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Readme.txt |
cmake project files located inside src folder. To build the project with cmake, run cmake [-DCMAKE_BUILD_TYPE=Debug] [-DVEC4_OPT=On] [-DCRC_OPT=On] [-DNEON_OPT=On] [-DX86_OPT=On] [-DNOHQ=On] [-DUSE_UNIFORMBLOCK=On] -DMUPENPLUSAPI=On ../../src/ -DCMAKE_BUILD_TYPE=Debug - optional parameter, if you want debug build. Default buid type is Release -DVEC4_OPT=On - optional parameter. set it if you want to enable additional VEC4 optimization (can cause additional bugs). -DCRC_ARMV8=On - optional parameter. set it if you want to enable armv8 hardware CRC. -DCRC_OPT=On - optional parameter. set it to use xxHash to calculate texture CRC. -DNEON_OPT=On - optional parameter. set it if you want to enable additional ARM NEON optimization (can cause additional bugs). -DX86_OPT=On - optional parameter. set it if you want to enable additional X86 ASM optimization (can cause additional bugs). -DNOHQ=On - build without realtime texture enhancer library (GLideNHQ). -DMUPENPLUSAPI=On - currently cmake build works only for mupen64plus version of the plugin. -DUSE_SYSTEM_LIBS=On - set to use system provided libraries for libpng and zlib.