eugene
ed88d2e739
Add: K_AUX1..K_AUX8 keys support for linux
2011-04-05 19:04:54 +00:00
eugene
69944dedf1
Fix: don't add reliable commands when not connected
2011-04-05 19:02:48 +00:00
eugene
7a6cc501f0
Misc: define ban system
...
Fix: don't send commands to non-connected clients
2011-04-05 19:02:07 +00:00
eugene
0a16590ae2
Fix: disconnect message
2011-03-18 06:24:44 +00:00
eugene
137b44a1b9
Fix: another OSP crash, increase max. allowed number of cvars
2011-03-15 21:57:14 +00:00
eugene
7ca3b6ad93
Fix: dynamic lighting for moving world surfaces
2011-03-15 06:26:05 +00:00
eugene
9b6779a6bf
Fix: colors for [128..255] chars
2011-03-15 06:22:55 +00:00
eugene
2e81aa7742
Fix: systeminfo command
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Add: safe cvar handling
Fix: win32 gamma in windowed mode
2011-03-11 19:15:23 +00:00
eugene
149380a502
Fix: bug where Com_StartupVariable would set CVAR_USER_CREATED on already existing cvars
2011-03-10 20:47:06 +00:00
eugene
5ab7057471
Remove: com_blindlyLoadDLLs and associated code
2011-03-05 13:41:47 +00:00
eugene
78197552fa
Fix: another hack for OSP mod
2011-02-24 22:11:35 +00:00
eugene
9a897487c8
Add: r_mode -2 - sets current desktop resolution
...
Fix: Sys_Milliseconds wrapping causing the flood protection code to malfunction and block all traffic (reported by bubu^)
2011-02-23 19:01:51 +00:00
eugene
28c8d668b3
Remove: win_hinstance win_wndproc cvars
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Fix: warnings when switching back from dedicated mode
2011-02-18 18:32:59 +00:00
eugene
b7bcbdaae5
Fix: do not allow vid_restart right after cgame init
2011-02-18 06:37:50 +00:00
eugene
ffabcce9e1
Fix: rework lastchar definition
2011-02-15 22:00:55 +00:00
eugene
fc63c5796b
Fix: potential 1-byte overflow in [_]vsprintf functions
2011-02-15 21:31:44 +00:00
eugene
c1e1b31140
Misc: add filename completion for \which command
2011-02-15 19:26:57 +00:00
eugene
8180833938
Fix: speedup duplicate server search
2011-02-12 12:33:08 +00:00
eugene
9326e8e201
Misc: spelling fixes
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Add: Support non-256x256 videos in shaders, by Zack Middleton (ioq3#4745)
Add: Auto complete demos on not in pk3s while in pure servers. Patch by Zack Middleton (ioq3#4794)
Add: Merge "which" command upstream from Tremulous, patch provided by Chris Schwarz
Fix: console tab autocomplete for exec and condump on pure servers, patch by Zack Middleton
Misc:
- Use MAP_FAILED error code for check whether mmap() was successful
- Replace various malloc() with Z_Malloc
- Fix several memory leaks when VM compilation failed and Com_Error is called
- Make failed mmap/VirtualAlloc/malloc calls fatal
2011-02-12 11:29:12 +00:00
eugene
7c6be23659
Fix: more strict userinfo checks
2011-02-11 19:34:14 +00:00
eugene
6ccb179256
Fix: secure infostring manipulations
2011-02-11 18:43:32 +00:00
eugene
cfef95664d
Misc: set com_maxfps 125 y default
...
Misc: disable duplicate server filtering for now
Misc: disable in-game resizing code
2011-02-09 22:01:29 +00:00
eugene
754ad377f0
Misc: various fixes
2011-02-09 19:33:11 +00:00
eugene
47dba91937
Fix: typos in renderer
2011-02-07 19:11:39 +00:00
eugene
eab3e992ac
Fix: definitions
2011-02-06 21:28:45 +00:00
eugene
b0cc96f167
Fix: drop MAX_LIGHTMAPS limit
2011-02-06 14:18:22 +00:00
eugene
d3c4ba3612
Add: ipv6 support
2011-02-06 14:02:28 +00:00
eugene
5991078867
Misc code fixes
2011-02-03 06:29:42 +00:00
eugene
6c8aeb0855
Fix: floating point imprecision causing glitches in snapshot sending
2011-02-02 18:37:13 +00:00
eugene
a3ee8f8e35
another one
2011-01-29 18:29:36 +00:00
eugene
76cebc15da
Misc: some upstream ioq3 fixes
2011-01-29 18:26:55 +00:00
eugene
658769dc72
Fix: remove ending slash in download URLs
2011-01-27 14:48:13 +00:00
eugene
eeb95f887d
bump MAXPRINTMSG to 8192
2011-01-18 18:10:50 +00:00
eugene
37619a61ce
Fix: some windows vista/7 graphics issues
2010-12-21 19:41:59 +00:00
eugene
d4602baac4
Fix: nettype definitions
2010-12-18 23:01:50 +00:00
eugene
f62a44bcd1
Misc: handle SIGINT in linux console
...
Misc: disable stdin if ttycon 0 is specified
2010-12-17 22:57:54 +00:00
eugene
b87becebb1
Miscellaneous fixes
2010-12-16 18:31:56 +00:00
eugene
30be704a14
Fix: backport from zlib 1.1.4
2010-12-15 22:05:39 +00:00
eugene
8da8adf9b6
Misc: allow using more keys/binds during demo playback
2010-12-15 17:13:36 +00:00
eugene
bbda7b458e
Fix: some dereference optimizations
2010-12-15 14:47:29 +00:00
eugene
d208f19508
Fix: partially revert rev5
2010-12-15 14:02:15 +00:00
eugene
1743c54a42
Misc: show number of loaded pk3 files
2010-12-15 12:37:07 +00:00
eugene
d7f73cf90d
Misc: VC solution cleanup
2010-12-14 18:12:14 +00:00
eugene
7ba28cc676
Fix: cvar value overflow
2010-12-14 18:00:53 +00:00
eugene
bb5827eee6
warn about leaked filehandles
2010-12-06 21:14:59 +00:00
eugene
baa1187c1e
ignore '\' and '/' when executing commands via terminal
2010-12-05 13:19:56 +00:00
eugene
aec8ed6f66
speedup shader list building
2010-12-03 19:21:54 +00:00
eugene
3c06482355
init
2010-12-01 20:14:49 +00:00