferEmulation\detectCFB=1
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[WAVE%20RACE%2064]
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Good_Name=Wave Race 64 (E)(J)(U)
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frameBufferEmulation\detectCFB=1
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[ZELDA%20MASTER%20QUEST]
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Good_Name=Legend of Zelda, The - Ocarina of Time - Master Quest
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frameBufferEmulation\detectCFB=0
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frameBufferEmulation\validityCheckMethod=1
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