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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-07 03:13:49 +00:00
GLideN64/GLideN64.ini
2015-03-27 16:29:57 +06:00

140 lines
2.3 KiB
INI

[General]
version=3
[video]
fullscreenWidth=640
fullscreenHeight=480
windowedWidth=640
windowedHeight=480
fullscreenRefresh=60
multisampling=0
[texture]
maxAnisotropy=0
bilinearMode=1
maxBytes=524288000
screenShotFormat=0
[generalEmulation]
enableFog=1
enableNoise=1
enableLOD=1
enableHWLighting=0
enableCustomSettings=1
[frameBufferEmulation]
enable=1
copyToRDRAM=0
copyDepthToRDRAM=1
copyFromRDRAM=0
detectCFB=0
N64DepthCompare=0
aspect=1
[textureFilter]
txFilterMode=0
txEnhancementMode=0
txFilterIgnoreBG=0
txCacheSize=104857600
txHiresEnable=0
txHiresFullAlphaChannel=0
txHresAltCRC=0
txDump=0
txForce16bpp=0
txCacheCompression=1
txSaveCache=1
txPath=C:/Games/N64/Plugin/hires_texture
[font]
name=arial.ttf
size=18
color=@Variant(\0\0\0\x43\x1\xff\xff\xb5\xb5\xe6\xe6\x1d\x1d\0\0)
[bloomFilter]
enable=0
thresholdLevel=4
blendMode=0
blurAmount=10
blurStrength=20
[DR.MARIO%2064]
frameBufferEmulation\copyFromRDRAM=1
[JET%20FORCE%20GEMINI]
frameBufferEmulation\copyFromRDRAM=1
[J%20F%20G%20DISPLAY]
frameBufferEmulation\copyFromRDRAM=1
[STAR%20TWINS]
frameBufferEmulation\copyFromRDRAM=1
[BioHazard%20II]
frameBufferEmulation\detectCFB=1
[Donald%20Duck%20Goin%27%20Qu]
frameBufferEmulation\detectCFB=1
[Donald%20Duck%20Quack%20At]
frameBufferEmulation\detectCFB=1
[HEXEN]
frameBufferEmulation\detectCFB=1
[LEGORacers]
frameBufferEmulation\detectCFB=1
[MS.%20PAC-MAN%20MM]
frameBufferEmulation\detectCFB=1
[NAMCOMUSEUM64]
frameBufferEmulation\detectCFB=1
[NASCAR%2099]
frameBufferEmulation\detectCFB=1
[NASCAR%202000]
frameBufferEmulation\detectCFB=1
[Rayman%202]
frameBufferEmulation\detectCFB=1
[Resident%20Evil%20II]
frameBufferEmulation\detectCFB=1
[STARCRAFT%2064]
frameBufferEmulation\detectCFB=1
[Tonic%20Trouble]
frameBufferEmulation\detectCFB=1
[PUZZLE%20LEAGUE%20N64]
frameBufferEmulation\detectCFB=1
[WAVE%20RACE%2064]
frameBufferEmulation\detectCFB=1
[Tigger%27s%20Honey%20Hunt]
frameBufferEmulation\N64DepthCompare=1
[HARVESTMOON64]
frameBufferEmulation\N64DepthCompare=1
[extreme_g]
frameBufferEmulation\N64DepthCompare=1
[extremeg]
frameBufferEmulation\N64DepthCompare=1
[D%20K%20DISPLAY]
frameBufferEmulation\detectCFB=1
[DONKEY%20KONG%2064]
frameBufferEmulation\detectCFB=1
[NBA%20Courtside%202]
frameBufferEmulation\detectCFB=1
[TWINE]
frameBufferEmulation\N64DepthCompare=1