From 97fbef0dc8b59a0fae6b7fd0f4348d3829a2790f Mon Sep 17 00:00:00 2001 From: Eugene Date: Thu, 14 Oct 2021 19:52:49 +0300 Subject: [PATCH] Updated changelog --- docs/quake3e-changes.txt | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/docs/quake3e-changes.txt b/docs/quake3e-changes.txt index 2b005d0f..c918343c 100644 --- a/docs/quake3e-changes.txt +++ b/docs/quake3e-changes.txt @@ -1,3 +1,11 @@ +14-Oct-2021: +* Filesystem: close all handles when switching to other game directory +* Sound: fixed potential division-by-zero in S_GetSoundTime() in case of failed DirectSound initialization, reworked shutdown functions +* Unix: output only printable chars in console +* SDL: removed archive flag for \in_nograb +* QVM: added more optimizations, removed unsafe x86 optimizations with disabled VM_RTCHECK_DATA +* QVM: always force either range checks or data mask operations + 20-Jul-2021: * vm_x86: implemented new bytecode compiler with dynamic register allocation and many optimizations similar to aarch64/armv7l, brings ~2x performance increase * vm_aarch64, vm_armv7l: added more optimizations, yields another ~40% performance increase