Eugene C
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86f27c3e9c
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Update build.yml
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2022-01-25 16:36:54 +03:00 |
Eugene C
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15a8a06461
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Test local GH script version
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2022-01-25 16:11:56 +03:00 |
ec-
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f5ebdb0ae7
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Updated build.yml
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2021-06-04 13:13:35 +03:00 |
ec-
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895dff97e6
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Updated Makefile, disabled opengl2 renderer module by default
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2021-06-03 13:10:48 +03:00 |
ec-
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8f423a0c14
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Updated changelog
Updated build.yml
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2021-05-27 21:21:58 +03:00 |
ec-
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35b5168a80
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Github-Actions: enabled windows-mingw builds
Makefile: removed -fno-strict-aliasing option
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2021-04-11 17:06:22 +03:00 |
Eugene C
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4cab2a8fb3
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Update build.yml
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2021-03-13 15:23:47 +02:00 |
Eugene C
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4262f52266
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Update build.yml
Github-Acitions: disabled SDL for 32-bit x86 build
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2021-03-11 21:44:31 +02:00 |
Eugene C
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bff645899f
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Update build.yml
Github-Actions: install SDL2 headers on linux x86/x86_64
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2021-03-11 20:58:20 +02:00 |
Eugene C
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74f3ed23c1
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Update build.yml
Github-Actions: enable SDL for linux builds
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2021-03-11 20:52:46 +02:00 |
ec-
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d117c9dc40
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Github-Actions: disabled ARM builds for now
Updated README.md
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2021-01-24 19:55:02 +02:00 |
ec-
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7a966e2f4c
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Vulkan: implemented super-sample anti-aliasing, can be enabled via \r_ext_supersample 1
Github-actions: removed prerelease flag from test builds
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2021-01-17 21:29:24 +02:00 |
ec-
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7a04c83cdb
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Added FAQ and change log to docs
Disabled WASAPI for msvc builds
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2021-01-16 19:54:47 +02:00 |
ec-
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6e308a22aa
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Github-Actions: switched from gcc to msvc on windows because of false-positive AV checks
Cleaned up Makefile and source tree from unused files, moved all document in docs/
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2021-01-16 14:04:57 +02:00 |
ec-
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54c1af6dd1
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Fixed update-release workflow dependencies
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2021-01-15 19:52:10 +02:00 |
ec-
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9104fb3cb9
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Upload binaries at Release action
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2021-01-15 17:42:21 +02:00 |
ec-
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060cceb78d
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Added ARM builds to github-actions
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2021-01-15 11:22:40 +02:00 |
ec-
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ed5ee845f4
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Added github-actions script
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2021-01-14 22:40:41 +02:00 |