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ooot/spec

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2020-03-17 04:31:30 +00:00
/*
* ROM spec file
*/
#define SEGMENT_SCENE 0x02000000
#define SEGMENT_ROOM 0x03000000
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beginseg
name "makerom"
include "build/asm/rom_header.o"
include "build/asm/ipl3.o"
include "build/asm/entry.o"
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endseg
beginseg
name "boot"
address 0x80000460
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include "build/src/boot/boot_main.o"
include "build/src/boot/idle.o"
include "build/src/boot/viconfig.o"
include "build/src/boot/z_std_dma.o"
include "build/src/boot/yaz0.o"
include "build/src/boot/z_locale.o"
include "build/src/boot/assert.o"
include "build/src/boot/is_debug.o"
include "build/src/libultra_boot_O2/osDriveRomInit.o"
include "build/asm/mio0.o"
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include "build/src/boot/stackcheck.o"
include "build/src/boot/logutils.o"
include "build/src/libultra_boot_O2/sprintf.o"
include "build/src/libultra_boot_O1/piacs.o"
include "build/src/libultra_boot_O1/osSendMesg.o"
include "build/src/libultra_boot_O1/osStopThread.o"
include "build/src/libultra_boot_O1/osViExtendVStart.o"
include "build/src/libultra_boot_O1/osViModePalLan1.o"
include "build/src/libultra_boot_O1/osRecvMesg.o"
include "build/src/libultra_boot_O1/initialize.o"
include "build/asm/libm.o"
include "build/asm/exceptasm.o"
include "build/src/libultra_boot_O1/__osDequeueThread.o"
include "build/src/libultra_boot_O1/osDestroyThread.o"
include "build/asm/bzero.o"
include "build/src/libultra_boot_O1/osCreateThread.o"
include "build/asm/__osSetSR.o"
include "build/asm/__osGetSR.o"
include "build/asm/osWritebackDCache.o"
include "build/src/libultra_boot_O2/osViGetNextFramebuffer.o"
include "build/src/libultra_boot_O2/pimgr.o"
include "build/src/libultra_boot_O2/__osDevMgrMain.o"
include "build/src/libultra_boot_O2/__osPiRawStartDma.o"
include "build/src/libultra_boot_O1/osVirtualToPhysical.o"
include "build/src/libultra_boot_O2/osViBlack.o"
include "build/src/libultra_boot_O2/__osSiRawReadIo.o"
include "build/src/libultra_boot_O1/osGetThreadId.o"
include "build/asm/osSetIntMask.o"
include "build/src/libultra_boot_O2/osViSetMode.o"
include "build/asm/__osProbeTLB.o"
include "build/src/libultra_boot_O1/osGetMemSize.o"
include "build/src/libultra_boot_O1/osSetEventMesg.o"
include "build/src/libultra_boot_O2/_Printf.o"
include "build/asm/osUnmapTLBAll.o"
include "build/src/libultra_boot_O2/osEPiStartDma.o"
include "build/src/libultra_boot_O2/string.o"
include "build/asm/osInvalICache.o"
include "build/src/libultra_boot_O1/osCreateMesgQueue.o"
include "build/asm/osInvalDCache.o"
include "build/src/libultra_boot_O2/__osSiDeviceBusy.o"
include "build/src/libultra_boot_O1/osJamMesg.o"
include "build/src/libultra_boot_O1/osSetThreadPri.o"
include "build/src/libultra_boot_O1/osGetThreadPri.o"
include "build/src/libultra_boot_O2/__osEPiRawReadIo.o"
include "build/src/libultra_boot_O2/osViSwapBuffer.o"
include "build/src/libultra_boot_O2/__osEPiRawStartDma.o"
include "build/asm/bcmp.o"
include "build/src/libultra_boot_O1/osGetTime.o"
include "build/src/libultra_boot_O1/timerintr.o"
include "build/asm/osGetCount.o"
include "build/src/libultra_boot_O1/__osSetGlobalIntMask.o"
include "build/asm/__osSetCompare.o"
include "build/asm/bcopy.o"
include "build/src/libultra_boot_O1/__osResetGlobalIntMask.o"
include "build/asm/__osDisableInt.o"
include "build/asm/__osRestoreInt.o"
include "build/src/libultra_boot_O2/osViModeNtscLan1.o"
include "build/src/libultra_boot_O2/osViModeMpalLan1.o"
include "build/src/libultra_boot_O2/__osViInit.o"
include "build/src/libultra_boot_O2/__osViSwapContext.o"
include "build/src/libultra_boot_O2/osPiGetCmdQueue.o"
include "build/src/libultra_boot_O2/osEPiReadIo.o"
include "build/src/libultra_boot_O2/osViSetSpecialFeatures.o"
include "build/src/libultra_boot_O2/osCartRomInit.o"
include "build/src/libultra_boot_O2/osViModeFpalLan1.o"
include "build/asm/__osSetFpcCsr.o"
include "build/asm/__osGetFpcCsr.o"
include "build/src/libultra_boot_O2/osEPiWriteIo.o"
include "build/asm/osMapTLBRdb.o"
include "build/src/libultra_boot_O1/osYieldThread.o"
include "build/asm/__osGetCause.o"
include "build/src/libultra_boot_O2/__osEPiRawWriteIo.o"
include "build/src/libultra_boot_O2/_Litob.o"
include "build/src/libultra_boot_O2/ldiv.o"
include "build/src/libultra_boot_O2/_Ldtob.o"
include "build/src/boot/build.o"
include "build/src/libultra_boot_O2/__osSiRawWriteIo.o"
include "build/src/libultra_boot_O2/vimgr.o"
include "build/src/libultra_boot_O2/__osViGetCurrentContext.o"
include "build/src/libultra_boot_O1/osStartThread.o"
include "build/src/libultra_boot_O2/osViSetYScale.o"
include "build/src/libultra_boot_O2/osViSetXScale.o"
include "build/src/libultra_boot_O1/__osSetHWIntrRoutine.o"
include "build/src/libultra_boot_O1/__osGetHWIntrRoutine.o"
include "build/asm/__osSetWatchLo.o"
include "build/data/rsp_boot.text.o"
endseg
beginseg
name "dmadata"
include "build/asm/dmadata.o"
endseg
beginseg
name "Audiobank"
address 0x10 // fake RAM address to avoid map lookup inaccuracies
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include "build/baserom/Audiobank.o"
endseg
beginseg
name "Audioseq"
include "build/baserom/Audioseq.o"
endseg
beginseg
name "Audiotable"
include "build/baserom/Audiotable.o"
endseg
beginseg
name "link_animetion"
include "build/baserom/link_animetion.o"
endseg
beginseg
name "icon_item_static"
romalign 0x1000
include "build/assets/textures/icon_item_static/icon_item_static.o"
endseg
beginseg
name "icon_item_24_static"
romalign 0x1000
include "build/assets/textures/icon_item_24_static/icon_item_24_static.o"
endseg
beginseg
name "icon_item_field_static"
romalign 0x1000
include "build/assets/textures/icon_item_field_static/icon_item_field_static.o"
endseg
beginseg
name "icon_item_dungeon_static"
romalign 0x1000
include "build/assets/textures/icon_item_dungeon_static/icon_item_dungeon_static.o"
endseg
beginseg
name "icon_item_gameover_static"
romalign 0x1000
include "build/baserom/icon_item_gameover_static.o"
endseg
beginseg
name "icon_item_nes_static"
romalign 0x1000
include "build/baserom/icon_item_nes_static.o" //include "build/assets/textures/icon_item_nes_static/icon_item_nes_static.o"
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endseg
beginseg
name "icon_item_ger_static"
romalign 0x1000
include "build/baserom/icon_item_ger_static.o"
endseg
beginseg
name "icon_item_fra_static"
romalign 0x1000
include "build/baserom/icon_item_fra_static.o"
endseg
beginseg
name "item_name_static"
romalign 0x1000
include "build/baserom/item_name_static.o"
endseg
beginseg
name "map_name_static"
romalign 0x1000
include "build/baserom/map_name_static.o"
endseg
beginseg
name "do_action_static"
romalign 0x1000
include "build/baserom/do_action_static.o"
endseg
beginseg
name "message_static"
romalign 0x1000
include "build/baserom/message_static.o"
endseg
beginseg
name "message_texture_static"
romalign 0x1000
include "build/baserom/message_texture_static.o"
endseg
beginseg
name "nes_font_static"
romalign 0x1000
include "build/baserom/nes_font_static.o"
endseg
beginseg
name "nes_message_data_static"
romalign 0x1000
include "build/baserom/nes_message_data_static.o"
endseg
beginseg
name "ger_message_data_static"
romalign 0x1000
include "build/baserom/ger_message_data_static.o"
endseg
beginseg
name "fra_message_data_static"
romalign 0x1000
include "build/baserom/fra_message_data_static.o"
endseg
beginseg
name "staff_message_data_static"
romalign 0x1000
include "build/baserom/staff_message_data_static.o"
endseg
beginseg
name "map_grand_static"
romalign 0x1000
include "build/baserom/map_grand_static.o"
endseg
beginseg
name "map_48x85_static"
romalign 0x1000
include "build/baserom/map_48x85_static.o"
endseg
beginseg
name "map_i_static"
romalign 0x1000
include "build/baserom/map_i_static.o"
endseg
beginseg
name "code"
after "dmadata"
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include "build/src/code/z_en_a_keep.o"
include "build/src/code/z_en_item00.o"
include "build/data/z_en_item00.data.o"
include "build/data/z_en_item00.bss.o"
include "build/src/code/z_eff_blure.o"
include "build/src/code/z_eff_shield_particle.o"
include "build/src/code/z_eff_spark.o"
include "build/src/code/z_eff_ss_dead.o"
include "build/src/code/z_effect.o"
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include "build/src/code/z_effect_soft_sprite.o"
include "build/src/code/z_effect_soft_sprite_old_init.o"
include "build/src/code/z_effect_soft_sprite_dlftbls.o"
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include "build/src/code/flg_set.o"
include "build/src/code/z_DLF.o"
include "build/src/code/z_actor.o"
include "build/src/code/z_actor_dlftbls.o"
include "build/src/code/z_bgcheck.o"
include "build/data/z_bgcheck.data.o"
include "build/data/z_bgcheck.rodata.o"
include "build/data/z_bgcheck.bss.o"
include "build/src/code/code_800430A0.o"
include "build/src/code/code_80043480.o"
include "build/src/code/z_camera.o"
include "build/data/z_camera.bss.o"
include "build/src/code/z_collision_btltbls.o"
include "build/src/code/z_collision_check.o"
include "build/src/code/z_common_data.o"
include "build/src/code/z_debug.o"
include "build/src/code/z_debug_display.o"
include "build/src/code/z_demo.o"
include "build/src/code/code_80069420.o"
include "build/src/code/z_draw.o"
include "build/src/code/code_8006BA00.o"
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include "build/src/code/z_elf_message.o"
include "build/src/code/z_face_reaction.o"
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include "build/src/code/code_8006C3A0.o"
include "build/src/code/code_8006C510.o"
include "build/src/code/z_fcurve_data_skelanime.o"
include "build/src/code/z_game_dlftbls.o"
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include "build/src/code/z_horse.o"
include "build/src/code/z_jpeg.o"
include "build/src/code/z_kaleido_setup.o"
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include "build/src/code/z_kanfont.o"
include "build/src/code/z_kankyo.o"
include "build/data/z_kankyo.data.o"
include "build/data/z_kankyo.bss.o"
include "build/src/code/z_lib.o"
include "build/src/code/z_lifemeter.o"
include "build/data/z_lifemeter.data.o"
include "build/src/code/z_lights.o"
include "build/src/code/z_malloc.o"
include "build/src/code/z_map_mark.o"
include "build/src/code/z_moji.o"
include "build/src/code/z_prenmi_buff.o"
include "build/src/code/z_msgevent.o"
include "build/src/code/z_olib.o"
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include "build/src/code/z_onepointdemo.o"
include "build/data/z_onepointdemo.data.o"
include "build/src/code/z_map_exp.o"
include "build/src/code/z_map_data.o"
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include "build/src/code/z_parameter.o"
include "build/src/code/z_path.o"
include "build/src/code/code_8008E6A0.o"
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include "build/src/code/z_player_lib.o"
include "build/src/code/z_prenmi.o"
include "build/src/code/z_quake.o"
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include "build/src/code/z_rcp.o"
include "build/src/code/z_room.o"
include "build/src/code/z_sample.o"
include "build/src/code/code_80097A00.o"
include "build/src/code/z_scene.o"
include "build/src/code/z_scene_table.o"
include "build/src/code/z_skelanime.o"
include "build/src/code/z_skin.o"
include "build/data/z_skin.bss.o"
include "build/src/code/z_skin_awb.o"
include "build/src/code/z_skin_matrix.o"
include "build/src/code/z_sram.o"
include "build/src/code/z_ss_sram.o"
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include "build/src/code/code_800A9F30.o"
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include "build/data/z_text.data.o"
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include "build/src/code/z_view.o"
include "build/src/code/z_vimode.o"
include "build/src/code/code_800ACE70.o"
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include "build/src/code/z_vismono.o"
include "build/src/code/code_800AD920.o"
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include "build/src/code/z_vr_box.o"
include "build/data/z_vr_box.data.o"
include "build/src/code/z_vr_box_draw.o"
include "build/src/code/z_player_call.o"
include "build/src/code/z_fbdemo.o"
include "build/src/code/z_fbdemo_triforce.o"
include "build/src/code/z_fbdemo_wipe1.o"
include "build/src/code/z_fbdemo_circle.o"
include "build/src/code/z_fbdemo_fade.o"
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include "build/src/code/shrink_window.o"
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include "build/src/code/db_camera.o"
include "build/data/db_camera.rodata.o"
include "build/data/db_camera.data.o"
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include "build/data/db_camera.bss.o"
include "build/src/code/code_800BB0A0.o"
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include "build/src/code/mempak.o"
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include "build/src/code/z_kaleido_manager.o"
include "build/src/code/z_kaleido_scope_call.o"
include "build/src/code/z_play.o"
include "build/src/code/PreRender.o"
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include "build/src/code/TwoHeadArena.o"
include "build/src/code/code_800C3C20.o"
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include "build/src/code/audioMgr.o"
include "build/src/code/title_setup.o"
include "build/src/code/game.o"
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include "build/src/code/gamealloc.o"
include "build/src/code/graph.o"
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include "build/src/code/listalloc.o"
include "build/src/code/main.o"
include "build/src/code/padmgr.o"
include "build/src/code/sched.o"
include "build/src/code/speed_meter.o"
include "build/src/code/sys_cfb.o"
include "build/src/code/sys_math.o"
include "build/src/code/sys_math3d.o"
include "build/src/code/sys_math_atan.o"
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include "build/src/code/sys_matrix.o"
include "build/src/code/sys_ucode.o"
include "build/src/code/code_800D2E30.o"
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include "build/data/code_800D2E30.data.o"
include "build/src/code/code_800D31A0.o"
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include "build/src/code/irqmgr.o"
include "build/src/code/debug_malloc.o"
include "build/src/code/fault.o"
include "build/data/fault.bss.o"
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include "build/src/code/fault_drawer.o"
include "build/data/fault_drawer.bss.o"
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include "build/asm/code_800D71F0.o"
include "build/src/code/ucode_disas.o"
include "build/src/code/code_800DACC0.o"
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include "build/data/code_800DACC0.data.o"
include "build/data/code_800DACC0.bss.o"
include "build/src/code/audio_heap.o"
include "build/src/code/code_800E11F0.o"
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include "build/data/code_800E11F0.data.o"
include "build/data/code_800E11F0.rodata.o"
include "build/src/libultra_code_O2/code_800E6840.o"
include "build/src/libultra_code_O2/osAiSetNextBuffer.o"
include "build/src/code/audio_playback.o"
include "build/src/code/audio_effects.o"
include "build/data/audio_effects.data.o"
include "build/src/code/audio_seqplayer.o"
include "build/src/code/code_800EC960.o"
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include "build/data/code_800EC960.data.o"
include "build/src/code/code_800F7260.o"
include "build/src/code/code_800F9280.o"
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include "build/data/code_800F9280.data.o"
include "build/data/code_800F9280.rodata.o"
include "build/src/code/logseverity.o"
include "build/src/code/gfxprint.o"
include "build/src/code/code_800FBCE0.o"
include "build/src/code/loadfragment2.o"
include "build/src/code/mtxuty-cvt.o"
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include "build/src/code/relocation.o"
include "build/src/code/code_800FC620.o"
include "build/src/code/padutils.o"
include "build/src/code/padsetup.o"
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include "build/src/code/code_800FCE80.o"
include "build/asm/fp.o"
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include "build/src/code/system_malloc.o"
include "build/src/code/code_800FD970.o"
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include "build/src/code/__osMalloc.o"
include "build/src/code/printutils.o"
include "build/src/code/sleep.o"
include "build/src/code/jpegutils.o"
include "build/src/code/jpegdecoder.o"
include "build/src/libultra_code_O2/osPfsFreeBlocks.o"
include "build/asm/guScale.o"
include "build/src/libultra_code_O2/sinf.o"
include "build/src/libultra_code_O2/sins.o"
include "build/src/libultra_code_O2/sptask.o"
include "build/src/libultra_code_O2/osRumblePak.o"
include "build/src/libultra_code_O2/__osSiCreateAccessQueue.o"
include "build/src/libultra_code_O2/osContInit.o"
include "build/src/libultra_code_O2/osContStartReadData.o"
include "build/src/libultra_code_O2/guPerspectiveF.o"
include "build/src/libultra_code_O2/__osSpRawStartDma.o"
include "build/src/libultra_code_O2/__osSiRawStartDma.o"
include "build/src/libultra_code_O2/osSpTaskYield.o"
include "build/src/libultra_code_O2/pfsreadwritefile.o"
include "build/src/libultra_code_O2/__osPfsGetStatus.o"
include "build/asm/guMtxIdentF.o"
include "build/src/libultra_code_O2/guLookAt.o"
include "build/src/libultra_code_O2/pfsallocatefile.o"
include "build/src/libultra_code_O1/osStopTimer.o"
include "build/src/libultra_code_O2/contpfs.o"
include "build/asm/guMtxL2F.o"
include "build/src/libultra_code_O2/osPfsFindFile.o"
include "build/src/libultra_code_O2/sqrtf.o"
include "build/src/libultra_code_O2/osAfterPreNMI.o"
include "build/src/libultra_code_O2/contquery.o"
include "build/src/libultra_code_O2/guLookAtHilite.o"
include "build/src/libultra_code_O2/sp.o"
include "build/asm/guMtxIdent.o"
include "build/src/libultra_code_O2/guPosition.o"
include "build/src/libultra_code_O2/osSpTaskYielded.o"
include "build/src/libultra_code_O2/rotate.o"
include "build/src/libultra_code_O2/osAiSetFrequency.o"
include "build/src/libultra_code_O2/__osGetActiveQueue.o"
include "build/asm/guNormalize.o"
include "build/src/libultra_code_O2/osDpGetStatus.o"
include "build/src/libultra_code_O2/osDpSetStatus.o"
include "build/src/libultra_code_O2/osPfsDeleteFile.o"
include "build/src/libultra_code_O2/ortho.o"
include "build/src/libultra_code_O2/cosf.o"
include "build/data/__libm_qnan_f.rodata.o"
include "build/src/libultra_code_O2/coss.o"
include "build/src/libultra_code_O2/osViSetEvent.o"
include "build/src/libultra_code_O2/osPfsIsPlug.o"
include "build/src/libultra_code_O2/guS2DInitBg.o"
include "build/src/libultra_code_O2/__osPfsSelectBank.o"
include "build/src/libultra_code_O2/osContSetCh.o"
include "build/src/libultra_code_O2/osPfsFileState.o"
include "build/src/libultra_code_O2/pfsinitpak.o"
include "build/src/libultra_code_O2/pfschecker.o"
include "build/src/libultra_code_O2/osAiGetLength.o"
include "build/asm/guTranslate.o"
include "build/src/libultra_code_O2/__osContRamWrite.o"
include "build/src/libultra_code_O2/__osContRamRead.o"
include "build/src/libultra_code_O2/__osContAddressCrc.o"
include "build/src/libultra_code_O1/osSetTimer.o"
include "build/src/libultra_code_O2/__osSpGetStatus.o"
include "build/src/libultra_code_O2/__osSpSetStatus.o"
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include "build/asm/osWritebackDCacheAll.o"
include "build/src/libultra_code_O2/__osGetCurrFaultedThread.o"
include "build/asm/guMtxF2L.o"
include "build/src/libultra_code_O1/llcvt.o"
include "build/src/libultra_code_O2/osViGetCurrentFramebuffer.o"
include "build/src/libultra_code_O2/__osSpSetPc.o"
include "build/src/libultra_code_O2_g3/sqrt.o"
include "build/src/libultra_code_O2_g3/absf.o"
include "build/src/code/code_801067F0.o"
include "build/src/code/code_80106860.o"
include "build/src/code/code_801068B0.o"
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include "build/data/z_message_PAL.rodata.o"
include "build/src/code/z_message_PAL.o"
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include "build/data/z_message_PAL.bss.o"
include "build/src/code/code_80110450.o"
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include "build/src/code/z_construct.o"
include "build/data/rsp.text.o"
include "build/data/rsp.rodata.o"
endseg
beginseg
name "buffers"
align 0x40
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include "build/src/buffers/zbuffer.o"
include "build/src/buffers/gfxbuffers.o"
include "build/src/buffers/heaps.o"
endseg
beginseg
name "ovl_title"
address 0x80800000
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include "build/src/overlays/gamestates/ovl_title/z_title.o"
include "build/src/overlays/gamestates/ovl_title/ovl_title_reloc.o"
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endseg
beginseg
name "ovl_select"
include "build/src/overlays/gamestates/ovl_select/z_select.o"
include "build/src/overlays/gamestates/ovl_select/ovl_select_reloc.o"
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endseg
beginseg
name "ovl_opening"
include "build/src/overlays/gamestates/ovl_opening/z_opening.o"
include "build/src/overlays/gamestates/ovl_opening/ovl_opening_reloc.o"
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endseg
beginseg
name "ovl_file_choose"
include "build/src/overlays/gamestates/ovl_file_choose/z_file_nameset_PAL.o"
include "build/data/overlays/gamestates/z_file_nameset_PAL.data.o"
include "build/data/overlays/gamestates/z_file_nameset_PAL.rodata.o"
include "build/data/overlays/gamestates/z_file_nameset_PAL.bss.o"
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include "build/src/overlays/gamestates/ovl_file_choose/z_file_choose.o"
include "build/data/overlays/gamestates/z_file_choose.rodata.o"
include "build/data/overlays/gamestates/z_file_choose.reloc.o"
endseg
beginseg
name "ovl_kaleido_scope"
include "build/src/overlays/actors/ovl_kaleido_scope/z_kaleido_collect.o"
include "build/data/overlays/actors/z_kaleido_collect.data.o"
include "build/src/overlays/actors/ovl_kaleido_scope/z_kaleido_debug.o"
include "build/data/overlays/actors/z_kaleido_debug.data.o"
include "build/src/overlays/actors/ovl_kaleido_scope/z_kaleido_equipment.o"
include "build/data/overlays/actors/z_kaleido_equipment.data.o"
include "build/src/overlays/actors/ovl_kaleido_scope/z_kaleido_item.o"
include "build/data/overlays/actors/z_kaleido_item.data.o"
include "build/src/overlays/actors/ovl_kaleido_scope/z_kaleido_map_PAL.o"
include "build/data/overlays/actors/z_kaleido_map_PAL.data.o"
include "build/src/overlays/actors/ovl_kaleido_scope/z_kaleido_scope_PAL.o"
include "build/data/overlays/actors/z_kaleido_scope_PAL.data.o"
include "build/data/overlays/actors/z_kaleido_scope_PAL.bss.o"
include "build/src/overlays/actors/ovl_kaleido_scope/z_lmap_mark.o"
include "build/data/overlays/actors/z_lmap_mark.data.o"
include "build/data/overlays/actors/z_lmap_mark.rodata.o"
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include "build/data/overlays/actors/z_kaleido_scope.reloc.o"
endseg
beginseg
name "ovl_player_actor"
include "build/src/overlays/actors/ovl_player_actor/z_player.o"
#ifdef NON_MATCHING
include "build/src/overlays/actors/ovl_player_actor/ovl_player_actor_reloc.o"
#else
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include "build/data/overlays/actors/z_player.reloc.o"
#endif
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endseg
beginseg
name "ovl_map_mark_data"
include "build/asm/overlays/data/ovl_map_mark_data/z_map_mark_data.o"
endseg
beginseg
name "ovl_En_Test"
include "build/src/overlays/actors/ovl_En_Test/z_en_test.o"
include "build/data/overlays/actors/z_en_test.data.o"
include "build/data/overlays/actors/z_en_test.reloc.o"
endseg
beginseg
name "ovl_Arms_Hook"
include "build/src/overlays/actors/ovl_Arms_Hook/z_arms_hook.o"
include "build/src/overlays/actors/ovl_Arms_Hook/ovl_Arms_Hook_reloc.o"
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endseg
beginseg
name "ovl_Arrow_Fire"
include "build/src/overlays/actors/ovl_Arrow_Fire/z_arrow_fire.o"
include "build/src/overlays/actors/ovl_Arrow_Fire/ovl_Arrow_Fire_reloc.o"
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endseg
beginseg
name "ovl_Arrow_Ice"
include "build/src/overlays/actors/ovl_Arrow_Ice/z_arrow_ice.o"
include "build/src/overlays/actors/ovl_Arrow_Ice/ovl_Arrow_Ice_reloc.o"
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endseg
beginseg
name "ovl_Arrow_Light"
include "build/src/overlays/actors/ovl_Arrow_Light/z_arrow_light.o"
include "build/src/overlays/actors/ovl_Arrow_Light/ovl_Arrow_Light_reloc.o"
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endseg
beginseg
name "ovl_Bg_Bdan_Objects"
include "build/src/overlays/actors/ovl_Bg_Bdan_Objects/z_bg_bdan_objects.o"
include "build/src/overlays/actors/ovl_Bg_Bdan_Objects/ovl_Bg_Bdan_Objects_reloc.o"
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endseg
beginseg
name "ovl_Bg_Bdan_Switch"
include "build/src/overlays/actors/ovl_Bg_Bdan_Switch/z_bg_bdan_switch.o"
include "build/src/overlays/actors/ovl_Bg_Bdan_Switch/ovl_Bg_Bdan_Switch_reloc.o"
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endseg
beginseg
name "ovl_Bg_Bom_Guard"
include "build/src/overlays/actors/ovl_Bg_Bom_Guard/z_bg_bom_guard.o"
include "build/src/overlays/actors/ovl_Bg_Bom_Guard/ovl_Bg_Bom_Guard_reloc.o"
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endseg
beginseg
name "ovl_Bg_Bombwall"
include "build/src/overlays/actors/ovl_Bg_Bombwall/z_bg_bombwall.o"
include "build/data/overlays/actors/z_bg_bombwall.data.o"
include "build/data/overlays/actors/z_bg_bombwall.reloc.o"
endseg
beginseg
name "ovl_Bg_Bowl_Wall"
include "build/src/overlays/actors/ovl_Bg_Bowl_Wall/z_bg_bowl_wall.o"
include "build/data/overlays/actors/z_bg_bowl_wall.data.o"
include "build/data/overlays/actors/z_bg_bowl_wall.reloc.o"
endseg
beginseg
name "ovl_Bg_Breakwall"
include "build/src/overlays/actors/ovl_Bg_Breakwall/z_bg_breakwall.o"
include "build/data/overlays/actors/z_bg_breakwall.data.o"
include "build/data/overlays/actors/z_bg_breakwall.reloc.o"
endseg
beginseg
name "ovl_Bg_Ddan_Jd"
include "build/src/overlays/actors/ovl_Bg_Ddan_Jd/z_bg_ddan_jd.o"
include "build/src/overlays/actors/ovl_Bg_Ddan_Jd/ovl_Bg_Ddan_Jd_reloc.o"
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endseg
beginseg
name "ovl_Bg_Ddan_Kd"
include "build/src/overlays/actors/ovl_Bg_Ddan_Kd/z_bg_ddan_kd.o"
include "build/src/overlays/actors/ovl_Bg_Ddan_Kd/ovl_Bg_Ddan_Kd_reloc.o"
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endseg
beginseg
name "ovl_Bg_Dodoago"
include "build/src/overlays/actors/ovl_Bg_Dodoago/z_bg_dodoago.o"
include "build/src/overlays/actors/ovl_Bg_Dodoago/ovl_Bg_Dodoago_reloc.o"
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endseg
beginseg
name "ovl_Bg_Dy_Yoseizo"
include "build/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.o"
include "build/data/overlays/actors/z_bg_dy_yoseizo.data.o"
include "build/data/overlays/actors/z_bg_dy_yoseizo.reloc.o"
endseg
beginseg
name "ovl_Bg_Ganon_Otyuka"
include "build/src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.o"
ovl_Bg_Ganon_Otyuka (#488) * merge upstream * Merge upstream * BgGanonOtyuka_Init * Migrate data * Use texture symbol in dlist * Split gfx into another file * Cool data stuff * Cleanup more data * Name some more stuff * Add newline * BgGanonOtyuka_Destroy * Rename shockwave to flash * Work on BgGanonOtyuka_Draw * Work more on draw * More progress * More BgGanonOtyuka_Draw * Stuff * Terrible match BgGanonOtyuka_Draw * BgGanonOtyuka_Update * func_808760DC * Cleanup BgGanonOtyuka_Draw * Cleanup * More cleanup * Work on func_80875A0C * Rename to color * func_80875C88 * func_80875A0C * Stuff * Stuff * Name top and bottom dlists * Name some verts * Add back in accidentally removed D_808772E0 * Name side dlist * Name dlists * Name flash verts * Only add unk_198 to BossGanon * Name drop timer * Name isFalling * Name stuff * Name stuff relating to sides * Use Side enum * Use cardinal directions for sides * More naming / cleanup * Rename to SIDE_ALL * Replace enum with defines * Flash state * Reorder add * Rename to flashHeight * Revert "Rename to flashHeight" This reverts commit fa1ca87630aa4991e700bf9a8830ad786ba9aeb8. * Correct sides * Rename to unwalledSides * Put f32 on 0x8000 * Cleanup * Update src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.h Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Cleanup Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-11-29 10:05:30 +00:00
include "build/src/overlays/actors/ovl_Bg_Ganon_Otyuka/ovl_Bg_Ganon_Otyuka_reloc.o"
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endseg
beginseg
name "ovl_Bg_Gate_Shutter"
include "build/src/overlays/actors/ovl_Bg_Gate_Shutter/z_bg_gate_shutter.o"
include "build/src/overlays/actors/ovl_Bg_Gate_Shutter/ovl_Bg_Gate_Shutter_reloc.o"
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endseg
beginseg
name "ovl_Bg_Gjyo_Bridge"
include "build/src/overlays/actors/ovl_Bg_Gjyo_Bridge/z_bg_gjyo_bridge.o"
include "build/src/overlays/actors/ovl_Bg_Gjyo_Bridge/ovl_Bg_Gjyo_Bridge_reloc.o"
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endseg
beginseg
name "ovl_Bg_Gnd_Darkmeiro"
include "build/src/overlays/actors/ovl_Bg_Gnd_Darkmeiro/z_bg_gnd_darkmeiro.o"
include "build/src/overlays/actors/ovl_Bg_Gnd_Darkmeiro/ovl_Bg_Gnd_Darkmeiro_reloc.o"
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endseg
beginseg
name "ovl_Bg_Gnd_Firemeiro"
include "build/src/overlays/actors/ovl_Bg_Gnd_Firemeiro/z_bg_gnd_firemeiro.o"
include "build/data/overlays/actors/z_bg_gnd_firemeiro.data.o"
include "build/data/overlays/actors/z_bg_gnd_firemeiro.reloc.o"
endseg
beginseg
name "ovl_Bg_Gnd_Iceblock"
include "build/src/overlays/actors/ovl_Bg_Gnd_Iceblock/z_bg_gnd_iceblock.o"
include "build/data/overlays/actors/z_bg_gnd_iceblock.data.o"
include "build/data/overlays/actors/z_bg_gnd_iceblock.rodata.o"
include "build/data/overlays/actors/z_bg_gnd_iceblock.bss.o"
include "build/data/overlays/actors/z_bg_gnd_iceblock.reloc.o"
endseg
beginseg
name "ovl_Bg_Gnd_Nisekabe"
include "build/src/overlays/actors/ovl_Bg_Gnd_Nisekabe/z_bg_gnd_nisekabe.o"
include "build/src/overlays/actors/ovl_Bg_Gnd_Nisekabe/ovl_Bg_Gnd_Nisekabe_reloc.o"
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endseg
beginseg
name "ovl_Bg_Gnd_Soulmeiro"
include "build/src/overlays/actors/ovl_Bg_Gnd_Soulmeiro/z_bg_gnd_soulmeiro.o"
include "build/src/overlays/actors/ovl_Bg_Gnd_Soulmeiro/ovl_Bg_Gnd_Soulmeiro_reloc.o"
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endseg
beginseg
name "ovl_Bg_Haka"
include "build/src/overlays/actors/ovl_Bg_Haka/z_bg_haka.o"
include "build/src/overlays/actors/ovl_Bg_Haka/ovl_Bg_Haka_reloc.o"
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endseg
beginseg
name "ovl_Bg_Haka_Gate"
include "build/src/overlays/actors/ovl_Bg_Haka_Gate/z_bg_haka_gate.o"
include "build/data/overlays/actors/z_bg_haka_gate.data.o"
include "build/data/overlays/actors/z_bg_haka_gate.bss.o"
include "build/data/overlays/actors/z_bg_haka_gate.reloc.o"
endseg
beginseg
name "ovl_Bg_Haka_Huta"
include "build/src/overlays/actors/ovl_Bg_Haka_Huta/z_bg_haka_huta.o"
include "build/data/overlays/actors/z_bg_haka_huta.data.o"
include "build/data/overlays/actors/z_bg_haka_huta.reloc.o"
endseg
beginseg
name "ovl_Bg_Haka_Megane"
include "build/src/overlays/actors/ovl_Bg_Haka_Megane/z_bg_haka_megane.o"
include "build/src/overlays/actors/ovl_Bg_Haka_Megane/ovl_Bg_Haka_Megane_reloc.o"
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endseg
beginseg
name "ovl_Bg_Haka_MeganeBG"
include "build/src/overlays/actors/ovl_Bg_Haka_MeganeBG/z_bg_haka_meganebg.o"
2020-10-13 00:44:22 +00:00
include "build/src/overlays/actors/ovl_Bg_Haka_MeganeBG/ovl_Bg_Haka_MeganeBG_reloc.o"
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endseg
beginseg
name "ovl_Bg_Haka_Sgami"
include "build/src/overlays/actors/ovl_Bg_Haka_Sgami/z_bg_haka_sgami.o"
include "build/data/overlays/actors/z_bg_haka_sgami.data.o"
include "build/data/overlays/actors/z_bg_haka_sgami.reloc.o"
endseg
beginseg
name "ovl_Bg_Haka_Ship"
include "build/src/overlays/actors/ovl_Bg_Haka_Ship/z_bg_haka_ship.o"
include "build/data/overlays/actors/z_bg_haka_ship.data.o"
include "build/data/overlays/actors/z_bg_haka_ship.reloc.o"
endseg
beginseg
name "ovl_Bg_Haka_Trap"
include "build/src/overlays/actors/ovl_Bg_Haka_Trap/z_bg_haka_trap.o"
include "build/src/overlays/actors/ovl_Bg_Haka_Trap/ovl_Bg_Haka_Trap_reloc.o"
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endseg
beginseg
name "ovl_Bg_Haka_Tubo"
include "build/src/overlays/actors/ovl_Bg_Haka_Tubo/z_bg_haka_tubo.o"
include "build/src/overlays/actors/ovl_Bg_Haka_Tubo/ovl_Bg_Haka_Tubo_reloc.o"
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endseg
beginseg
name "ovl_Bg_Haka_Water"
include "build/src/overlays/actors/ovl_Bg_Haka_Water/z_bg_haka_water.o"
include "build/src/overlays/actors/ovl_Bg_Haka_Water/ovl_Bg_Haka_Water_reloc.o"
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endseg
beginseg
name "ovl_Bg_Haka_Zou"
include "build/src/overlays/actors/ovl_Bg_Haka_Zou/z_bg_haka_zou.o"
include "build/data/overlays/actors/z_bg_haka_zou.data.o"
include "build/data/overlays/actors/z_bg_haka_zou.reloc.o"
endseg
beginseg
name "ovl_Bg_Heavy_Block"
include "build/src/overlays/actors/ovl_Bg_Heavy_Block/z_bg_heavy_block.o"
include "build/src/overlays/actors/ovl_Bg_Heavy_Block/ovl_Bg_Heavy_Block_reloc.o"
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endseg
beginseg
name "ovl_Bg_Hidan_Curtain"
include "build/src/overlays/actors/ovl_Bg_Hidan_Curtain/z_bg_hidan_curtain.o"
include "build/src/overlays/actors/ovl_Bg_Hidan_Curtain/ovl_Bg_Hidan_Curtain_reloc.o"
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endseg
beginseg
name "ovl_Bg_Hidan_Dalm"
include "build/src/overlays/actors/ovl_Bg_Hidan_Dalm/z_bg_hidan_dalm.o"
include "build/src/overlays/actors/ovl_Bg_Hidan_Dalm/ovl_Bg_Hidan_Dalm_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_Bg_Hidan_Firewall"
include "build/src/overlays/actors/ovl_Bg_Hidan_Firewall/z_bg_hidan_firewall.o"
include "build/src/overlays/actors/ovl_Bg_Hidan_Firewall/ovl_Bg_Hidan_Firewall_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_Bg_Hidan_Fslift"
include "build/src/overlays/actors/ovl_Bg_Hidan_Fslift/z_bg_hidan_fslift.o"
include "build/src/overlays/actors/ovl_Bg_Hidan_Fslift/ovl_Bg_Hidan_Fslift_reloc.o"
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endseg
beginseg
name "ovl_Bg_Hidan_Fwbig"
include "build/src/overlays/actors/ovl_Bg_Hidan_Fwbig/z_bg_hidan_fwbig.o"
include "build/src/overlays/actors/ovl_Bg_Hidan_Fwbig/ovl_Bg_Hidan_Fwbig_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_Bg_Hidan_Hamstep"
include "build/src/overlays/actors/ovl_Bg_Hidan_Hamstep/z_bg_hidan_hamstep.o"
include "build/data/overlays/actors/z_bg_hidan_hamstep.data.o"
include "build/data/overlays/actors/z_bg_hidan_hamstep.reloc.o"
endseg
beginseg
name "ovl_Bg_Hidan_Hrock"
include "build/src/overlays/actors/ovl_Bg_Hidan_Hrock/z_bg_hidan_hrock.o"
include "build/data/overlays/actors/z_bg_hidan_hrock.data.o"
include "build/data/overlays/actors/z_bg_hidan_hrock.reloc.o"
endseg
beginseg
name "ovl_Bg_Hidan_Kousi"
include "build/src/overlays/actors/ovl_Bg_Hidan_Kousi/z_bg_hidan_kousi.o"
include "build/src/overlays/actors/ovl_Bg_Hidan_Kousi/ovl_Bg_Hidan_Kousi_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_Bg_Hidan_Kowarerukabe"
include "build/src/overlays/actors/ovl_Bg_Hidan_Kowarerukabe/z_bg_hidan_kowarerukabe.o"
include "build/data/overlays/actors/z_bg_hidan_kowarerukabe.data.o"
include "build/data/overlays/actors/z_bg_hidan_kowarerukabe.reloc.o"
endseg
beginseg
name "ovl_Bg_Hidan_Rock"
include "build/src/overlays/actors/ovl_Bg_Hidan_Rock/z_bg_hidan_rock.o"
include "build/data/overlays/actors/z_bg_hidan_rock.data.o"
include "build/data/overlays/actors/z_bg_hidan_rock.reloc.o"
endseg
beginseg
name "ovl_Bg_Hidan_Rsekizou"
include "build/src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.o"
z_en_bg_hidan_rsekizou (#282) * RSekizou 4/5 * func_8088C70C on its way. * ROM got shifted? * RSekizou is OK * Cleanup * Removed unused ASM. Jenkins! * Update src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.h Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Tidy Roman-ization. ;) * UNK_TYPE array instead of illegal UNK_PTR array. * Update src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-07-22 21:12:47 +00:00
include "build/src/overlays/actors/ovl_Bg_Hidan_Rsekizou/ovl_Bg_Hidan_Rsekizou_reloc.o"
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endseg
beginseg
name "ovl_Bg_Hidan_Sekizou"
include "build/src/overlays/actors/ovl_Bg_Hidan_Sekizou/z_bg_hidan_sekizou.o"
include "build/data/overlays/actors/z_bg_hidan_sekizou.data.o"
include "build/data/overlays/actors/z_bg_hidan_sekizou.reloc.o"
endseg
beginseg
name "ovl_Bg_Hidan_Sima"
include "build/src/overlays/actors/ovl_Bg_Hidan_Sima/z_bg_hidan_sima.o"
include "build/data/overlays/actors/z_bg_hidan_sima.data.o"
include "build/data/overlays/actors/z_bg_hidan_sima.reloc.o"
endseg
beginseg
name "ovl_Bg_Hidan_Syoku"
include "build/src/overlays/actors/ovl_Bg_Hidan_Syoku/z_bg_hidan_syoku.o"
include "build/src/overlays/actors/ovl_Bg_Hidan_Syoku/ovl_Bg_Hidan_Syoku_reloc.o"
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endseg
beginseg
name "ovl_Bg_Ice_Objects"
include "build/src/overlays/actors/ovl_Bg_Ice_Objects/z_bg_ice_objects.o"
include "build/data/overlays/actors/z_bg_ice_objects.data.o"
include "build/data/overlays/actors/z_bg_ice_objects.reloc.o"
endseg
beginseg
name "ovl_Bg_Ice_Shelter"
include "build/src/overlays/actors/ovl_Bg_Ice_Shelter/z_bg_ice_shelter.o"
include "build/data/overlays/actors/z_bg_ice_shelter.data.o"
include "build/data/overlays/actors/z_bg_ice_shelter.reloc.o"
endseg
beginseg
name "ovl_Bg_Ice_Shutter"
include "build/src/overlays/actors/ovl_Bg_Ice_Shutter/z_bg_ice_shutter.o"
include "build/src/overlays/actors/ovl_Bg_Ice_Shutter/ovl_Bg_Ice_Shutter_reloc.o"
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endseg
beginseg
name "ovl_Bg_Ice_Turara"
include "build/src/overlays/actors/ovl_Bg_Ice_Turara/z_bg_ice_turara.o"
include "build/src/overlays/actors/ovl_Bg_Ice_Turara/ovl_Bg_Ice_Turara_reloc.o"
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endseg
beginseg
name "ovl_Bg_Ingate"
include "build/src/overlays/actors/ovl_Bg_Ingate/z_bg_ingate.o"
include "build/src/overlays/actors/ovl_Bg_Ingate/ovl_Bg_Ingate_reloc.o"
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endseg
beginseg
name "ovl_Bg_Jya_1flift"
include "build/src/overlays/actors/ovl_Bg_Jya_1flift/z_bg_jya_1flift.o"
include "build/src/overlays/actors/ovl_Bg_Jya_1flift/ovl_Bg_Jya_1flift_reloc.o"
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endseg
beginseg
name "ovl_Bg_Jya_Amishutter"
include "build/src/overlays/actors/ovl_Bg_Jya_Amishutter/z_bg_jya_amishutter.o"
include "build/src/overlays/actors/ovl_Bg_Jya_Amishutter/ovl_Bg_Jya_Amishutter_reloc.o"
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endseg
beginseg
name "ovl_Bg_Jya_Bigmirror"
include "build/src/overlays/actors/ovl_Bg_Jya_Bigmirror/z_bg_jya_bigmirror.o"
include "build/data/overlays/actors/z_bg_jya_bigmirror.data.o"
include "build/data/overlays/actors/z_bg_jya_bigmirror.reloc.o"
endseg
beginseg
name "ovl_Bg_Jya_Block"
include "build/src/overlays/actors/ovl_Bg_Jya_Block/z_bg_jya_block.o"
include "build/src/overlays/actors/ovl_Bg_Jya_Block/ovl_Bg_Jya_Block_reloc.o"
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endseg
beginseg
name "ovl_Bg_Jya_Bombchuiwa"
include "build/src/overlays/actors/ovl_Bg_Jya_Bombchuiwa/z_bg_jya_bombchuiwa.o"
include "build/src/overlays/actors/ovl_Bg_Jya_Bombchuiwa/ovl_Bg_Jya_Bombchuiwa_reloc.o"
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endseg
beginseg
name "ovl_Bg_Jya_Bombiwa"
include "build/src/overlays/actors/ovl_Bg_Jya_Bombiwa/z_bg_jya_bombiwa.o"
include "build/src/overlays/actors/ovl_Bg_Jya_Bombiwa/ovl_Bg_Jya_Bombiwa_reloc.o"
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endseg
beginseg
name "ovl_Bg_Jya_Cobra"
include "build/src/overlays/actors/ovl_Bg_Jya_Cobra/z_bg_jya_cobra.o"
include "build/data/overlays/actors/z_bg_jya_cobra.data.o"
include "build/data/overlays/actors/z_bg_jya_cobra.reloc.o"
endseg
beginseg
name "ovl_Bg_Jya_Goroiwa"
include "build/src/overlays/actors/ovl_Bg_Jya_Goroiwa/z_bg_jya_goroiwa.o"
include "build/src/overlays/actors/ovl_Bg_Jya_Goroiwa/ovl_Bg_Jya_Goroiwa_reloc.o"
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endseg
beginseg
name "ovl_Bg_Jya_Haheniron"
include "build/src/overlays/actors/ovl_Bg_Jya_Haheniron/z_bg_jya_haheniron.o"
include "build/data/overlays/actors/z_bg_jya_haheniron.data.o"
include "build/data/overlays/actors/z_bg_jya_haheniron.reloc.o"
endseg
beginseg
name "ovl_Bg_Jya_Ironobj"
include "build/src/overlays/actors/ovl_Bg_Jya_Ironobj/z_bg_jya_ironobj.o"
include "build/data/overlays/actors/z_bg_jya_ironobj.data.o"
include "build/data/overlays/actors/z_bg_jya_ironobj.reloc.o"
endseg
beginseg
name "ovl_Bg_Jya_Kanaami"
include "build/src/overlays/actors/ovl_Bg_Jya_Kanaami/z_bg_jya_kanaami.o"
include "build/src/overlays/actors/ovl_Bg_Jya_Kanaami/ovl_Bg_Jya_Kanaami_reloc.o"
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endseg
beginseg
name "ovl_Bg_Jya_Lift"
include "build/src/overlays/actors/ovl_Bg_Jya_Lift/z_bg_jya_lift.o"
include "build/src/overlays/actors/ovl_Bg_Jya_Lift/ovl_Bg_Jya_Lift_reloc.o"
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endseg
beginseg
name "ovl_Bg_Jya_Megami"
include "build/src/overlays/actors/ovl_Bg_Jya_Megami/z_bg_jya_megami.o"
include "build/src/overlays/actors/ovl_Bg_Jya_Megami/ovl_Bg_Jya_Megami_reloc.o"
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endseg
beginseg
name "ovl_Bg_Jya_Zurerukabe"
include "build/src/overlays/actors/ovl_Bg_Jya_Zurerukabe/z_bg_jya_zurerukabe.o"
include "build/src/overlays/actors/ovl_Bg_Jya_Zurerukabe/ovl_Bg_Jya_Zurerukabe_reloc.o"
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endseg
beginseg
name "ovl_Bg_Menkuri_Eye"
include "build/src/overlays/actors/ovl_Bg_Menkuri_Eye/z_bg_menkuri_eye.o"
include "build/src/overlays/actors/ovl_Bg_Menkuri_Eye/ovl_Bg_Menkuri_Eye_reloc.o"
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endseg
beginseg
name "ovl_Bg_Menkuri_Kaiten"
include "build/src/overlays/actors/ovl_Bg_Menkuri_Kaiten/z_bg_menkuri_kaiten.o"
include "build/src/overlays/actors/ovl_Bg_Menkuri_Kaiten/ovl_Bg_Menkuri_Kaiten_reloc.o"
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endseg
beginseg
name "ovl_Bg_Menkuri_Nisekabe"
include "build/src/overlays/actors/ovl_Bg_Menkuri_Nisekabe/z_bg_menkuri_nisekabe.o"
include "build/src/overlays/actors/ovl_Bg_Menkuri_Nisekabe/ovl_Bg_Menkuri_Nisekabe_reloc.o"
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endseg
beginseg
name "ovl_Bg_Mizu_Bwall"
include "build/src/overlays/actors/ovl_Bg_Mizu_Bwall/z_bg_mizu_bwall.o"
include "build/data/overlays/actors/z_bg_mizu_bwall.data.o"
include "build/data/overlays/actors/z_bg_mizu_bwall.reloc.o"
endseg
beginseg
name "ovl_Bg_Mizu_Movebg"
include "build/src/overlays/actors/ovl_Bg_Mizu_Movebg/z_bg_mizu_movebg.o"
include "build/data/overlays/actors/z_bg_mizu_movebg.data.o"
include "build/data/overlays/actors/z_bg_mizu_movebg.bss.o"
include "build/data/overlays/actors/z_bg_mizu_movebg.reloc.o"
endseg
beginseg
name "ovl_Bg_Mizu_Shutter"
include "build/src/overlays/actors/ovl_Bg_Mizu_Shutter/z_bg_mizu_shutter.o"
include "build/src/overlays/actors/ovl_Bg_Mizu_Shutter/ovl_Bg_Mizu_Shutter_reloc.o"
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endseg
beginseg
name "ovl_Bg_Mizu_Uzu"
include "build/src/overlays/actors/ovl_Bg_Mizu_Uzu/z_bg_mizu_uzu.o"
include "build/src/overlays/actors/ovl_Bg_Mizu_Uzu/ovl_Bg_Mizu_Uzu_reloc.o"
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endseg
beginseg
name "ovl_Bg_Mizu_Water"
include "build/src/overlays/actors/ovl_Bg_Mizu_Water/z_bg_mizu_water.o"
include "build/src/overlays/actors/ovl_Bg_Mizu_Water/ovl_Bg_Mizu_Water_reloc.o"
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endseg
beginseg
name "ovl_Bg_Mjin"
include "build/src/overlays/actors/ovl_Bg_Mjin/z_bg_mjin.o"
include "build/src/overlays/actors/ovl_Bg_Mjin/ovl_Bg_Mjin_reloc.o"
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endseg
beginseg
name "ovl_Bg_Mori_Bigst"
include "build/src/overlays/actors/ovl_Bg_Mori_Bigst/z_bg_mori_bigst.o"
include "build/src/overlays/actors/ovl_Bg_Mori_Bigst/ovl_Bg_Mori_Bigst_reloc.o"
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endseg
beginseg
name "ovl_Bg_Mori_Elevator"
include "build/src/overlays/actors/ovl_Bg_Mori_Elevator/z_bg_mori_elevator.o"
include "build/src/overlays/actors/ovl_Bg_Mori_Elevator/ovl_Bg_Mori_Elevator_reloc.o"
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endseg
beginseg
name "ovl_Bg_Mori_Hashigo"
include "build/src/overlays/actors/ovl_Bg_Mori_Hashigo/z_bg_mori_hashigo.o"
include "build/src/overlays/actors/ovl_Bg_Mori_Hashigo/ovl_Bg_Mori_Hashigo_reloc.o"
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endseg
beginseg
name "ovl_Bg_Mori_Hashira4"
include "build/src/overlays/actors/ovl_Bg_Mori_Hashira4/z_bg_mori_hashira4.o"
include "build/src/overlays/actors/ovl_Bg_Mori_Hashira4/ovl_Bg_Mori_Hashira4_reloc.o"
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endseg
beginseg
name "ovl_Bg_Mori_Hineri"
include "build/src/overlays/actors/ovl_Bg_Mori_Hineri/z_bg_mori_hineri.o"
include "build/src/overlays/actors/ovl_Bg_Mori_Hineri/ovl_Bg_Mori_Hineri_reloc.o"
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endseg
beginseg
name "ovl_Bg_Mori_Idomizu"
include "build/src/overlays/actors/ovl_Bg_Mori_Idomizu/z_bg_mori_idomizu.o"
include "build/src/overlays/actors/ovl_Bg_Mori_Idomizu/ovl_Bg_Mori_Idomizu_reloc.o"
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endseg
beginseg
name "ovl_Bg_Mori_Kaitenkabe"
include "build/src/overlays/actors/ovl_Bg_Mori_Kaitenkabe/z_bg_mori_kaitenkabe.o"
include "build/src/overlays/actors/ovl_Bg_Mori_Kaitenkabe/ovl_Bg_Mori_Kaitenkabe_reloc.o"
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endseg
beginseg
name "ovl_Bg_Mori_Rakkatenjo"
include "build/src/overlays/actors/ovl_Bg_Mori_Rakkatenjo/z_bg_mori_rakkatenjo.o"
include "build/src/overlays/actors/ovl_Bg_Mori_Rakkatenjo/ovl_Bg_Mori_Rakkatenjo_reloc.o"
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endseg
beginseg
name "ovl_Bg_Po_Event"
include "build/src/overlays/actors/ovl_Bg_Po_Event/z_bg_po_event.o"
include "build/src/overlays/actors/ovl_Bg_Po_Event/ovl_Bg_Po_Event_reloc.o"
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endseg
beginseg
name "ovl_Bg_Po_Syokudai"
include "build/src/overlays/actors/ovl_Bg_Po_Syokudai/z_bg_po_syokudai.o"
include "build/src/overlays/actors/ovl_Bg_Po_Syokudai/ovl_Bg_Po_Syokudai_reloc.o"
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endseg
beginseg
name "ovl_Bg_Pushbox"
include "build/src/overlays/actors/ovl_Bg_Pushbox/z_bg_pushbox.o"
include "build/src/overlays/actors/ovl_Bg_Pushbox/ovl_Bg_Pushbox_reloc.o"
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endseg
beginseg
name "ovl_Bg_Relay_Objects"
include "build/src/overlays/actors/ovl_Bg_Relay_Objects/z_bg_relay_objects.o"
include "build/data/overlays/actors/z_bg_relay_objects.data.o"
include "build/data/overlays/actors/z_bg_relay_objects.reloc.o"
endseg
beginseg
name "ovl_Bg_Spot00_Break"
include "build/src/overlays/actors/ovl_Bg_Spot00_Break/z_bg_spot00_break.o"
include "build/src/overlays/actors/ovl_Bg_Spot00_Break/ovl_Bg_Spot00_Break_reloc.o"
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endseg
beginseg
name "ovl_Bg_Spot00_Hanebasi"
include "build/src/overlays/actors/ovl_Bg_Spot00_Hanebasi/z_bg_spot00_hanebasi.o"
include "build/data/overlays/actors/z_bg_spot00_hanebasi.data.o"
include "build/data/overlays/actors/z_bg_spot00_hanebasi.reloc.o"
endseg
beginseg
name "ovl_Bg_Spot01_Fusya"
include "build/src/overlays/actors/ovl_Bg_Spot01_Fusya/z_bg_spot01_fusya.o"
include "build/src/overlays/actors/ovl_Bg_Spot01_Fusya/ovl_Bg_Spot01_Fusya_reloc.o"
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endseg
beginseg
name "ovl_Bg_Spot01_Idohashira"
include "build/src/overlays/actors/ovl_Bg_Spot01_Idohashira/z_bg_spot01_idohashira.o"
include "build/src/overlays/actors/ovl_Bg_Spot01_Idohashira/ovl_Bg_Spot01_Idohashira_reloc.o"
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endseg
beginseg
name "ovl_Bg_Spot01_Idomizu"
include "build/src/overlays/actors/ovl_Bg_Spot01_Idomizu/z_bg_spot01_idomizu.o"
include "build/src/overlays/actors/ovl_Bg_Spot01_Idomizu/ovl_Bg_Spot01_Idomizu_reloc.o"
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endseg
beginseg
name "ovl_Bg_Spot01_Idosoko"
include "build/src/overlays/actors/ovl_Bg_Spot01_Idosoko/z_bg_spot01_idosoko.o"
include "build/src/overlays/actors/ovl_Bg_Spot01_Idosoko/ovl_Bg_Spot01_Idosoko_reloc.o"
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endseg
beginseg
name "ovl_Bg_Spot01_Objects2"
include "build/src/overlays/actors/ovl_Bg_Spot01_Objects2/z_bg_spot01_objects2.o"
include "build/src/overlays/actors/ovl_Bg_Spot01_Objects2/ovl_Bg_Spot01_Objects2_reloc.o"
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endseg
beginseg
name "ovl_Bg_Spot02_Objects"
include "build/src/overlays/actors/ovl_Bg_Spot02_Objects/z_bg_spot02_objects.o"
include "build/data/overlays/actors/z_bg_spot02_objects.data.o"
include "build/data/overlays/actors/z_bg_spot02_objects.reloc.o"
endseg
beginseg
name "ovl_Bg_Spot03_Taki"
include "build/src/overlays/actors/ovl_Bg_Spot03_Taki/z_bg_spot03_taki.o"
include "build/src/overlays/actors/ovl_Bg_Spot03_Taki/ovl_Bg_Spot03_Taki_reloc.o"
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endseg
beginseg
name "ovl_Bg_Spot05_Soko"
include "build/src/overlays/actors/ovl_Bg_Spot05_Soko/z_bg_spot05_soko.o"
include "build/src/overlays/actors/ovl_Bg_Spot05_Soko/ovl_Bg_Spot05_Soko_reloc.o"
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endseg
beginseg
name "ovl_Bg_Spot06_Objects"
include "build/src/overlays/actors/ovl_Bg_Spot06_Objects/z_bg_spot06_objects.o"
include "build/data/overlays/actors/z_bg_spot06_objects.data.o"
include "build/data/overlays/actors/z_bg_spot06_objects.reloc.o"
endseg
beginseg
name "ovl_Bg_Spot07_Taki"
include "build/src/overlays/actors/ovl_Bg_Spot07_Taki/z_bg_spot07_taki.o"
include "build/data/overlays/actors/z_bg_spot07_taki.data.o"
include "build/data/overlays/actors/z_bg_spot07_taki.reloc.o"
endseg
beginseg
name "ovl_Bg_Spot08_Bakudankabe"
include "build/src/overlays/actors/ovl_Bg_Spot08_Bakudankabe/z_bg_spot08_bakudankabe.o"
include "build/src/overlays/actors/ovl_Bg_Spot08_Bakudankabe/ovl_Bg_Spot08_Bakudankabe_reloc.o"
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endseg
beginseg
name "ovl_Bg_Spot08_Iceblock"
include "build/src/overlays/actors/ovl_Bg_Spot08_Iceblock/z_bg_spot08_iceblock.o"
include "build/data/overlays/actors/z_bg_spot08_iceblock.data.o"
include "build/data/overlays/actors/z_bg_spot08_iceblock.rodata.o"
include "build/data/overlays/actors/z_bg_spot08_iceblock.reloc.o"
endseg
beginseg
name "ovl_Bg_Spot09_Obj"
include "build/src/overlays/actors/ovl_Bg_Spot09_Obj/z_bg_spot09_obj.o"
include "build/src/overlays/actors/ovl_Bg_Spot09_Obj/ovl_Bg_Spot09_Obj_reloc.o"
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endseg
beginseg
name "ovl_Bg_Spot11_Bakudankabe"
include "build/src/overlays/actors/ovl_Bg_Spot11_Bakudankabe/z_bg_spot11_bakudankabe.o"
include "build/src/overlays/actors/ovl_Bg_Spot11_Bakudankabe/ovl_Bg_Spot11_Bakudankabe_reloc.o"
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endseg
beginseg
name "ovl_Bg_Spot11_Oasis"
include "build/src/overlays/actors/ovl_Bg_Spot11_Oasis/z_bg_spot11_oasis.o"
include "build/src/overlays/actors/ovl_Bg_Spot11_Oasis/ovl_Bg_Spot11_Oasis_reloc.o"
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endseg
beginseg
name "ovl_Bg_Spot12_Gate"
include "build/src/overlays/actors/ovl_Bg_Spot12_Gate/z_bg_spot12_gate.o"
include "build/src/overlays/actors/ovl_Bg_Spot12_Gate/ovl_Bg_Spot12_Gate_reloc.o"
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endseg
beginseg
name "ovl_Bg_Spot12_Saku"
include "build/src/overlays/actors/ovl_Bg_Spot12_Saku/z_bg_spot12_saku.o"
include "build/src/overlays/actors/ovl_Bg_Spot12_Saku/ovl_Bg_Spot12_Saku_reloc.o"
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endseg
beginseg
name "ovl_Bg_Spot15_Rrbox"
include "build/src/overlays/actors/ovl_Bg_Spot15_Rrbox/z_bg_spot15_rrbox.o"
include "build/src/overlays/actors/ovl_Bg_Spot15_Rrbox/ovl_Bg_Spot15_Rrbox_reloc.o"
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endseg
beginseg
name "ovl_Bg_Spot15_Saku"
include "build/src/overlays/actors/ovl_Bg_Spot15_Saku/z_bg_spot15_saku.o"
include "build/data/overlays/actors/z_bg_spot15_saku.reloc.o"
endseg
beginseg
name "ovl_Bg_Spot16_Bombstone"
include "build/src/overlays/actors/ovl_Bg_Spot16_Bombstone/z_bg_spot16_bombstone.o"
include "build/src/overlays/actors/ovl_Bg_Spot16_Bombstone/ovl_Bg_Spot16_Bombstone_reloc.o"
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endseg
beginseg
name "ovl_Bg_Spot16_Doughnut"
include "build/src/overlays/actors/ovl_Bg_Spot16_Doughnut/z_bg_spot16_doughnut.o"
include "build/src/overlays/actors/ovl_Bg_Spot16_Doughnut/ovl_Bg_Spot16_Doughnut_reloc.o"
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endseg
beginseg
name "ovl_Bg_Spot17_Bakudankabe"
include "build/src/overlays/actors/ovl_Bg_Spot17_Bakudankabe/z_bg_spot17_bakudankabe.o"
include "build/src/overlays/actors/ovl_Bg_Spot17_Bakudankabe/ovl_Bg_Spot17_Bakudankabe_reloc.o"
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endseg
beginseg
name "ovl_Bg_Spot17_Funen"
include "build/src/overlays/actors/ovl_Bg_Spot17_Funen/z_bg_spot17_funen.o"
include "build/src/overlays/actors/ovl_Bg_Spot17_Funen/ovl_Bg_Spot17_Funen_reloc.o"
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endseg
beginseg
name "ovl_Bg_Spot18_Basket"
include "build/src/overlays/actors/ovl_Bg_Spot18_Basket/z_bg_spot18_basket.o"
include "build/src/overlays/actors/ovl_Bg_Spot18_Basket/ovl_Bg_Spot18_Basket_reloc.o"
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endseg
beginseg
name "ovl_Bg_Spot18_Futa"
include "build/src/overlays/actors/ovl_Bg_Spot18_Futa/z_bg_spot18_futa.o"
include "build/src/overlays/actors/ovl_Bg_Spot18_Futa/ovl_Bg_Spot18_Futa_reloc.o"
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endseg
beginseg
name "ovl_Bg_Spot18_Obj"
include "build/src/overlays/actors/ovl_Bg_Spot18_Obj/z_bg_spot18_obj.o"
include "build/src/overlays/actors/ovl_Bg_Spot18_Obj/ovl_Bg_Spot18_Obj_reloc.o"
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endseg
beginseg
name "ovl_Bg_Spot18_Shutter"
include "build/src/overlays/actors/ovl_Bg_Spot18_Shutter/z_bg_spot18_shutter.o"
include "build/src/overlays/actors/ovl_Bg_Spot18_Shutter/ovl_Bg_Spot18_Shutter_reloc.o"
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endseg
beginseg
name "ovl_Bg_Sst_Floor"
include "build/src/overlays/actors/ovl_Bg_Sst_Floor/z_bg_sst_floor.o"
include "build/data/overlays/actors/z_bg_sst_floor.data.o"
include "build/data/overlays/actors/z_bg_sst_floor.reloc.o"
endseg
beginseg
name "ovl_Bg_Toki_Hikari"
include "build/src/overlays/actors/ovl_Bg_Toki_Hikari/z_bg_toki_hikari.o"
include "build/data/overlays/actors/z_bg_toki_hikari.data.o"
include "build/data/overlays/actors/z_bg_toki_hikari.reloc.o"
endseg
beginseg
name "ovl_Bg_Toki_Swd"
include "build/src/overlays/actors/ovl_Bg_Toki_Swd/z_bg_toki_swd_cutscene_data_1.o"
include "build/src/overlays/actors/ovl_Bg_Toki_Swd/z_bg_toki_swd_cutscene_data_2.o"
include "build/src/overlays/actors/ovl_Bg_Toki_Swd/z_bg_toki_swd_cutscene_data_3.o"
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include "build/src/overlays/actors/ovl_Bg_Toki_Swd/z_bg_toki_swd.o"
include "build/src/overlays/actors/ovl_Bg_Toki_Swd/ovl_Bg_Toki_Swd_reloc.o"
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endseg
beginseg
name "ovl_Bg_Treemouth"
include "build/src/overlays/actors/ovl_Bg_Treemouth/z_bg_treemouth.o"
include "build/src/overlays/actors/ovl_Bg_Treemouth/ovl_Bg_Treemouth_reloc.o"
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endseg
beginseg
name "ovl_Bg_Umajump"
include "build/src/overlays/actors/ovl_Bg_Umajump/z_bg_umajump.o"
include "build/src/overlays/actors/ovl_Bg_Umajump/ovl_Bg_Umajump_reloc.o"
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endseg
beginseg
name "ovl_Bg_Vb_Sima"
include "build/src/overlays/actors/ovl_Bg_Vb_Sima/z_bg_vb_sima.o"
include "build/data/overlays/actors/z_bg_vb_sima.data.o"
include "build/data/overlays/actors/z_bg_vb_sima.reloc.o"
endseg
beginseg
name "ovl_Bg_Ydan_Hasi"
include "build/src/overlays/actors/ovl_Bg_Ydan_Hasi/z_bg_ydan_hasi.o"
include "build/src/overlays/actors/ovl_Bg_Ydan_Hasi/ovl_Bg_Ydan_Hasi_reloc.o"
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endseg
beginseg
name "ovl_Bg_Ydan_Maruta"
include "build/src/overlays/actors/ovl_Bg_Ydan_Maruta/z_bg_ydan_maruta.o"
include "build/src/overlays/actors/ovl_Bg_Ydan_Maruta/ovl_Bg_Ydan_Maruta_reloc.o"
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endseg
beginseg
name "ovl_Bg_Ydan_Sp"
include "build/src/overlays/actors/ovl_Bg_Ydan_Sp/z_bg_ydan_sp.o"
include "build/data/overlays/actors/z_bg_ydan_sp.data.o"
include "build/data/overlays/actors/z_bg_ydan_sp.reloc.o"
endseg
beginseg
name "ovl_Bg_Zg"
include "build/src/overlays/actors/ovl_Bg_Zg/z_bg_zg.o"
include "build/src/overlays/actors/ovl_Bg_Zg/ovl_Bg_Zg_reloc.o"
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endseg
beginseg
name "ovl_Boss_Dodongo"
include "build/src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo.o"
include "build/data/overlays/actors/z_boss_dodongo.data.o"
include "build/data/overlays/actors/z_boss_dodongo.reloc.o"
endseg
beginseg
name "ovl_Boss_Fd"
include "build/src/overlays/actors/ovl_Boss_Fd/z_boss_fd.o"
include "build/data/overlays/actors/z_boss_fd.data.o"
include "build/data/overlays/actors/z_boss_fd.reloc.o"
endseg
beginseg
name "ovl_Boss_Fd2"
include "build/src/overlays/actors/ovl_Boss_Fd2/z_boss_fd2.o"
include "build/data/overlays/actors/z_boss_fd2.data.o"
include "build/data/overlays/actors/z_boss_fd2.reloc.o"
endseg
beginseg
name "ovl_Boss_Ganon"
include "build/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.o"
include "build/data/overlays/actors/z_boss_ganon.data.o"
include "build/data/overlays/actors/z_boss_ganon.bss.o"
include "build/data/overlays/actors/z_boss_ganon.reloc.o"
endseg
beginseg
name "ovl_Boss_Ganon2"
include "build/src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.o"
include "build/data/overlays/actors/z_boss_ganon2.data.o"
include "build/data/overlays/actors/z_boss_ganon2.bss.o"
include "build/data/overlays/actors/z_boss_ganon2.reloc.o"
endseg
beginseg
name "ovl_Boss_Ganondrof"
include "build/src/overlays/actors/ovl_Boss_Ganondrof/z_boss_ganondrof.o"
include "build/data/overlays/actors/z_boss_ganondrof.data.o"
include "build/data/overlays/actors/z_boss_ganondrof.reloc.o"
endseg
beginseg
name "ovl_Boss_Goma"
include "build/src/overlays/actors/ovl_Boss_Goma/z_boss_goma.o"
include "build/data/overlays/actors/z_boss_goma.data.o"
include "build/data/overlays/actors/z_boss_goma.reloc.o"
endseg
beginseg
name "ovl_Boss_Mo"
include "build/src/overlays/actors/ovl_Boss_Mo/z_boss_mo.o"
include "build/data/overlays/actors/z_boss_mo.data.o"
include "build/data/overlays/actors/z_boss_mo.bss.o"
include "build/data/overlays/actors/z_boss_mo.reloc.o"
endseg
beginseg
name "ovl_Boss_Sst"
include "build/src/overlays/actors/ovl_Boss_Sst/z_boss_sst.o"
include "build/data/overlays/actors/z_boss_sst.data.o"
include "build/data/overlays/actors/z_boss_sst.bss.o"
include "build/data/overlays/actors/z_boss_sst.reloc.o"
endseg
beginseg
name "ovl_Boss_Tw"
include "build/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.o"
include "build/data/overlays/actors/z_boss_tw.data.o"
include "build/data/overlays/actors/z_boss_tw.bss.o"
include "build/data/overlays/actors/z_boss_tw.reloc.o"
endseg
beginseg
name "ovl_Boss_Va"
include "build/src/overlays/actors/ovl_Boss_Va/z_boss_va.o"
include "build/data/overlays/actors/z_boss_va.data.o"
include "build/data/overlays/actors/z_boss_va.bss.o"
include "build/data/overlays/actors/z_boss_va.reloc.o"
endseg
beginseg
name "ovl_Demo_6K"
include "build/src/overlays/actors/ovl_Demo_6K/z_demo_6k.o"
include "build/data/overlays/actors/z_demo_6k.data.o"
include "build/data/overlays/actors/z_demo_6k.reloc.o"
endseg
beginseg
name "ovl_Demo_Du"
include "build/src/overlays/actors/ovl_Demo_Du/z_demo_du.o"
include "build/data/overlays/actors/z_demo_du.data.o"
include "build/data/overlays/actors/z_demo_du.reloc.o"
endseg
beginseg
name "ovl_Demo_Ec"
include "build/src/overlays/actors/ovl_Demo_Ec/z_demo_ec.o"
include "build/data/overlays/actors/z_demo_ec.data.o"
include "build/data/overlays/actors/z_demo_ec.reloc.o"
endseg
beginseg
name "ovl_Demo_Effect"
include "build/src/overlays/actors/ovl_Demo_Effect/z_demo_effect.o"
include "build/data/overlays/actors/z_demo_effect.data.o"
include "build/data/overlays/actors/z_demo_effect.reloc.o"
endseg
beginseg
name "ovl_Demo_Ext"
include "build/src/overlays/actors/ovl_Demo_Ext/z_demo_ext.o"
include "build/data/overlays/actors/z_demo_ext.data.o"
include "build/data/overlays/actors/z_demo_ext.reloc.o"
endseg
beginseg
name "ovl_Demo_Geff"
include "build/src/overlays/actors/ovl_Demo_Geff/z_demo_geff.o"
include "build/src/overlays/actors/ovl_Demo_Geff/ovl_Demo_Geff_reloc.o"
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endseg
beginseg
name "ovl_Demo_Gj"
include "build/src/overlays/actors/ovl_Demo_Gj/z_demo_gj.o"
include "build/data/overlays/actors/z_demo_gj.data.o"
include "build/data/overlays/actors/z_demo_gj.reloc.o"
endseg
beginseg
name "ovl_Demo_Go"
include "build/src/overlays/actors/ovl_Demo_Go/z_demo_go.o"
include "build/src/overlays/actors/ovl_Demo_Go/ovl_Demo_Go_reloc.o"
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endseg
beginseg
name "ovl_Demo_Gt"
include "build/src/overlays/actors/ovl_Demo_Gt/z_demo_gt.o"
include "build/data/overlays/actors/z_demo_gt.data.o"
include "build/data/overlays/actors/z_demo_gt.reloc.o"
endseg
beginseg
name "ovl_Demo_Ik"
include "build/src/overlays/actors/ovl_Demo_Ik/z_demo_ik.o"
include "build/data/overlays/actors/z_demo_ik.data.o"
include "build/data/overlays/actors/z_demo_ik.reloc.o"
endseg
beginseg
name "ovl_Demo_Im"
include "build/src/overlays/actors/ovl_Demo_Im/z_demo_im.o"
include "build/src/overlays/actors/ovl_Demo_Im/ovl_Demo_Im_reloc.o"
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endseg
beginseg
name "ovl_Demo_Kankyo"
include "build/src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo.o"
include "build/data/overlays/actors/z_demo_kankyo.data.o"
include "build/data/overlays/actors/z_demo_kankyo.bss.o"
include "build/data/overlays/actors/z_demo_kankyo.reloc.o"
endseg
beginseg
name "ovl_Demo_Kekkai"
include "build/src/overlays/actors/ovl_Demo_Kekkai/z_demo_kekkai.o"
include "build/data/overlays/actors/z_demo_kekkai.data.o"
include "build/data/overlays/actors/z_demo_kekkai.reloc.o"
endseg
beginseg
name "ovl_Demo_Sa"
include "build/src/overlays/actors/ovl_Demo_Sa/z_demo_sa.o"
include "build/src/overlays/actors/ovl_Demo_Sa/ovl_Demo_Sa_reloc.o"
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endseg
beginseg
name "ovl_Demo_Shd"
include "build/src/overlays/actors/ovl_Demo_Shd/z_demo_shd.o"
include "build/src/overlays/actors/ovl_Demo_Shd/ovl_Demo_Shd_reloc.o"
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endseg
beginseg
name "ovl_Demo_Tre_Lgt"
include "build/src/overlays/actors/ovl_Demo_Tre_Lgt/z_demo_tre_lgt.o"
include "build/data/overlays/actors/z_demo_tre_lgt.data.o"
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include "build/data/overlays/actors/z_demo_tre_lgt.reloc.o"
endseg
beginseg
name "ovl_Door_Ana"
include "build/src/overlays/actors/ovl_Door_Ana/z_door_ana.o"
include "build/src/overlays/actors/ovl_Door_Ana/ovl_Door_Ana_reloc.o"
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endseg
beginseg
name "ovl_Door_Gerudo"
include "build/src/overlays/actors/ovl_Door_Gerudo/z_door_gerudo.o"
include "build/src/overlays/actors/ovl_Door_Gerudo/ovl_Door_Gerudo_reloc.o"
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endseg
beginseg
name "ovl_Door_Killer"
include "build/src/overlays/actors/ovl_Door_Killer/z_door_killer.o"
include "build/data/overlays/actors/z_door_killer.data.o"
include "build/data/overlays/actors/z_door_killer.reloc.o"
endseg
beginseg
name "ovl_Door_Shutter"
include "build/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.o"
include "build/data/overlays/actors/z_door_shutter.data.o"
include "build/data/overlays/actors/z_door_shutter.reloc.o"
endseg
beginseg
name "ovl_Door_Toki"
include "build/src/overlays/actors/ovl_Door_Toki/z_door_toki.o"
include "build/src/overlays/actors/ovl_Door_Toki/ovl_Door_Toki_reloc.o"
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endseg
beginseg
name "ovl_Door_Warp1"
include "build/src/overlays/actors/ovl_Door_Warp1/z_door_warp1.o"
include "build/data/overlays/actors/z_door_warp1.data.o"
include "build/data/overlays/actors/z_door_warp1.bss.o"
include "build/data/overlays/actors/z_door_warp1.reloc.o"
endseg
beginseg
name "ovl_Efc_Erupc"
include "build/src/overlays/actors/ovl_Efc_Erupc/z_efc_erupc.o"
include "build/data/overlays/actors/z_efc_erupc.data.o"
include "build/data/overlays/actors/z_efc_erupc.reloc.o"
endseg
beginseg
name "ovl_Eff_Dust"
include "build/src/overlays/actors/ovl_Eff_Dust/z_eff_dust.o"
include "build/data/overlays/actors/z_eff_dust.data.o"
include "build/data/overlays/actors/z_eff_dust.reloc.o"
endseg
beginseg
name "ovl_Effect_Ss_Blast"
include "build/src/overlays/effects/ovl_Effect_Ss_Blast/z_eff_ss_blast.o"
include "build/src/overlays/effects/ovl_Effect_Ss_Blast/ovl_Effect_Ss_Blast_reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Bomb"
include "build/src/overlays/effects/ovl_Effect_Ss_Bomb/z_eff_ss_bomb.o"
include "build/src/overlays/effects/ovl_Effect_Ss_Bomb/ovl_Effect_Ss_Bomb_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_Effect_Ss_Bomb2"
include "build/src/overlays/effects/ovl_Effect_Ss_Bomb2/z_eff_ss_bomb2.o"
include "build/src/overlays/effects/ovl_Effect_Ss_Bomb2/ovl_Effect_Ss_Bomb2_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_Effect_Ss_Bubble"
include "build/src/overlays/effects/ovl_Effect_Ss_Bubble/z_eff_ss_bubble.o"
include "build/src/overlays/effects/ovl_Effect_Ss_Bubble/ovl_Effect_Ss_Bubble_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_Effect_Ss_D_Fire"
include "build/src/overlays/effects/ovl_Effect_Ss_D_Fire/z_eff_ss_d_fire.o"
include "build/src/overlays/effects/ovl_Effect_Ss_D_Fire/ovl_Effect_Ss_D_Fire_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_Effect_Ss_Dead_Db"
include "build/src/overlays/effects/ovl_Effect_Ss_Dead_Db/z_eff_ss_dead_db.o"
include "build/src/overlays/effects/ovl_Effect_Ss_Dead_Db/ovl_Effect_Ss_Dead_Db_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_Effect_Ss_Dead_Dd"
include "build/src/overlays/effects/ovl_Effect_Ss_Dead_Dd/z_eff_ss_dead_dd.o"
include "build/src/overlays/effects/ovl_Effect_Ss_Dead_Dd/ovl_Effect_Ss_Dead_Dd_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_Effect_Ss_Dead_Ds"
include "build/src/overlays/effects/ovl_Effect_Ss_Dead_Ds/z_eff_ss_dead_ds.o"
include "build/src/overlays/effects/ovl_Effect_Ss_Dead_Ds/ovl_Effect_Ss_Dead_Ds_reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Dead_Sound"
include "build/src/overlays/effects/ovl_Effect_Ss_Dead_Sound/z_eff_ss_dead_sound.o"
include "build/src/overlays/effects/ovl_Effect_Ss_Dead_Sound/ovl_Effect_Ss_Dead_Sound_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_Effect_Ss_Dt_Bubble"
include "build/src/overlays/effects/ovl_Effect_Ss_Dt_Bubble/z_eff_ss_dt_bubble.o"
include "build/src/overlays/effects/ovl_Effect_Ss_Dt_Bubble/ovl_Effect_Ss_Dt_Bubble_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_Effect_Ss_Dust"
include "build/src/overlays/effects/ovl_Effect_Ss_Dust/z_eff_ss_dust.o"
include "build/src/overlays/effects/ovl_Effect_Ss_Dust/ovl_Effect_Ss_Dust_reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_En_Fire"
include "build/src/overlays/effects/ovl_Effect_Ss_En_Fire/z_eff_ss_en_fire.o"
include "build/src/overlays/effects/ovl_Effect_Ss_En_Fire/ovl_Effect_Ss_En_Fire_reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_En_Ice"
include "build/src/overlays/effects/ovl_Effect_Ss_En_Ice/z_eff_ss_en_ice.o"
include "build/src/overlays/effects/ovl_Effect_Ss_En_Ice/ovl_Effect_Ss_En_Ice_reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Extra"
include "build/src/overlays/effects/ovl_Effect_Ss_Extra/z_eff_ss_extra.o"
include "build/src/overlays/effects/ovl_Effect_Ss_Extra/ovl_Effect_Ss_Extra_reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Fcircle"
include "build/src/overlays/effects/ovl_Effect_Ss_Fcircle/z_eff_ss_fcircle.o"
include "build/src/overlays/effects/ovl_Effect_Ss_Fcircle/ovl_Effect_Ss_Fcircle_reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Fhg_Flash"
include "build/src/overlays/effects/ovl_Effect_Ss_Fhg_Flash/z_eff_ss_fhg_flash.o"
include "build/src/overlays/effects/ovl_Effect_Ss_Fhg_Flash/ovl_Effect_Ss_Fhg_Flash_reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Fire_Tail"
include "build/src/overlays/effects/ovl_Effect_Ss_Fire_Tail/z_eff_ss_fire_tail.o"
include "build/src/overlays/effects/ovl_Effect_Ss_Fire_Tail/ovl_Effect_Ss_Fire_Tail_reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_G_Fire"
include "build/src/overlays/effects/ovl_Effect_Ss_G_Fire/z_eff_ss_g_fire.o"
include "build/src/overlays/effects/ovl_Effect_Ss_G_Fire/ovl_Effect_Ss_G_Fire_reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_G_Magma"
include "build/src/overlays/effects/ovl_Effect_Ss_G_Magma/z_eff_ss_g_magma.o"
include "build/src/overlays/effects/ovl_Effect_Ss_G_Magma/ovl_Effect_Ss_G_Magma_reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_G_Magma2"
include "build/src/overlays/effects/ovl_Effect_Ss_G_Magma2/z_eff_ss_g_magma2.o"
include "build/src/overlays/effects/ovl_Effect_Ss_G_Magma2/ovl_Effect_Ss_G_Magma2_reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_G_Ripple"
include "build/src/overlays/effects/ovl_Effect_Ss_G_Ripple/z_eff_ss_g_ripple.o"
include "build/src/overlays/effects/ovl_Effect_Ss_G_Ripple/ovl_Effect_Ss_G_Ripple_reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_G_Spk"
include "build/src/overlays/effects/ovl_Effect_Ss_G_Spk/z_eff_ss_g_spk.o"
include "build/src/overlays/effects/ovl_Effect_Ss_G_Spk/ovl_Effect_Ss_G_Spk_reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_G_Splash"
include "build/src/overlays/effects/ovl_Effect_Ss_G_Splash/z_eff_ss_g_splash.o"
include "build/src/overlays/effects/ovl_Effect_Ss_G_Splash/ovl_Effect_Ss_G_Splash_reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Hahen"
include "build/src/overlays/effects/ovl_Effect_Ss_Hahen/z_eff_ss_hahen.o"
include "build/src/overlays/effects/ovl_Effect_Ss_Hahen/ovl_Effect_Ss_Hahen_reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_HitMark"
include "build/src/overlays/effects/ovl_Effect_Ss_HitMark/z_eff_ss_hitmark.o"
include "build/src/overlays/effects/ovl_Effect_Ss_HitMark/ovl_Effect_Ss_HitMark_reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Ice_Piece"
include "build/src/overlays/effects/ovl_Effect_Ss_Ice_Piece/z_eff_ss_ice_piece.o"
include "build/src/overlays/effects/ovl_Effect_Ss_Ice_Piece/ovl_Effect_Ss_Ice_Piece_reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Ice_Smoke"
include "build/src/overlays/effects/ovl_Effect_Ss_Ice_Smoke/z_eff_ss_ice_smoke.o"
include "build/src/overlays/effects/ovl_Effect_Ss_Ice_Smoke/ovl_Effect_Ss_Ice_Smoke_reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_K_Fire"
include "build/src/overlays/effects/ovl_Effect_Ss_K_Fire/z_eff_ss_k_fire.o"
include "build/src/overlays/effects/ovl_Effect_Ss_K_Fire/ovl_Effect_Ss_K_Fire_reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Kakera"
include "build/src/overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.o"
include "build/src/overlays/effects/ovl_Effect_Ss_Kakera/ovl_Effect_Ss_Kakera_reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_KiraKira"
include "build/src/overlays/effects/ovl_Effect_Ss_KiraKira/z_eff_ss_kirakira.o"
include "build/src/overlays/effects/ovl_Effect_Ss_KiraKira/ovl_Effect_Ss_KiraKira_reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Lightning"
include "build/src/overlays/effects/ovl_Effect_Ss_Lightning/z_eff_ss_lightning.o"
include "build/src/overlays/effects/ovl_Effect_Ss_Lightning/ovl_Effect_Ss_Lightning_reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Sibuki"
include "build/src/overlays/effects/ovl_Effect_Ss_Sibuki/z_eff_ss_sibuki.o"
include "build/src/overlays/effects/ovl_Effect_Ss_Sibuki/ovl_Effect_Ss_Sibuki_reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Sibuki2"
include "build/src/overlays/effects/ovl_Effect_Ss_Sibuki2/z_eff_ss_sibuki2.o"
include "build/src/overlays/effects/ovl_Effect_Ss_Sibuki2/ovl_Effect_Ss_Sibuki2_reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Solder_Srch_Ball"
include "build/src/overlays/effects/ovl_Effect_Ss_Solder_Srch_Ball/z_eff_ss_solder_srch_ball.o"
include "build/src/overlays/effects/ovl_Effect_Ss_Solder_Srch_Ball/ovl_Effect_Ss_Solder_Srch_Ball_reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Stick"
include "build/src/overlays/effects/ovl_Effect_Ss_Stick/z_eff_ss_stick.o"
include "build/src/overlays/effects/ovl_Effect_Ss_Stick/ovl_Effect_Ss_Stick_reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Stone1"
include "build/src/overlays/effects/ovl_Effect_Ss_Stone1/z_eff_ss_stone1.o"
include "build/src/overlays/effects/ovl_Effect_Ss_Stone1/ovl_Effect_Ss_Stone1_reloc.o"
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endseg
beginseg
name "ovl_Elf_Msg"
include "build/src/overlays/actors/ovl_Elf_Msg/z_elf_msg.o"
include "build/src/overlays/actors/ovl_Elf_Msg/ovl_Elf_Msg_reloc.o"
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endseg
beginseg
name "ovl_Elf_Msg2"
include "build/src/overlays/actors/ovl_Elf_Msg2/z_elf_msg2.o"
include "build/src/overlays/actors/ovl_Elf_Msg2/ovl_Elf_Msg2_reloc.o"
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endseg
beginseg
name "ovl_En_Am"
include "build/src/overlays/actors/ovl_En_Am/z_en_am.o"
include "build/data/overlays/actors/z_en_am.data.o"
include "build/data/overlays/actors/z_en_am.reloc.o"
endseg
beginseg
name "ovl_En_Ani"
include "build/src/overlays/actors/ovl_En_Ani/z_en_ani.o"
include "build/src/overlays/actors/ovl_En_Ani/ovl_En_Ani_reloc.o"
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endseg
beginseg
name "ovl_En_Anubice"
include "build/src/overlays/actors/ovl_En_Anubice/z_en_anubice.o"
include "build/data/overlays/actors/z_en_anubice.data.o"
include "build/data/overlays/actors/z_en_anubice.reloc.o"
endseg
beginseg
name "ovl_En_Anubice_Fire"
include "build/src/overlays/actors/ovl_En_Anubice_Fire/z_en_anubice_fire.o"
include "build/data/overlays/actors/z_en_anubice_fire.data.o"
include "build/data/overlays/actors/z_en_anubice_fire.reloc.o"
endseg
beginseg
name "ovl_En_Anubice_Tag"
include "build/src/overlays/actors/ovl_En_Anubice_Tag/z_en_anubice_tag.o"
include "build/src/overlays/actors/ovl_En_Anubice_Tag/ovl_En_Anubice_Tag_reloc.o"
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endseg
beginseg
name "ovl_En_Arow_Trap"
include "build/src/overlays/actors/ovl_En_Arow_Trap/z_en_arow_trap.o"
include "build/src/overlays/actors/ovl_En_Arow_Trap/ovl_En_Arow_Trap_reloc.o"
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endseg
beginseg
name "ovl_En_Arrow"
include "build/src/overlays/actors/ovl_En_Arrow/z_en_arrow.o"
include "build/data/overlays/actors/z_en_arrow.data.o"
include "build/data/overlays/actors/z_en_arrow.reloc.o"
endseg
beginseg
name "ovl_En_Attack_Niw"
include "build/src/overlays/actors/ovl_En_Attack_Niw/z_en_attack_niw.o"
include "build/src/overlays/actors/ovl_En_Attack_Niw/ovl_En_Attack_Niw_reloc.o"
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endseg
beginseg
name "ovl_En_Ba"
include "build/src/overlays/actors/ovl_En_Ba/z_en_ba.o"
include "build/data/overlays/actors/z_en_ba.data.o"
include "build/data/overlays/actors/z_en_ba.reloc.o"
endseg
beginseg
name "ovl_En_Bb"
include "build/src/overlays/actors/ovl_En_Bb/z_en_bb.o"
include "build/data/overlays/actors/z_en_bb.data.o"
include "build/data/overlays/actors/z_en_bb.reloc.o"
endseg
beginseg
name "ovl_En_Bdfire"
include "build/src/overlays/actors/ovl_En_Bdfire/z_en_bdfire.o"
include "build/data/overlays/actors/z_en_bdfire.data.o"
include "build/data/overlays/actors/z_en_bdfire.reloc.o"
endseg
beginseg
name "ovl_En_Bigokuta"
include "build/src/overlays/actors/ovl_En_Bigokuta/z_en_bigokuta.o"
include "build/data/overlays/actors/z_en_bigokuta.data.o"
include "build/data/overlays/actors/z_en_bigokuta.reloc.o"
endseg
beginseg
name "ovl_En_Bili"
include "build/src/overlays/actors/ovl_En_Bili/z_en_bili.o"
include "build/data/overlays/actors/z_en_bili.data.o"
include "build/data/overlays/actors/z_en_bili.reloc.o"
endseg
beginseg
name "ovl_En_Bird"
include "build/src/overlays/actors/ovl_En_Bird/z_en_bird.o"
include "build/data/overlays/actors/z_en_bird.reloc.o"
endseg
beginseg
name "ovl_En_Blkobj"
include "build/src/overlays/actors/ovl_En_Blkobj/z_en_blkobj.o"
include "build/src/overlays/actors/ovl_En_Blkobj/ovl_En_Blkobj_reloc.o"
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endseg
beginseg
name "ovl_En_Bom"
include "build/src/overlays/actors/ovl_En_Bom/z_en_bom.o"
include "build/src/overlays/actors/ovl_En_Bom/ovl_En_Bom_reloc.o"
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endseg
beginseg
name "ovl_En_Bom_Bowl_Man"
include "build/src/overlays/actors/ovl_En_Bom_Bowl_Man/z_en_bom_bowl_man.o"
include "build/data/overlays/actors/z_en_bom_bowl_man.data.o"
include "build/data/overlays/actors/z_en_bom_bowl_man.reloc.o"
endseg
beginseg
name "ovl_En_Bom_Bowl_Pit"
include "build/src/overlays/actors/ovl_En_Bom_Bowl_Pit/z_en_bom_bowl_pit.o"
include "build/data/overlays/actors/z_en_bom_bowl_pit.data.o"
include "build/data/overlays/actors/z_en_bom_bowl_pit.reloc.o"
endseg
beginseg
name "ovl_En_Bom_Chu"
include "build/src/overlays/actors/ovl_En_Bom_Chu/z_en_bom_chu.o"
include "build/data/overlays/actors/z_en_bom_chu.data.o"
include "build/data/overlays/actors/z_en_bom_chu.reloc.o"
endseg
beginseg
name "ovl_En_Bombf"
include "build/src/overlays/actors/ovl_En_Bombf/z_en_bombf.o"
include "build/src/overlays/actors/ovl_En_Bombf/ovl_En_Bombf_reloc.o"
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endseg
beginseg
name "ovl_En_Boom"
include "build/src/overlays/actors/ovl_En_Boom/z_en_boom.o"
include "build/src/overlays/actors/ovl_En_Boom/ovl_En_Boom_reloc.o"
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endseg
beginseg
name "ovl_En_Box"
include "build/src/overlays/actors/ovl_En_Box/z_en_box.o"
include "build/src/overlays/actors/ovl_En_Box/ovl_En_Box_reloc.o"
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endseg
beginseg
name "ovl_En_Brob"
include "build/src/overlays/actors/ovl_En_Brob/z_en_brob.o"
include "build/data/overlays/actors/z_en_brob.data.o"
include "build/data/overlays/actors/z_en_brob.reloc.o"
endseg
beginseg
name "ovl_En_Bubble"
include "build/src/overlays/actors/ovl_En_Bubble/z_en_bubble.o"
include "build/data/overlays/actors/z_en_bubble.data.o"
include "build/data/overlays/actors/z_en_bubble.reloc.o"
endseg
beginseg
name "ovl_En_Butte"
include "build/src/overlays/actors/ovl_En_Butte/z_en_butte.o"
include "build/src/overlays/actors/ovl_En_Butte/ovl_En_Butte_reloc.o"
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endseg
beginseg
name "ovl_En_Bw"
include "build/src/overlays/actors/ovl_En_Bw/z_en_bw.o"
include "build/data/overlays/actors/z_en_bw.data.o"
include "build/data/overlays/actors/z_en_bw.reloc.o"
endseg
beginseg
name "ovl_En_Bx"
include "build/src/overlays/actors/ovl_En_Bx/z_en_bx.o"
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include "build/src/overlays/actors/ovl_En_Bx/ovl_En_Bx_reloc.o"
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endseg
beginseg
name "ovl_En_Changer"
include "build/src/overlays/actors/ovl_En_Changer/z_en_changer.o"
include "build/data/overlays/actors/z_en_changer.data.o"
include "build/data/overlays/actors/z_en_changer.reloc.o"
endseg
beginseg
name "ovl_En_Clear_Tag"
include "build/src/overlays/actors/ovl_En_Clear_Tag/z_en_clear_tag.o"
include "build/data/overlays/actors/z_en_clear_tag.data.o"
include "build/data/overlays/actors/z_en_clear_tag.bss.o"
include "build/data/overlays/actors/z_en_clear_tag.reloc.o"
endseg
beginseg
name "ovl_En_Cow"
include "build/src/overlays/actors/ovl_En_Cow/z_en_cow.o"
include "build/src/overlays/actors/ovl_En_Cow/ovl_En_Cow_reloc.o"
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endseg
beginseg
name "ovl_En_Crow"
include "build/src/overlays/actors/ovl_En_Crow/z_en_crow.o"
Decompile En_Crow (Guay Enemy) (#444) * Decompile En_Crow (Guay Enemy) * Remove thisx * Update src/overlays/actors/ovl_En_Crow/z_en_crow.c Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Crow/z_en_crow.c Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Crow/z_en_crow.c Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Crow/z_en_crow.c Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Crow/z_en_crow.c Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Crow/z_en_crow.c Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Crow/z_en_crow.c Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Crow/z_en_crow.c Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Crow/z_en_crow.c Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Crow/z_en_crow.c Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Crow/z_en_crow.c Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com> * Made suggested changes * Update src/overlays/actors/ovl_En_Crow/z_en_crow.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Crow/z_en_crow.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Crow/z_en_crow.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Crow/z_en_crow.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Crow/z_en_crow.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Crow/z_en_crow.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Crow/z_en_crow.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Updated En_Crow * Fixed chained assignment * Updated En_Crow * Update src/overlays/actors/ovl_En_Crow/z_en_crow.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Crow/z_en_crow.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Added parens * fix formatting Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com> Co-authored-by: Zelllll <elijah@DESKTOP-NMP1I89.localdomain> Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-11-16 01:09:59 +00:00
include "build/src/overlays/actors/ovl_En_Crow/ovl_En_Crow_reloc.o"
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endseg
beginseg
name "ovl_En_Cs"
include "build/src/overlays/actors/ovl_En_Cs/z_en_cs.o"
include "build/data/overlays/actors/z_en_cs.data.o"
include "build/data/overlays/actors/z_en_cs.reloc.o"
endseg
beginseg
name "ovl_En_Daiku"
include "build/src/overlays/actors/ovl_En_Daiku/z_en_daiku.o"
include "build/data/overlays/actors/z_en_daiku.data.o"
include "build/data/overlays/actors/z_en_daiku.reloc.o"
endseg
beginseg
name "ovl_En_Daiku_Kakariko"
include "build/src/overlays/actors/ovl_En_Daiku_Kakariko/z_en_daiku_kakariko.o"
include "build/data/overlays/actors/z_en_daiku_kakariko.data.o"
include "build/data/overlays/actors/z_en_daiku_kakariko.reloc.o"
endseg
beginseg
name "ovl_En_Dekubaba"
include "build/src/overlays/actors/ovl_En_Dekubaba/z_en_dekubaba.o"
include "build/data/overlays/actors/z_en_dekubaba.data.o"
include "build/data/overlays/actors/z_en_dekubaba.reloc.o"
endseg
beginseg
name "ovl_En_Dekunuts"
include "build/src/overlays/actors/ovl_En_Dekunuts/z_en_dekunuts.o"
include "build/data/overlays/actors/z_en_dekunuts.data.o"
include "build/data/overlays/actors/z_en_dekunuts.reloc.o"
endseg
beginseg
name "ovl_En_Dh"
include "build/src/overlays/actors/ovl_En_Dh/z_en_dh.o"
include "build/data/overlays/actors/z_en_dh.data.o"
include "build/data/overlays/actors/z_en_dh.reloc.o"
endseg
beginseg
name "ovl_En_Dha"
include "build/src/overlays/actors/ovl_En_Dha/z_en_dha.o"
include "build/src/overlays/actors/ovl_En_Dha/ovl_En_Dha_reloc.o"
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endseg
beginseg
name "ovl_En_Diving_Game"
include "build/src/overlays/actors/ovl_En_Diving_Game/z_en_diving_game.o"
include "build/data/overlays/actors/z_en_diving_game.data.o"
include "build/data/overlays/actors/z_en_diving_game.reloc.o"
endseg
beginseg
name "ovl_En_Dns"
include "build/src/overlays/actors/ovl_En_Dns/z_en_dns.o"
include "build/src/overlays/actors/ovl_En_Dns/ovl_En_Dns_reloc.o"
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endseg
beginseg
name "ovl_En_Dnt_Demo"
include "build/src/overlays/actors/ovl_En_Dnt_Demo/z_en_dnt_demo.o"
include "build/data/overlays/actors/z_en_dnt_demo.data.o"
include "build/data/overlays/actors/z_en_dnt_demo.reloc.o"
endseg
beginseg
name "ovl_En_Dnt_Jiji"
include "build/src/overlays/actors/ovl_En_Dnt_Jiji/z_en_dnt_jiji.o"
include "build/data/overlays/actors/z_en_dnt_jiji.data.o"
include "build/data/overlays/actors/z_en_dnt_jiji.reloc.o"
endseg
beginseg
name "ovl_En_Dnt_Nomal"
include "build/src/overlays/actors/ovl_En_Dnt_Nomal/z_en_dnt_nomal.o"
include "build/data/overlays/actors/z_en_dnt_nomal.data.o"
include "build/data/overlays/actors/z_en_dnt_nomal.reloc.o"
endseg
beginseg
name "ovl_En_Dodojr"
include "build/src/overlays/actors/ovl_En_Dodojr/z_en_dodojr.o"
include "build/data/overlays/actors/z_en_dodojr.data.o"
include "build/data/overlays/actors/z_en_dodojr.reloc.o"
endseg
beginseg
name "ovl_En_Dodongo"
include "build/src/overlays/actors/ovl_En_Dodongo/z_en_dodongo.o"
include "build/data/overlays/actors/z_en_dodongo.data.o"
include "build/data/overlays/actors/z_en_dodongo.reloc.o"
endseg
beginseg
name "ovl_En_Dog"
include "build/src/overlays/actors/ovl_En_Dog/z_en_dog.o"
include "build/src/overlays/actors/ovl_En_Dog/ovl_En_Dog_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Door"
include "build/src/overlays/actors/ovl_En_Door/z_en_door.o"
include "build/data/overlays/actors/z_en_door.data.o"
include "build/data/overlays/actors/z_en_door.reloc.o"
endseg
beginseg
name "ovl_En_Ds"
include "build/src/overlays/actors/ovl_En_Ds/z_en_ds.o"
include "build/src/overlays/actors/ovl_En_Ds/ovl_En_Ds_reloc.o"
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endseg
beginseg
name "ovl_En_Du"
include "build/src/overlays/actors/ovl_En_Du/z_en_du.o"
include "build/data/overlays/actors/z_en_du.data.o"
include "build/data/overlays/actors/z_en_du.reloc.o"
endseg
beginseg
name "ovl_En_Dy_Extra"
include "build/src/overlays/actors/ovl_En_Dy_Extra/z_en_dy_extra.o"
include "build/src/overlays/actors/ovl_En_Dy_Extra/ovl_En_Dy_Extra_reloc.o"
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endseg
beginseg
name "ovl_En_Eg"
include "build/src/overlays/actors/ovl_En_Eg/z_en_eg.o"
include "build/src/overlays/actors/ovl_En_Eg/ovl_En_Eg_reloc.o"
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endseg
beginseg
name "ovl_En_Eiyer"
include "build/src/overlays/actors/ovl_En_Eiyer/z_en_eiyer.o"
include "build/data/overlays/actors/z_en_eiyer.data.o"
include "build/data/overlays/actors/z_en_eiyer.reloc.o"
endseg
beginseg
name "ovl_En_Elf"
include "build/src/overlays/actors/ovl_En_Elf/z_en_elf.o"
#ifdef NON_MATCHING
include "build/src/overlays/actors/ovl_En_Elf/ovl_En_Elf_reloc.o"
#else
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include "build/data/overlays/actors/z_en_elf.reloc.o"
#endif
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endseg
beginseg
name "ovl_En_Encount1"
include "build/src/overlays/actors/ovl_En_Encount1/z_en_encount1.o"
include "build/src/overlays/actors/ovl_En_Encount1/ovl_En_Encount1_reloc.o"
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endseg
beginseg
name "ovl_En_Encount2"
include "build/src/overlays/actors/ovl_En_Encount2/z_en_encount2.o"
include "build/data/overlays/actors/z_en_encount2.data.o"
include "build/data/overlays/actors/z_en_encount2.reloc.o"
endseg
beginseg
name "ovl_En_Ex_Item"
include "build/src/overlays/actors/ovl_En_Ex_Item/z_en_ex_item.o"
include "build/data/overlays/actors/z_en_ex_item.data.o"
include "build/data/overlays/actors/z_en_ex_item.reloc.o"
endseg
beginseg
name "ovl_En_Ex_Ruppy"
include "build/src/overlays/actors/ovl_En_Ex_Ruppy/z_en_ex_ruppy.o"
include "build/src/overlays/actors/ovl_En_Ex_Ruppy/ovl_En_Ex_Ruppy_reloc.o"
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endseg
beginseg
name "ovl_En_Fd"
include "build/src/overlays/actors/ovl_En_Fd/z_en_fd.o"
include "build/data/overlays/actors/z_en_fd.data.o"
include "build/data/overlays/actors/z_en_fd.reloc.o"
endseg
beginseg
name "ovl_En_Fd_Fire"
include "build/src/overlays/actors/ovl_En_Fd_Fire/z_en_fd_fire.o"
include "build/data/overlays/actors/z_en_fd_fire.data.o"
include "build/data/overlays/actors/z_en_fd_fire.reloc.o"
endseg
beginseg
name "ovl_En_Fhg_Fire"
include "build/src/overlays/actors/ovl_En_Fhg_Fire/z_en_fhg_fire.o"
include "build/data/overlays/actors/z_en_fhg_fire.data.o"
include "build/data/overlays/actors/z_en_fhg_fire.reloc.o"
endseg
beginseg
name "ovl_En_Fire_Rock"
include "build/src/overlays/actors/ovl_En_Fire_Rock/z_en_fire_rock.o"
include "build/data/overlays/actors/z_en_fire_rock.data.o"
include "build/data/overlays/actors/z_en_fire_rock.reloc.o"
endseg
beginseg
name "ovl_En_Firefly"
include "build/src/overlays/actors/ovl_En_Firefly/z_en_firefly.o"
include "build/data/overlays/actors/z_en_firefly.data.o"
include "build/data/overlays/actors/z_en_firefly.reloc.o"
endseg
beginseg
name "ovl_En_Fish"
include "build/src/overlays/actors/ovl_En_Fish/z_en_fish.o"
include "build/data/overlays/actors/z_en_fish.data.o"
include "build/data/overlays/actors/z_en_fish.reloc.o"
endseg
beginseg
name "ovl_En_Floormas"
include "build/src/overlays/actors/ovl_En_Floormas/z_en_floormas.o"
include "build/src/overlays/actors/ovl_En_Floormas/ovl_En_Floormas_reloc.o"
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endseg
beginseg
name "ovl_En_Fr"
include "build/src/overlays/actors/ovl_En_Fr/z_en_fr.o"
include "build/data/overlays/actors/z_en_fr.data.o"
include "build/data/overlays/actors/z_en_fr.reloc.o"
endseg
beginseg
name "ovl_En_Fu"
include "build/src/overlays/actors/ovl_En_Fu/z_en_fu.o"
include "build/src/overlays/actors/ovl_En_Fu/ovl_En_Fu_reloc.o"
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endseg
beginseg
name "ovl_En_Fw"
include "build/src/overlays/actors/ovl_En_Fw/z_en_fw.o"
include "build/data/overlays/actors/z_en_fw.data.o"
include "build/data/overlays/actors/z_en_fw.reloc.o"
endseg
beginseg
name "ovl_En_Fz"
include "build/src/overlays/actors/ovl_En_Fz/z_en_fz.o"
include "build/data/overlays/actors/z_en_fz.data.o"
include "build/data/overlays/actors/z_en_fz.reloc.o"
endseg
beginseg
name "ovl_En_G_Switch"
include "build/src/overlays/actors/ovl_En_G_Switch/z_en_g_switch.o"
include "build/data/overlays/actors/z_en_g_switch.data.o"
include "build/data/overlays/actors/z_en_g_switch.reloc.o"
endseg
beginseg
name "ovl_En_Ganon_Mant"
include "build/src/overlays/actors/ovl_En_Ganon_Mant/z_en_ganon_mant.o"
include "build/data/overlays/actors/z_en_ganon_mant.data.o"
include "build/data/overlays/actors/z_en_ganon_mant.reloc.o"
endseg
beginseg
name "ovl_En_Ganon_Organ"
include "build/src/overlays/actors/ovl_En_Ganon_Organ/z_en_ganon_organ.o"
include "build/data/overlays/actors/z_en_ganon_organ.data.o"
include "build/data/overlays/actors/z_en_ganon_organ.reloc.o"
endseg
beginseg
name "ovl_En_Gb"
include "build/src/overlays/actors/ovl_En_Gb/z_en_gb.o"
include "build/data/overlays/actors/z_en_gb.data.o"
include "build/data/overlays/actors/z_en_gb.reloc.o"
endseg
beginseg
name "ovl_En_Ge1"
include "build/src/overlays/actors/ovl_En_Ge1/z_en_ge1.o"
include "build/data/overlays/actors/z_en_ge1.data.o"
include "build/data/overlays/actors/z_en_ge1.reloc.o"
endseg
beginseg
name "ovl_En_Ge2"
include "build/src/overlays/actors/ovl_En_Ge2/z_en_ge2.o"
include "build/data/overlays/actors/z_en_ge2.data.o"
include "build/data/overlays/actors/z_en_ge2.reloc.o"
endseg
beginseg
name "ovl_En_Ge3"
include "build/src/overlays/actors/ovl_En_Ge3/z_en_ge3.o"
include "build/data/overlays/actors/z_en_ge3.data.o"
include "build/data/overlays/actors/z_en_ge3.reloc.o"
endseg
beginseg
name "ovl_En_GeldB"
include "build/src/overlays/actors/ovl_En_GeldB/z_en_geldb.o"
include "build/data/overlays/actors/z_en_geldb.data.o"
include "build/data/overlays/actors/z_en_geldb.reloc.o"
endseg
beginseg
name "ovl_En_GirlA"
include "build/src/overlays/actors/ovl_En_GirlA/z_en_girla.o"
include "build/src/overlays/actors/ovl_En_GirlA/ovl_En_GirlA_reloc.o"
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endseg
beginseg
name "ovl_En_Gm"
include "build/src/overlays/actors/ovl_En_Gm/z_en_gm.o"
include "build/data/overlays/actors/z_en_gm.data.o"
include "build/data/overlays/actors/z_en_gm.reloc.o"
endseg
beginseg
name "ovl_En_Go"
include "build/src/overlays/actors/ovl_En_Go/z_en_go.o"
include "build/data/overlays/actors/z_en_go.data.o"
include "build/data/overlays/actors/z_en_go.rodata.o"
include "build/data/overlays/actors/z_en_go.reloc.o"
endseg
beginseg
name "ovl_En_Go2"
include "build/src/overlays/actors/ovl_En_Go2/z_en_go2.o"
include "build/data/overlays/actors/z_en_go2.data.o"
include "build/data/overlays/actors/z_en_go2.reloc.o"
endseg
beginseg
name "ovl_En_Goma"
include "build/src/overlays/actors/ovl_En_Goma/z_en_goma.o"
include "build/data/overlays/actors/z_en_goma.data.o"
include "build/data/overlays/actors/z_en_goma.reloc.o"
endseg
beginseg
name "ovl_En_Goroiwa"
include "build/src/overlays/actors/ovl_En_Goroiwa/z_en_goroiwa.o"
ovl_En_Goroiwa OK (#376) * merge upstream * Merge upstream * Add block comment to c * EnGoroiwa_Init * Remove casts in EnGoroiwa_Init * Matched named functions * Add one prototype * func_80A4BD04 * func_80A4BCA0 * func_80A4BD70 and fix incompatible pointer * func_80A4BD8C and func_80A4BE54 * Remove forward declaration * Order variable by address * Cleanup warnings * func_80A4C188 * Remove func_80A4C188 forward declaration * Progress * Rename unk_1CE to waypoint * func_80A4C264 * func_80A4D5E0 * func_80A4C27C * Separate necessary forward declarations from temporary * func_80A4BE10 * func_80A4C080 * func_80A4C134 and func_80A4C164 * func_80A4D074 * Work on some (nonmatching) * func_80A4D944 * func_80A4D9DC * Progress * func_80A4DB90 and func_80A4DC00 * func_80A4D8CC * func_80A4CA50 * func_80A4C6C8 * work on func_80A4CED8 * Work on func_80A4CED8 * func_80A4CED8 * Use temp to avoid unused error * Clarify comment * Work on func_80A4C3A4 * func_80A4C3A4 * Clarify comment better * func_80A4C594 * Angles * Improve regalloc * func_80A4BF28 * Cleanup point access * Work on func_80A4C814 * func_80A4C814 * Use *= * Work on func_80A4CB78 * Work on func_80A4D0FC * Work on func_80A4CB78 * More on func_80A4CB78 * Implement dubious permuter suggestion * Make janky hack less janky * Update issue comment * Move ptr func_80A4CB78 * func_80A4CB78 * Cleanup func_80A4CB78 * Various cleanup * Add undefined sym * Work on func_80A4D0FC * Work more on func_80A4D0FC * Work on func_80A4D624 * func_80A4D0FC * Work on func_80A4D624 * Fix stack * Wrap in NON_MATCHING ifdef to remember which function is not done * Collapse goto * Use -- for unk_1C4 * Collapse else if * Add translation for 'Player ぶっ飛ばし' * func_80A4D624 * Migrate data section * Clang format * Actually add unused note * Name timers accordingly * Remove & from sInitChain * Give timer descriptive names * Rename idleTimer to waitTimer * Rename to sWaitDurations * Name effect data * Add s prefix (oops) * Move some data into functions * Rename params for func_80029E8C * Unify whitespace for bool returns * Name colliderHeightOffset * Name duplicate of colliderHeightOffset and clang format everything * Reorder vector assignments * Rename params to pathIdx * Rename temp to yawDiff * Add 'f's because floating point * Name a lot of stuff * Name posDiff * Nuke the bool * Remove unnecessary return Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Remove useless forward declarations and use list[0] * Clang format again * Use switch statement * Use hex for normalizing angle * Use hex because angle * Small fixes * Small fixes * Move function arrays out of function * Correct colliderItems * Don't separate static vars from others * Clang format Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2020-09-28 10:03:39 +00:00
include "build/src/overlays/actors/ovl_En_Goroiwa/ovl_En_Goroiwa_reloc.o"
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endseg
beginseg
name "ovl_En_Gs"
include "build/src/overlays/actors/ovl_En_Gs/z_en_gs.o"
include "build/src/overlays/actors/ovl_En_Gs/ovl_En_Gs_reloc.o"
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endseg
beginseg
name "ovl_En_Guest"
include "build/src/overlays/actors/ovl_En_Guest/z_en_guest.o"
include "build/src/overlays/actors/ovl_En_Guest/ovl_En_Guest_reloc.o"
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endseg
beginseg
name "ovl_En_Hata"
include "build/src/overlays/actors/ovl_En_Hata/z_en_hata.o"
include "build/src/overlays/actors/ovl_En_Hata/ovl_En_Hata_reloc.o"
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endseg
beginseg
name "ovl_En_Heishi1"
include "build/src/overlays/actors/ovl_En_Heishi1/z_en_heishi1.o"
include "build/src/overlays/actors/ovl_En_Heishi1/ovl_En_Heishi1_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Heishi2"
include "build/src/overlays/actors/ovl_En_Heishi2/z_en_heishi2.o"
include "build/src/overlays/actors/ovl_En_Heishi2/ovl_En_Heishi2_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Heishi3"
include "build/src/overlays/actors/ovl_En_Heishi3/z_en_heishi3.o"
include "build/src/overlays/actors/ovl_En_Heishi3/ovl_En_Heishi3_reloc.o"
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endseg
beginseg
name "ovl_En_Heishi4"
include "build/src/overlays/actors/ovl_En_Heishi4/z_en_heishi4.o"
include "build/src/overlays/actors/ovl_En_Heishi4/ovl_En_Heishi4_reloc.o"
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endseg
beginseg
name "ovl_En_Hintnuts"
include "build/src/overlays/actors/ovl_En_Hintnuts/z_en_hintnuts.o"
include "build/src/overlays/actors/ovl_En_Hintnuts/ovl_En_Hintnuts_reloc.o"
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endseg
beginseg
name "ovl_En_Holl"
include "build/src/overlays/actors/ovl_En_Holl/z_en_holl.o"
#ifdef NON_MATCHING
include "build/src/overlays/actors/ovl_En_Holl/ovl_En_Holl_reloc.o"
#else
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include "build/data/overlays/actors/z_en_holl.reloc.o"
#endif
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endseg
beginseg
name "ovl_En_Honotrap"
include "build/src/overlays/actors/ovl_En_Honotrap/z_en_honotrap.o"
include "build/data/overlays/actors/z_en_honotrap.data.o"
include "build/data/overlays/actors/z_en_honotrap.reloc.o"
endseg
beginseg
name "ovl_En_Horse"
include "build/src/overlays/actors/ovl_En_Horse/z_en_horse.o"
include "build/data/overlays/actors/z_en_horse.data.o"
include "build/data/overlays/actors/z_en_horse.reloc.o"
endseg
beginseg
name "ovl_En_Horse_Game_Check"
include "build/src/overlays/actors/ovl_En_Horse_Game_Check/z_en_horse_game_check.o"
include "build/data/overlays/actors/z_en_horse_game_check.data.o"
include "build/data/overlays/actors/z_en_horse_game_check.reloc.o"
endseg
beginseg
name "ovl_En_Horse_Ganon"
include "build/src/overlays/actors/ovl_En_Horse_Ganon/z_en_horse_ganon.o"
include "build/src/overlays/actors/ovl_En_Horse_Ganon/ovl_En_Horse_Ganon_reloc.o"
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endseg
beginseg
name "ovl_En_Horse_Link_Child"
include "build/src/overlays/actors/ovl_En_Horse_Link_Child/z_en_horse_link_child.o"
include "build/src/overlays/actors/ovl_En_Horse_Link_Child/ovl_En_Horse_Link_Child_reloc.o"
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endseg
beginseg
name "ovl_En_Horse_Normal"
include "build/src/overlays/actors/ovl_En_Horse_Normal/z_en_horse_normal.o"
ovl_En_Horse_Normal (#403) * merge upstream * Merge upstream * Match EnHorseNormal_Init * Work on EnHorseNormal_Draw (probably finish depending functions first) * func_80A6CC88 * Work on EnHorseNormal_Draw * Clang format * Properly use OPEN_DISPS * Stop using thisx lol * Use the funny angle number * Use &D_04049AD0 because it's not a display list? * Stop using fun macros to fix stack * EnHorseNormal_Draw * EnHorseNormal_Destroy * EnHorseNormal_Update * Use disp macros EnHorseNormal_Draw * Correctly type D_04049AD0 * func_80A6C570 * Name some draw stuff * Fix names * Make if condition more readable * func_80A6B30C and fix incorrect pointer types * Function prototypes * func_80A6B250 * Add header comment * Move skin function to functions.h * Change to stable * Cleanup a little * Match some more * Work on func_80A6BE6C (won't compile yet) * Work on func_80A6BE6C again * Progress * func_80A6CAFC * Match all but one :) * Work on func_80A6BE6C * Work more on func_80A6BE6C * Multiply floating point by integer lol * Reorder assignment to almost match * func_80A6BE6C * Fix warning and remove unnecessary forward declarations * Data section * Cleanup data a bit * More cleanup and clang format * Clang format is a little confused * More cleanup * Formatting * Revert formatting on z_bg_spot01_objects2.c * Name unk_14C * Add clone comment * Name clonePos * Name and cleanup * Name some animation related stuff * Remove unnecessary assignment * Name cloneRotY * Use ARRAY_COUNT for sAnimations * Add more to unknown struct layout * Use u8 for last struct member * Use s32 for length * Add padding disclaimer * Update src/overlays/actors/ovl_En_Horse_Normal/z_en_horse_normal.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Horse_Normal/z_en_horse_normal.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Horse_Normal/z_en_horse_normal.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Horse_Normal/z_en_horse_normal.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Horse_Normal/z_en_horse_normal.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Various suggestions * Replace 10430.378f * Remove padding because alignment * Move function array out of function * Remove struct name being present twice unecessarily * Oops forgot the s * Don't separate static vars from others * Some cleanup * Use ARRAY_COUNT(sJntSphItemsInit) * Minor cleanup * Rename enum members * Oops forgot to rename enum Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2020-10-12 22:45:16 +00:00
include "build/src/overlays/actors/ovl_En_Horse_Normal/ovl_En_Horse_Normal_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Horse_Zelda"
include "build/src/overlays/actors/ovl_En_Horse_Zelda/z_en_horse_zelda.o"
include "build/src/overlays/actors/ovl_En_Horse_Zelda/ovl_En_Horse_Zelda_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Hs"
include "build/src/overlays/actors/ovl_En_Hs/z_en_hs.o"
include "build/data/overlays/actors/z_en_hs.data.o"
include "build/data/overlays/actors/z_en_hs.reloc.o"
endseg
beginseg
name "ovl_En_Hs2"
include "build/src/overlays/actors/ovl_En_Hs2/z_en_hs2.o"
include "build/src/overlays/actors/ovl_En_Hs2/ovl_En_Hs2_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Hy"
include "build/src/overlays/actors/ovl_En_Hy/z_en_hy.o"
include "build/data/overlays/actors/z_en_hy.data.o"
include "build/data/overlays/actors/z_en_hy.reloc.o"
endseg
beginseg
name "ovl_En_Ice_Hono"
include "build/src/overlays/actors/ovl_En_Ice_Hono/z_en_ice_hono.o"
include "build/src/overlays/actors/ovl_En_Ice_Hono/ovl_En_Ice_Hono_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Ik"
include "build/src/overlays/actors/ovl_En_Ik/z_en_ik.o"
ovl_En_Ik (#461) * merge upstream * Merge upstream * Progress * Progress * Fixes * Migrate bss for now ig * func_80A772EC * Use rom reloc * Cleanup * Correct prototype * Rename to _PlayBGM * Eh revert to _StartMusic * Match func_80A74398 more * Fixes * Work on func_80A74398 * Work on func_80A74398 * Match func_80A74398 * Use thisx * Name, static, and move some stuff * Match some graphics functions * Rename asm for named functions * Forgot one * More graphics stuff * Progress * More progress * Fix jump table * Figure out types for a lot of data * Fix data * Type remaining data * Work on func_80A7492C * Ugly match for func_80A7492C * Fix func_80A7492C * Match some interesting stuff * Move and remove forward declarations * Sort declarations * Progress * Use quotes for vt import * Slightly better diff * Better diff again * Fix stack on func_80A74BA4 * match func_80A74BA4 * func_80A74674 * Progress * Progress * Progress * Progress * Eh early return probably makes more sense here * Progress * Progress * Progress * Autocomplete sucks * Name stuff in func_80A76E2C * Work a bit on func_80A75C38 * Ugly match func_80A75FA0 * Name it prevInvincibilityTimer * EnIk_PostLimbDraw3 * Use hex for line numbers in EnIk_PostLimbDraw3 * EnIk_PostLimbDraw2 * EnIk_PostLimbDraw1 * Use hex for line numbers in EnIk_PostLimbDraw1 * Use ACTORTYPE_ENEMY * Progress * Possible fake match of func_80A75C38 * Update spec and remove asm * Cleanup forward declarations * Move data to fun places * Move data into func_80A76E2C * Move data into func_80A75A38 * Make D_80A7847C an array * Remove struct padding * Revert "Remove struct padding" This reverts commit 87b0bd73da689beb65242e95fc81290c522a06f8. * Name colliders * Use else * Name shieldColliderItems * Use new graphics macros * Cleanup
2020-11-23 13:53:21 +00:00
include "build/src/overlays/actors/ovl_En_Ik/ovl_En_Ik_reloc.o"
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endseg
beginseg
name "ovl_En_In"
include "build/src/overlays/actors/ovl_En_In/z_en_in.o"
include "build/data/overlays/actors/z_en_in.data.o"
include "build/data/overlays/actors/z_en_in.reloc.o"
endseg
beginseg
name "ovl_En_Insect"
include "build/src/overlays/actors/ovl_En_Insect/z_en_insect.o"
include "build/src/overlays/actors/ovl_En_Insect/ovl_En_Insect_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Ishi"
include "build/src/overlays/actors/ovl_En_Ishi/z_en_ishi.o"
include "build/src/overlays/actors/ovl_En_Ishi/ovl_En_Ishi_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_It"
include "build/src/overlays/actors/ovl_En_It/z_en_it.o"
include "build/src/overlays/actors/ovl_En_It/ovl_En_It_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Jj"
include "build/src/overlays/actors/ovl_En_Jj/z_en_jj.o"
include "build/data/overlays/actors/z_en_jj.data.o"
include "build/data/overlays/actors/z_en_jj.reloc.o"
endseg
beginseg
name "ovl_En_Js"
include "build/src/overlays/actors/ovl_En_Js/z_en_js.o"
include "build/src/overlays/actors/ovl_En_Js/ovl_En_Js_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Jsjutan"
include "build/src/overlays/actors/ovl_En_Jsjutan/z_en_jsjutan.o"
include "build/data/overlays/actors/z_en_jsjutan.data.o"
include "build/data/overlays/actors/z_en_jsjutan.bss.o"
include "build/data/overlays/actors/z_en_jsjutan.reloc.o"
endseg
beginseg
name "ovl_En_Kakasi"
include "build/src/overlays/actors/ovl_En_Kakasi/z_en_kakasi.o"
include "build/src/overlays/actors/ovl_En_Kakasi/ovl_En_Kakasi_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Kakasi2"
include "build/src/overlays/actors/ovl_En_Kakasi2/z_en_kakasi2.o"
include "build/src/overlays/actors/ovl_En_Kakasi2/ovl_En_Kakasi2_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Kakasi3"
include "build/src/overlays/actors/ovl_En_Kakasi3/z_en_kakasi3.o"
include "build/src/overlays/actors/ovl_En_Kakasi3/ovl_En_Kakasi3_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Kanban"
include "build/src/overlays/actors/ovl_En_Kanban/z_en_kanban.o"
include "build/data/overlays/actors/z_en_kanban.data.o"
include "build/data/overlays/actors/z_en_kanban.reloc.o"
endseg
beginseg
name "ovl_En_Karebaba"
include "build/src/overlays/actors/ovl_En_Karebaba/z_en_karebaba.o"
include "build/data/overlays/actors/z_en_karebaba.data.o"
include "build/data/overlays/actors/z_en_karebaba.reloc.o"
endseg
beginseg
name "ovl_En_Ko"
include "build/src/overlays/actors/ovl_En_Ko/z_en_ko.o"
include "build/data/overlays/actors/z_en_ko.data.o"
include "build/data/overlays/actors/z_en_ko.reloc.o"
endseg
beginseg
name "ovl_En_Kusa"
include "build/src/overlays/actors/ovl_En_Kusa/z_en_kusa.o"
include "build/data/overlays/actors/z_en_kusa.data.o"
include "build/data/overlays/actors/z_en_kusa.reloc.o"
endseg
beginseg
name "ovl_En_Kz"
include "build/src/overlays/actors/ovl_En_Kz/z_en_kz.o"
include "build/src/overlays/actors/ovl_En_Kz/ovl_En_Kz_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Light"
include "build/src/overlays/actors/ovl_En_Light/z_en_light.o"
include "build/src/overlays/actors/ovl_En_Light/ovl_En_Light_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Lightbox"
include "build/src/overlays/actors/ovl_En_Lightbox/z_en_lightbox.o"
include "build/src/overlays/actors/ovl_En_Lightbox/ovl_En_Lightbox_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_M_Fire1"
include "build/src/overlays/actors/ovl_En_M_Fire1/z_en_m_fire1.o"
include "build/src/overlays/actors/ovl_En_M_Fire1/ovl_En_M_Fire1_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_M_Thunder"
include "build/src/overlays/actors/ovl_En_M_Thunder/z_en_m_thunder.o"
include "build/data/overlays/actors/z_en_m_thunder.data.o"
include "build/data/overlays/actors/z_en_m_thunder.reloc.o"
endseg
beginseg
name "ovl_En_Ma1"
include "build/src/overlays/actors/ovl_En_Ma1/z_en_ma1.o"
include "build/src/overlays/actors/ovl_En_Ma1/ovl_En_Ma1_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Ma2"
include "build/src/overlays/actors/ovl_En_Ma2/z_en_ma2.o"
include "build/src/overlays/actors/ovl_En_Ma2/ovl_En_Ma2_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Ma3"
include "build/src/overlays/actors/ovl_En_Ma3/z_en_ma3.o"
include "build/src/overlays/actors/ovl_En_Ma3/ovl_En_Ma3_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Mag"
include "build/src/overlays/actors/ovl_En_Mag/z_en_mag.o"
include "build/src/overlays/actors/ovl_En_Mag/ovl_En_Mag_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Mb"
include "build/src/overlays/actors/ovl_En_Mb/z_en_mb.o"
include "build/data/overlays/actors/z_en_mb.data.o"
include "build/data/overlays/actors/z_en_mb.reloc.o"
endseg
beginseg
name "ovl_En_Md"
include "build/src/overlays/actors/ovl_En_Md/z_en_md.o"
Decompiled z_en_md.c (#246) * Decompile z_bg_haka_trap.c * Update spec delete old .reloc.s file Co-authored-by: Random <28494085+Random06457@users.noreply.github.com> * Deleted reloc.s and made style changes to function pointers and local vars * Renamed timer field, added more useful temp names * Implemented Roman's suggestions, including moving enum to header file, moving some static variables inside functions, removing unnecessary casts, removing unnecessary temps, and fixing a few style issues * Commented dual purpose of unk_16A and formatted file again * Decompiled z_en_md.c decompiled EnMd_Init Decompiled EnMd_Draw Decompiled EnMd_Destroy and EnMd_Update Decompiled func_80AAC104 Decompiled func_80AAA92C Decompiled func_80AAA93C Decompiled func_80AAA274 Decompiled func_80AAA308 Decompiled func_80AAA39C Decompiled func_80AAA474 Decompiled func_80AAA508 Decompiled func_80AAA5A4 Decompiled func_80AAA638 Decompiled func_80AAA6D4 Decompiled func_80AAA768 Decompiled func_80AAA7FC Decompiled func_80AAA890 Decompiled func_80AAA93C Decompiled func_80AAA250 Decompiled func_80AAB874 Decompile func_80AAAA24 Decompiled func_80AABD0C Decompiled func_80AAB8F8 Decompiled func_80AAAE94 Decompiled func_80AAACF8 Decompiled func_80AAADE0 Decompiled func_80AAAE14 Decompiled func_80AAB03C Decompiled func_80AAB0E0 Decompiled func_80AAB370 Decompiled func_80AAB4DC Decompiled func_80AAB5A4 Decompiled func_80AABC10 Decompiled func_80AAAC78 Decompiled func_80AABEF0 Decompiled func_80AAB158 Decompiled func_80AAAF04 Decompiled func_80AAB948 Migrated data into C file Commented out data file (migrated data) Removed data file from spec about to try changing alpha type cleaned up functions except for last two fixed player and player2 issue Decompiled z_en_md.c * updated actor field names to match upstream changes * deleted old asm nonmatchings (whoops) * Update src/overlays/actors/ovl_En_Md/z_en_md.h Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Md/z_en_md.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Md/z_en_md.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Md/z_en_md.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Md/z_en_md.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Md/z_en_md.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * removed unnecessary forward declarations * got rid of unnecessary temps in path functions, added names based on strong copy paste similarity with en_kz, minor formatting changes * Update src/overlays/actors/ovl_En_Md/z_en_md.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Md/z_en_md.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * pass EnMd* to appropriate functions instead of Actor* * Update src/overlays/actors/ovl_En_Md/z_en_md.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Md/z_en_md.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * finish renaming limb draw funcs * inlined vector data and moved static data * Update src/overlays/actors/ovl_En_Md/z_en_md.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * ran formatter and completed name change in PostLimbDraw * removed address-of array for sAnimations Co-authored-by: Random <28494085+Random06457@users.noreply.github.com> Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-07-14 19:59:45 +00:00
include "build/src/overlays/actors/ovl_En_Md/ovl_En_Md_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Mk"
include "build/src/overlays/actors/ovl_En_Mk/z_en_mk.o"
include "build/data/overlays/actors/z_en_mk.data.o"
include "build/data/overlays/actors/z_en_mk.reloc.o"
endseg
beginseg
name "ovl_En_Mm"
include "build/src/overlays/actors/ovl_En_Mm/z_en_mm.o"
include "build/data/overlays/actors/z_en_mm.data.o"
include "build/data/overlays/actors/z_en_mm.reloc.o"
endseg
beginseg
name "ovl_En_Mm2"
include "build/src/overlays/actors/ovl_En_Mm2/z_en_mm2.o"
include "build/data/overlays/actors/z_en_mm2.data.o"
include "build/data/overlays/actors/z_en_mm2.reloc.o"
endseg
beginseg
name "ovl_En_Ms"
include "build/src/overlays/actors/ovl_En_Ms/z_en_ms.o"
include "build/src/overlays/actors/ovl_En_Ms/ovl_En_Ms_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Mu"
include "build/src/overlays/actors/ovl_En_Mu/z_en_mu.o"
include "build/data/overlays/actors/z_en_mu.data.o"
include "build/data/overlays/actors/z_en_mu.reloc.o"
endseg
beginseg
name "ovl_En_Nb"
include "build/src/overlays/actors/ovl_En_Nb/z_en_nb.o"
include "build/data/overlays/actors/z_en_nb.data.o"
include "build/data/overlays/actors/z_en_nb.reloc.o"
endseg
beginseg
name "ovl_En_Niw"
include "build/src/overlays/actors/ovl_En_Niw/z_en_niw.o"
En_Niw (Cucco) OK (#429) * Cucco progress * Cucco decompiled, one non-matching * Update z_en_niw.c * Update z_en_niw.h * Update z_en_niw.c * Delete EnNiw_Destroy.s * Delete EnNiw_Draw.s * Delete EnNiw_Init.s * Delete EnNiw_Update.s * Delete func_80AB5BF8.s * Delete func_80AB5FA0.s * Delete func_80AB6100.s * Delete func_80AB627C.s * Delete func_80AB6324.s * Delete func_80AB63A8.s * Delete func_80AB840C.s * Delete func_80AB70F8.s * Delete func_80AB6D08.s * Delete func_80AB6BF8.s * Delete func_80AB6A38.s * Delete func_80AB7F60.s * Delete func_80AB6F04.s * Delete func_80AB6570.s * Delete func_80AB7204.s * Delete func_80AB714C.s * Delete func_80AB7328.s * Delete func_80AB7290.s * Delete func_80AB7420.s * Delete func_80AB747C.s * Delete func_80AB8168.s * Delete func_80AB8258.s * Delete func_80AB6EB4.s * Delete func_80AB70A0.s * Delete func_80AB6450.s * Delete z_en_niw.data.s * Delete z_en_niw.reloc.s * Update undefined_syms.txt * Update src/overlays/actors/ovl_En_Niw/z_en_niw.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Niw/z_en_niw.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Add boolean suggestion * Update src/overlays/actors/ovl_En_Niw/z_en_niw.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Niw/z_en_niw.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Niw/z_en_niw.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Niw/z_en_niw.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Niw/z_en_niw.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Niw/z_en_niw.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Made suggested changes * Update src/overlays/actors/ovl_En_Niw/z_en_niw.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Niw/z_en_niw.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Niw/z_en_niw.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Niw/z_en_niw.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Niw/z_en_niw.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Niw/z_en_niw.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Niw/z_en_niw.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Most suggested changes made * More changes made, fixed compiler error * Update src/overlays/actors/ovl_En_Niw/z_en_niw.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Niw/z_en_niw.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Niw/z_en_niw.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Cleaned up En_Niw * Cleaned up En_Niw * Cleaned up En_Niw * Merged Cucco conflicts * Update src/overlays/actors/ovl_En_Niw/z_en_niw.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Niw/z_en_niw.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Niw/z_en_niw.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Made requested changes (Cucco) * Added actor description * Update src/overlays/actors/ovl_En_Niw/z_en_niw.h Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Niw/z_en_niw.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Niw/z_en_niw.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Niw/z_en_niw.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Niw/z_en_niw.h Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Niw/z_en_niw.h Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Niw/z_en_niw.h Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Made requested En_Niw changes * Removed DECR from En_Niw * Reduced number of if (1)'s * Update EnNiw * Some Cucco documentation Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> Co-authored-by: Zelllll <elijah@DESKTOP-NMP1I89.localdomain>
2020-10-28 17:20:10 +00:00
include "build/src/overlays/actors/ovl_En_Niw/ovl_En_Niw_reloc.o"
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endseg
beginseg
name "ovl_En_Niw_Girl"
include "build/src/overlays/actors/ovl_En_Niw_Girl/z_en_niw_girl.o"
include "build/src/overlays/actors/ovl_En_Niw_Girl/ovl_En_Niw_Girl_reloc.o"
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endseg
beginseg
name "ovl_En_Niw_Lady"
include "build/src/overlays/actors/ovl_En_Niw_Lady/z_en_niw_lady.o"
include "build/src/overlays/actors/ovl_En_Niw_Lady/ovl_En_Niw_Lady_reloc.o"
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endseg
beginseg
name "ovl_En_Nutsball"
include "build/src/overlays/actors/ovl_En_Nutsball/z_en_nutsball.o"
include "build/src/overlays/actors/ovl_En_Nutsball/ovl_En_Nutsball_reloc.o"
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endseg
beginseg
name "ovl_En_Nwc"
include "build/src/overlays/actors/ovl_En_Nwc/z_en_nwc.o"
include "build/data/overlays/actors/z_en_nwc.data.o"
include "build/data/overlays/actors/z_en_nwc.reloc.o"
endseg
beginseg
name "ovl_En_Ny"
include "build/src/overlays/actors/ovl_En_Ny/z_en_ny.o"
include "build/data/overlays/actors/z_en_ny.data.o"
include "build/data/overlays/actors/z_en_ny.reloc.o"
endseg
beginseg
name "ovl_En_OE2"
include "build/src/overlays/actors/ovl_En_OE2/z_en_oe2.o"
include "build/src/overlays/actors/ovl_En_OE2/ovl_En_OE2_reloc.o"
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endseg
beginseg
name "ovl_En_Okarina_Effect"
include "build/src/overlays/actors/ovl_En_Okarina_Effect/z_en_okarina_effect.o"
include "build/src/overlays/actors/ovl_En_Okarina_Effect/ovl_En_Okarina_Effect_reloc.o"
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endseg
beginseg
name "ovl_En_Okarina_Tag"
include "build/src/overlays/actors/ovl_En_Okarina_Tag/z_en_okarina_tag_cutscene_data.o"
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include "build/src/overlays/actors/ovl_En_Okarina_Tag/z_en_okarina_tag.o"
include "build/src/overlays/actors/ovl_En_Okarina_Tag/ovl_En_Okarina_Tag_reloc.o"
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endseg
beginseg
name "ovl_En_Okuta"
include "build/src/overlays/actors/ovl_En_Okuta/z_en_okuta.o"
ovl_En_Okuta (#470) * merge upstream * Merge upstream * Migrate data * Progress * Progress * Progress * Cleanup data * Match EnOkuta_Update * EnOkuta_Draw * func_80AC25D8 * Work on func_80AC2350 * Name EnOkuta_OverrideLimbDraw * More progress * More progress * Progress * Progress * func_80AC2350 * func_80AC1938 * Use LINK_IS_ADULT * func_80AC1B80 * Name some stuff * Update spec and remove asm * Name EnOkuta_SpawnSplash * Name more stuff * Name EnOkuta_Appear * Name ColliderInits * Reorder comparison to make more sense * Name some Octorock related functions * Name some projectile stuff * Reorder comparison * Convert remaining uses of unk_194 to decimal * Name some more stuff * Rename some wait functions to have 'to' * Consolidate timers * Name some more stuff * Change EnOkuta_SetupWaitToAppear to take this * Name jumpHeight * Name this->scale * Name shots * Name _SetupWaitToShoot and _SetupShoot * Name more stuff (might change) * Name EnOkuta_ColliderCheck for now * Replace some floating point constants * Change name to make a bit more sense * Rename mouth to snout * Just rename parameter to scale * Fun magic number I guess * Remove several returns * Cleanup * Update src/overlays/actors/ovl_En_Okuta/z_en_okuta.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Okuta/z_en_okuta.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Clang format Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-11-24 00:50:13 +00:00
include "build/src/overlays/actors/ovl_En_Okuta/ovl_En_Okuta_reloc.o"
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endseg
beginseg
name "ovl_En_Ossan"
include "build/src/overlays/actors/ovl_En_Ossan/z_en_ossan.o"
include "build/data/overlays/actors/z_en_ossan.data.o"
include "build/data/overlays/actors/z_en_ossan.reloc.o"
endseg
beginseg
name "ovl_En_Owl"
include "build/src/overlays/actors/ovl_En_Owl/z_en_owl.o"
include "build/data/overlays/actors/z_en_owl.data.o"
include "build/data/overlays/actors/z_en_owl.reloc.o"
endseg
beginseg
name "ovl_En_Part"
include "build/src/overlays/actors/ovl_En_Part/z_en_part.o"
include "build/src/overlays/actors/ovl_En_Part/ovl_En_Part_reloc.o"
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endseg
beginseg
name "ovl_En_Peehat"
include "build/src/overlays/actors/ovl_En_Peehat/z_en_peehat.o"
include "build/data/overlays/actors/z_en_peehat.data.o"
include "build/data/overlays/actors/z_en_peehat.reloc.o"
endseg
beginseg
name "ovl_En_Po_Desert"
include "build/src/overlays/actors/ovl_En_Po_Desert/z_en_po_desert.o"
include "build/data/overlays/actors/z_en_po_desert.data.o"
include "build/data/overlays/actors/z_en_po_desert.reloc.o"
endseg
beginseg
name "ovl_En_Po_Field"
include "build/src/overlays/actors/ovl_En_Po_Field/z_en_po_field.o"
include "build/data/overlays/actors/z_en_po_field.data.o"
include "build/data/overlays/actors/z_en_po_field.bss.o"
include "build/data/overlays/actors/z_en_po_field.reloc.o"
endseg
beginseg
name "ovl_En_Po_Relay"
include "build/src/overlays/actors/ovl_En_Po_Relay/z_en_po_relay.o"
include "build/data/overlays/actors/z_en_po_relay.data.o"
include "build/data/overlays/actors/z_en_po_relay.reloc.o"
endseg
beginseg
name "ovl_En_Po_Sisters"
include "build/src/overlays/actors/ovl_En_Po_Sisters/z_en_po_sisters.o"
include "build/data/overlays/actors/z_en_po_sisters.data.o"
include "build/data/overlays/actors/z_en_po_sisters.reloc.o"
endseg
beginseg
name "ovl_En_Poh"
include "build/src/overlays/actors/ovl_En_Poh/z_en_poh.o"
include "build/data/overlays/actors/z_en_poh.data.o"
include "build/data/overlays/actors/z_en_poh.reloc.o"
endseg
beginseg
name "ovl_En_Pu_box"
include "build/src/overlays/actors/ovl_En_Pu_box/z_en_pu_box.o"
include "build/src/overlays/actors/ovl_En_Pu_box/ovl_En_Pu_box_reloc.o"
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endseg
beginseg
name "ovl_En_Rd"
include "build/src/overlays/actors/ovl_En_Rd/z_en_rd.o"
include "build/src/overlays/actors/ovl_En_Rd/ovl_En_Rd_reloc.o"
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endseg
beginseg
name "ovl_En_Reeba"
include "build/src/overlays/actors/ovl_En_Reeba/z_en_reeba.o"
include "build/src/overlays/actors/ovl_En_Reeba/ovl_En_Reeba_reloc.o"
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endseg
beginseg
name "ovl_En_River_Sound"
include "build/src/overlays/actors/ovl_En_River_Sound/z_en_river_sound.o"
include "build/data/overlays/actors/z_en_river_sound.data.o"
include "build/data/overlays/actors/z_en_river_sound.reloc.o"
endseg
beginseg
name "ovl_En_Rl"
include "build/src/overlays/actors/ovl_En_Rl/z_en_rl.o"
include "build/src/overlays/actors/ovl_En_Rl/ovl_En_Rl_reloc.o"
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endseg
beginseg
name "ovl_En_Rr"
include "build/src/overlays/actors/ovl_En_Rr/z_en_rr.o"
include "build/data/overlays/actors/z_en_rr.data.o"
include "build/data/overlays/actors/z_en_rr.reloc.o"
endseg
beginseg
name "ovl_En_Ru1"
include "build/src/overlays/actors/ovl_En_Ru1/z_en_ru1.o"
include "build/src/overlays/actors/ovl_En_Ru1/ovl_En_Ru1_reloc.o"
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endseg
beginseg
name "ovl_En_Ru2"
include "build/src/overlays/actors/ovl_En_Ru2/z_en_ru2.o"
include "build/src/overlays/actors/ovl_En_Ru2/ovl_En_Ru2_reloc.o"
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endseg
beginseg
name "ovl_En_Sa"
include "build/src/overlays/actors/ovl_En_Sa/z_en_sa.o"
include "build/data/overlays/actors/z_en_sa.data.o"
include "build/data/overlays/actors/z_en_sa.reloc.o"
endseg
beginseg
name "ovl_En_Sb"
include "build/src/overlays/actors/ovl_En_Sb/z_en_sb.o"
include "build/src/overlays/actors/ovl_En_Sb/ovl_En_Sb_reloc.o"
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endseg
beginseg
name "ovl_En_Scene_Change"
include "build/src/overlays/actors/ovl_En_Scene_Change/z_en_scene_change.o"
include "build/src/overlays/actors/ovl_En_Scene_Change/ovl_En_Scene_Change_reloc.o"
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endseg
beginseg
name "ovl_En_Sda"
include "build/src/overlays/actors/ovl_En_Sda/z_en_sda.o"
include "build/data/overlays/actors/z_en_sda.data.o"
include "build/data/overlays/actors/z_en_sda.bss.o"
include "build/data/overlays/actors/z_en_sda.reloc.o"
endseg
beginseg
name "ovl_En_Shopnuts"
include "build/src/overlays/actors/ovl_En_Shopnuts/z_en_shopnuts.o"
include "build/data/overlays/actors/z_en_shopnuts.data.o"
include "build/data/overlays/actors/z_en_shopnuts.reloc.o"
endseg
beginseg
name "ovl_En_Si"
include "build/src/overlays/actors/ovl_En_Si/z_en_si.o"
include "build/src/overlays/actors/ovl_En_Si/ovl_En_Si_reloc.o"
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endseg
beginseg
name "ovl_En_Siofuki"
include "build/src/overlays/actors/ovl_En_Siofuki/z_en_siofuki.o"
include "build/src/overlays/actors/ovl_En_Siofuki/ovl_En_Siofuki_reloc.o"
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endseg
beginseg
name "ovl_En_Skb"
include "build/src/overlays/actors/ovl_En_Skb/z_en_skb.o"
include "build/data/overlays/actors/z_en_skb.data.o"
include "build/data/overlays/actors/z_en_skb.reloc.o"
endseg
beginseg
name "ovl_En_Skj"
include "build/src/overlays/actors/ovl_En_Skj/z_en_skj.o"
include "build/data/overlays/actors/z_en_skj.data.o"
include "build/data/overlays/actors/z_en_skj.rodata.o"
include "build/data/overlays/actors/z_en_skj.bss.o"
include "build/data/overlays/actors/z_en_skj.reloc.o"
endseg
beginseg
name "ovl_En_Skjneedle"
include "build/src/overlays/actors/ovl_En_Skjneedle/z_en_skjneedle.o"
include "build/src/overlays/actors/ovl_En_Skjneedle/ovl_En_Skjneedle_reloc.o"
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endseg
beginseg
name "ovl_En_Ssh"
include "build/src/overlays/actors/ovl_En_Ssh/z_en_ssh.o"
include "build/data/overlays/actors/z_en_ssh.data.o"
include "build/data/overlays/actors/z_en_ssh.reloc.o"
endseg
beginseg
name "ovl_En_St"
include "build/src/overlays/actors/ovl_En_St/z_en_st.o"
include "build/src/overlays/actors/ovl_En_St/ovl_En_St_reloc.o"
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endseg
beginseg
name "ovl_En_Sth"
include "build/src/overlays/actors/ovl_En_Sth/z_en_sth.o"
include "build/data/overlays/actors/z_en_sth.data.o"
include "build/data/overlays/actors/z_en_sth.reloc.o"
endseg
beginseg
name "ovl_En_Stream"
include "build/src/overlays/actors/ovl_En_Stream/z_en_stream.o"
include "build/data/overlays/actors/z_en_stream.data.o"
include "build/data/overlays/actors/z_en_stream.reloc.o"
endseg
beginseg
name "ovl_En_Sw"
include "build/src/overlays/actors/ovl_En_Sw/z_en_sw.o"
include "build/data/overlays/actors/z_en_sw.data.o"
include "build/data/overlays/actors/z_en_sw.bss.o"
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include "build/data/overlays/actors/z_en_sw.reloc.o"
endseg
beginseg
name "ovl_En_Syateki_Itm"
include "build/src/overlays/actors/ovl_En_Syateki_Itm/z_en_syateki_itm.o"
include "build/data/overlays/actors/z_en_syateki_itm.data.o"
include "build/data/overlays/actors/z_en_syateki_itm.reloc.o"
endseg
beginseg
name "ovl_En_Syateki_Man"
include "build/src/overlays/actors/ovl_En_Syateki_Man/z_en_syateki_man.o"
include "build/data/overlays/actors/z_en_syateki_man.data.o"
include "build/data/overlays/actors/z_en_syateki_man.reloc.o"
endseg
beginseg
name "ovl_En_Syateki_Niw"
include "build/src/overlays/actors/ovl_En_Syateki_Niw/z_en_syateki_niw.o"
include "build/src/overlays/actors/ovl_En_Syateki_Niw/ovl_En_Syateki_Niw_reloc.o"
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endseg
beginseg
name "ovl_En_Ta"
include "build/src/overlays/actors/ovl_En_Ta/z_en_ta.o"
include "build/data/overlays/actors/z_en_ta.data.o"
include "build/data/overlays/actors/z_en_ta.reloc.o"
endseg
beginseg
name "ovl_En_Takara_Man"
include "build/src/overlays/actors/ovl_En_Takara_Man/z_en_takara_man.o"
include "build/src/overlays/actors/ovl_En_Takara_Man/ovl_En_Takara_Man_reloc.o"
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endseg
beginseg
name "ovl_En_Tana"
include "build/src/overlays/actors/ovl_En_Tana/z_en_tana.o"
include "build/src/overlays/actors/ovl_En_Tana/ovl_En_Tana_reloc.o"
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endseg
beginseg
name "ovl_En_Tg"
include "build/src/overlays/actors/ovl_En_Tg/z_en_tg.o"
include "build/data/overlays/actors/z_en_tg.data.o"
include "build/data/overlays/actors/z_en_tg.reloc.o"
endseg
beginseg
name "ovl_En_Tite"
include "build/src/overlays/actors/ovl_En_Tite/z_en_tite.o"
include "build/data/overlays/actors/z_en_tite.data.o"
include "build/data/overlays/actors/z_en_tite.reloc.o"
endseg
beginseg
name "ovl_En_Tk"
include "build/src/overlays/actors/ovl_En_Tk/z_en_tk.o"
include "build/src/overlays/actors/ovl_En_Tk/ovl_En_Tk_reloc.o"
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endseg
beginseg
name "ovl_En_Torch"
include "build/src/overlays/actors/ovl_En_Torch/z_en_torch.o"
include "build/src/overlays/actors/ovl_En_Torch/ovl_En_Torch_reloc.o"
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endseg
beginseg
name "ovl_En_Torch2"
include "build/src/overlays/actors/ovl_En_Torch2/z_en_torch2.o"
include "build/data/overlays/actors/z_en_torch2.data.o"
include "build/data/overlays/actors/z_en_torch2.bss.o"
include "build/data/overlays/actors/z_en_torch2.reloc.o"
endseg
beginseg
name "ovl_En_Toryo"
include "build/src/overlays/actors/ovl_En_Toryo/z_en_toryo.o"
include "build/data/overlays/actors/z_en_toryo.data.o"
include "build/data/overlays/actors/z_en_toryo.reloc.o"
endseg
beginseg
name "ovl_En_Tp"
include "build/src/overlays/actors/ovl_En_Tp/z_en_tp.o"
include "build/data/overlays/actors/z_en_tp.data.o"
include "build/data/overlays/actors/z_en_tp.reloc.o"
endseg
beginseg
name "ovl_En_Tr"
include "build/src/overlays/actors/ovl_En_Tr/z_en_tr.o"
include "build/data/overlays/actors/z_en_tr.data.o"
include "build/data/overlays/actors/z_en_tr.reloc.o"
endseg
beginseg
name "ovl_En_Trap"
include "build/src/overlays/actors/ovl_En_Trap/z_en_trap.o"
include "build/data/overlays/actors/z_en_trap.data.o"
include "build/data/overlays/actors/z_en_trap.reloc.o"
endseg
beginseg
name "ovl_En_Tubo_Trap"
include "build/src/overlays/actors/ovl_En_Tubo_Trap/z_en_tubo_trap.o"
#ifdef NON_MATCHING
include "build/src/overlays/actors/ovl_En_Tubo_Trap/ovl_En_Tubo_Trap_reloc.o"
#else
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include "build/data/overlays/actors/z_en_tubo_trap.reloc.o"
#endif
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endseg
beginseg
name "ovl_En_Vali"
include "build/src/overlays/actors/ovl_En_Vali/z_en_vali.o"
include "build/data/overlays/actors/z_en_vali.data.o"
include "build/data/overlays/actors/z_en_vali.reloc.o"
endseg
beginseg
name "ovl_En_Vase"
include "build/src/overlays/actors/ovl_En_Vase/z_en_vase.o"
include "build/src/overlays/actors/ovl_En_Vase/ovl_En_Vase_reloc.o"
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endseg
beginseg
name "ovl_En_Vb_Ball"
include "build/src/overlays/actors/ovl_En_Vb_Ball/z_en_vb_ball.o"
include "build/data/overlays/actors/z_en_vb_ball.data.o"
include "build/data/overlays/actors/z_en_vb_ball.reloc.o"
endseg
beginseg
name "ovl_En_Viewer"
include "build/src/overlays/actors/ovl_En_Viewer/z_en_viewer.o"
include "build/data/overlays/actors/z_en_viewer.data.o"
include "build/data/overlays/actors/z_en_viewer.bss.o"
include "build/data/overlays/actors/z_en_viewer.reloc.o"
endseg
beginseg
name "ovl_En_Vm"
include "build/src/overlays/actors/ovl_En_Vm/z_en_vm.o"
include "build/src/overlays/actors/ovl_En_Vm/ovl_En_Vm_reloc.o"
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endseg
beginseg
name "ovl_En_Wall_Tubo"
include "build/src/overlays/actors/ovl_En_Wall_Tubo/z_en_wall_tubo.o"
include "build/data/overlays/actors/z_en_wall_tubo.data.o"
include "build/data/overlays/actors/z_en_wall_tubo.reloc.o"
endseg
beginseg
name "ovl_En_Wallmas"
include "build/src/overlays/actors/ovl_En_Wallmas/z_en_wallmas.o"
include "build/src/overlays/actors/ovl_En_Wallmas/ovl_En_Wallmas_reloc.o"
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endseg
beginseg
name "ovl_En_Weather_Tag"
include "build/src/overlays/actors/ovl_En_Weather_Tag/z_en_weather_tag.o"
include "build/src/overlays/actors/ovl_En_Weather_Tag/ovl_En_Weather_Tag_reloc.o"
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endseg
beginseg
name "ovl_En_Weiyer"
include "build/src/overlays/actors/ovl_En_Weiyer/z_en_weiyer.o"
include "build/data/overlays/actors/z_en_weiyer.data.o"
include "build/data/overlays/actors/z_en_weiyer.reloc.o"
endseg
beginseg
name "ovl_En_Wf"
include "build/src/overlays/actors/ovl_En_Wf/z_en_wf.o"
include "build/data/overlays/actors/z_en_wf.data.o"
include "build/data/overlays/actors/z_en_wf.reloc.o"
endseg
beginseg
name "ovl_En_Wonder_Item"
include "build/src/overlays/actors/ovl_En_Wonder_Item/z_en_wonder_item.o"
include "build/src/overlays/actors/ovl_En_Wonder_Item/ovl_En_Wonder_Item_reloc.o"
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endseg
beginseg
name "ovl_En_Wonder_Talk"
include "build/src/overlays/actors/ovl_En_Wonder_Talk/z_en_wonder_talk.o"
include "build/src/overlays/actors/ovl_En_Wonder_Talk/ovl_En_Wonder_Talk_reloc.o"
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endseg
beginseg
name "ovl_En_Wonder_Talk2"
include "build/src/overlays/actors/ovl_En_Wonder_Talk2/z_en_wonder_talk2.o"
include "build/src/overlays/actors/ovl_En_Wonder_Talk2/ovl_En_Wonder_Talk2_reloc.o"
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endseg
beginseg
name "ovl_En_Wood02"
include "build/src/overlays/actors/ovl_En_Wood02/z_en_wood02.o"
include "build/data/overlays/actors/z_en_wood02.data.o"
include "build/data/overlays/actors/z_en_wood02.bss.o"
include "build/data/overlays/actors/z_en_wood02.reloc.o"
endseg
beginseg
name "ovl_En_Xc"
include "build/src/overlays/actors/ovl_En_Xc/z_en_xc.o"
include "build/data/overlays/actors/z_en_xc.data.o"
include "build/data/overlays/actors/z_en_xc.bss.o"
include "build/data/overlays/actors/z_en_xc.reloc.o"
endseg
beginseg
name "ovl_En_Yabusame_Mark"
include "build/src/overlays/actors/ovl_En_Yabusame_Mark/z_en_yabusame_mark.o"
include "build/data/overlays/actors/z_en_yabusame_mark.data.o"
include "build/data/overlays/actors/z_en_yabusame_mark.reloc.o"
endseg
beginseg
name "ovl_En_Yukabyun"
include "build/src/overlays/actors/ovl_En_Yukabyun/z_en_yukabyun.o"
include "build/src/overlays/actors/ovl_En_Yukabyun/ovl_En_Yukabyun_reloc.o"
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endseg
beginseg
name "ovl_En_Zf"
include "build/src/overlays/actors/ovl_En_Zf/z_en_zf.o"
include "build/data/overlays/actors/z_en_zf.data.o"
include "build/data/overlays/actors/z_en_zf.bss.o"
include "build/data/overlays/actors/z_en_zf.reloc.o"
endseg
beginseg
name "ovl_En_Zl1"
include "build/src/overlays/actors/ovl_En_Zl1/z_en_zl1.o"
include "build/src/overlays/actors/ovl_En_Zl1/ovl_En_Zl1_reloc.o"
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endseg
beginseg
name "ovl_En_Zl2"
include "build/src/overlays/actors/ovl_En_Zl2/z_en_zl2.o"
include "build/src/overlays/actors/ovl_En_Zl2/ovl_En_Zl2_reloc.o"
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endseg
beginseg
name "ovl_En_Zl3"
include "build/src/overlays/actors/ovl_En_Zl3/z_en_zl3.o"
include "build/data/overlays/actors/z_en_zl3.data.o"
include "build/data/overlays/actors/z_en_zl3.reloc.o"
endseg
beginseg
name "ovl_En_Zl4"
include "build/src/overlays/actors/ovl_En_Zl4/z_en_zl4.o"
include "build/data/overlays/actors/z_en_zl4.data.o"
include "build/data/overlays/actors/z_en_zl4.reloc.o"
endseg
beginseg
name "ovl_En_Zo"
include "build/src/overlays/actors/ovl_En_Zo/z_en_zo.o"
include "build/data/overlays/actors/z_en_zo.data.o"
include "build/data/overlays/actors/z_en_zo.reloc.o"
endseg
beginseg
name "ovl_En_fHG"
include "build/src/overlays/actors/ovl_En_fHG/z_en_fhg.o"
include "build/data/overlays/actors/z_en_fhg.data.o"
include "build/data/overlays/actors/z_en_fhg.reloc.o"
endseg
beginseg
name "ovl_End_Title"
include "build/src/overlays/actors/ovl_End_Title/z_end_title.o"
include "build/src/overlays/actors/ovl_End_Title/ovl_End_Title_reloc.o"
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endseg
beginseg
name "ovl_Fishing"
include "build/src/overlays/actors/ovl_Fishing/z_fishing.o"
include "build/data/overlays/actors/z_fishing.data.o"
include "build/data/overlays/actors/z_fishing.bss.o"
include "build/data/overlays/actors/z_fishing.reloc.o"
endseg
beginseg
name "ovl_Item_B_Heart"
include "build/src/overlays/actors/ovl_Item_B_Heart/z_item_b_heart.o"
include "build/src/overlays/actors/ovl_Item_B_Heart/ovl_Item_B_Heart_reloc.o"
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endseg
beginseg
name "ovl_Item_Etcetera"
include "build/src/overlays/actors/ovl_Item_Etcetera/z_item_etcetera.o"
include "build/src/overlays/actors/ovl_Item_Etcetera/ovl_Item_Etcetera_reloc.o"
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endseg
beginseg
name "ovl_Item_Inbox"
include "build/src/overlays/actors/ovl_Item_Inbox/z_item_inbox.o"
include "build/src/overlays/actors/ovl_Item_Inbox/ovl_Item_Inbox_reloc.o"
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endseg
beginseg
name "ovl_Item_Ocarina"
include "build/src/overlays/actors/ovl_Item_Ocarina/z_item_ocarina.o"
include "build/src/overlays/actors/ovl_Item_Ocarina/ovl_Item_Ocarina_reloc.o"
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endseg
beginseg
name "ovl_Item_Shield"
include "build/src/overlays/actors/ovl_Item_Shield/z_item_shield.o"
include "build/data/overlays/actors/z_item_shield.data.o"
include "build/data/overlays/actors/z_item_shield.reloc.o"
endseg
beginseg
name "ovl_Magic_Dark"
include "build/src/overlays/actors/ovl_Magic_Dark/z_magic_dark.o"
include "build/data/overlays/actors/z_magic_dark.data.o"
include "build/data/overlays/actors/z_magic_dark.reloc.o"
endseg
beginseg
name "ovl_Magic_Fire"
include "build/src/overlays/actors/ovl_Magic_Fire/z_magic_fire.o"
include "build/data/overlays/actors/z_magic_fire.data.o"
include "build/data/overlays/actors/z_magic_fire.reloc.o"
endseg
beginseg
name "ovl_Magic_Wind"
include "build/src/overlays/actors/ovl_Magic_Wind/z_magic_wind.o"
include "build/src/overlays/actors/ovl_Magic_Wind/ovl_Magic_Wind_reloc.o"
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endseg
beginseg
name "ovl_Mir_Ray"
include "build/src/overlays/actors/ovl_Mir_Ray/z_mir_ray.o"
include "build/data/overlays/actors/z_mir_ray.data.o"
include "build/data/overlays/actors/z_mir_ray.reloc.o"
endseg
beginseg
name "ovl_Obj_Bean"
include "build/src/overlays/actors/ovl_Obj_Bean/z_obj_bean.o"
include "build/data/overlays/actors/z_obj_bean.data.o"
include "build/data/overlays/actors/z_obj_bean.reloc.o"
endseg
beginseg
name "ovl_Obj_Blockstop"
include "build/src/overlays/actors/ovl_Obj_Blockstop/z_obj_blockstop.o"
include "build/src/overlays/actors/ovl_Obj_Blockstop/ovl_Obj_Blockstop_reloc.o"
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endseg
beginseg
name "ovl_Obj_Bombiwa"
include "build/src/overlays/actors/ovl_Obj_Bombiwa/z_obj_bombiwa.o"
include "build/src/overlays/actors/ovl_Obj_Bombiwa/ovl_Obj_Bombiwa_reloc.o"
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endseg
beginseg
name "ovl_Obj_Comb"
include "build/src/overlays/actors/ovl_Obj_Comb/z_obj_comb.o"
include "build/src/overlays/actors/ovl_Obj_Comb/ovl_Obj_Comb_reloc.o"
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endseg
beginseg
name "ovl_Obj_Dekujr"
include "build/src/overlays/actors/ovl_Obj_Dekujr/z_obj_dekujr.o"
include "build/src/overlays/actors/ovl_Obj_Dekujr/ovl_Obj_Dekujr_reloc.o"
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endseg
beginseg
name "ovl_Obj_Elevator"
include "build/src/overlays/actors/ovl_Obj_Elevator/z_obj_elevator.o"
include "build/src/overlays/actors/ovl_Obj_Elevator/ovl_Obj_Elevator_reloc.o"
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endseg
beginseg
name "ovl_Obj_Hamishi"
include "build/src/overlays/actors/ovl_Obj_Hamishi/z_obj_hamishi.o"
include "build/data/overlays/actors/z_obj_hamishi.data.o"
include "build/data/overlays/actors/z_obj_hamishi.reloc.o"
endseg
beginseg
name "ovl_Obj_Hana"
include "build/src/overlays/actors/ovl_Obj_Hana/z_obj_hana.o"
include "build/src/overlays/actors/ovl_Obj_Hana/ovl_Obj_Hana_reloc.o"
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endseg
beginseg
name "ovl_Obj_Hsblock"
include "build/src/overlays/actors/ovl_Obj_Hsblock/z_obj_hsblock.o"
include "build/src/overlays/actors/ovl_Obj_Hsblock/ovl_Obj_Hsblock_reloc.o"
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endseg
beginseg
name "ovl_Obj_Ice_Poly"
include "build/src/overlays/actors/ovl_Obj_Ice_Poly/z_obj_ice_poly.o"
include "build/src/overlays/actors/ovl_Obj_Ice_Poly/ovl_Obj_Ice_Poly_reloc.o"
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endseg
beginseg
name "ovl_Obj_Kibako"
include "build/src/overlays/actors/ovl_Obj_Kibako/z_obj_kibako.o"
include "build/src/overlays/actors/ovl_Obj_Kibako/ovl_Obj_Kibako_reloc.o"
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endseg
beginseg
name "ovl_Obj_Kibako2"
include "build/src/overlays/actors/ovl_Obj_Kibako2/z_obj_kibako2.o"
include "build/data/overlays/actors/z_obj_kibako2.data.o"
include "build/data/overlays/actors/z_obj_kibako2.reloc.o"
endseg
beginseg
name "ovl_Obj_Lift"
include "build/src/overlays/actors/ovl_Obj_Lift/z_obj_lift.o"
include "build/data/overlays/actors/z_obj_lift.data.o"
include "build/data/overlays/actors/z_obj_lift.reloc.o"
endseg
beginseg
name "ovl_Obj_Lightswitch"
include "build/src/overlays/actors/ovl_Obj_Lightswitch/z_obj_lightswitch.o"
include "build/src/overlays/actors/ovl_Obj_Lightswitch/ovl_Obj_Lightswitch_reloc.o"
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endseg
beginseg
name "ovl_Obj_Makekinsuta"
include "build/src/overlays/actors/ovl_Obj_Makekinsuta/z_obj_makekinsuta.o"
include "build/src/overlays/actors/ovl_Obj_Makekinsuta/ovl_Obj_Makekinsuta_reloc.o"
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endseg
beginseg
name "ovl_Obj_Makeoshihiki"
include "build/src/overlays/actors/ovl_Obj_Makeoshihiki/z_obj_makeoshihiki.o"
include "build/src/overlays/actors/ovl_Obj_Makeoshihiki/ovl_Obj_Makeoshihiki_reloc.o"
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endseg
beginseg
name "ovl_Obj_Mure"
include "build/src/overlays/actors/ovl_Obj_Mure/z_obj_mure.o"
include "build/data/overlays/actors/z_obj_mure.data.o"
include "build/data/overlays/actors/z_obj_mure.reloc.o"
endseg
beginseg
name "ovl_Obj_Mure2"
include "build/src/overlays/actors/ovl_Obj_Mure2/z_obj_mure2.o"
include "build/data/overlays/actors/z_obj_mure2.data.o"
include "build/data/overlays/actors/z_obj_mure2.reloc.o"
endseg
beginseg
name "ovl_Obj_Mure3"
include "build/src/overlays/actors/ovl_Obj_Mure3/z_obj_mure3.o"
include "build/data/overlays/actors/z_obj_mure3.data.o"
include "build/data/overlays/actors/z_obj_mure3.reloc.o"
endseg
beginseg
name "ovl_Obj_Oshihiki"
include "build/src/overlays/actors/ovl_Obj_Oshihiki/z_obj_oshihiki.o"
include "build/src/overlays/actors/ovl_Obj_Oshihiki/ovl_Obj_Oshihiki_reloc.o"
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endseg
beginseg
name "ovl_Obj_Roomtimer"
include "build/src/overlays/actors/ovl_Obj_Roomtimer/z_obj_roomtimer.o"
include "build/src/overlays/actors/ovl_Obj_Roomtimer/ovl_Obj_Roomtimer_reloc.o"
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endseg
beginseg
name "ovl_Obj_Switch"
include "build/src/overlays/actors/ovl_Obj_Switch/z_obj_switch.o"
include "build/data/overlays/actors/z_obj_switch.data.o"
include "build/data/overlays/actors/z_obj_switch.reloc.o"
endseg
beginseg
name "ovl_Obj_Syokudai"
include "build/src/overlays/actors/ovl_Obj_Syokudai/z_obj_syokudai.o"
include "build/src/overlays/actors/ovl_Obj_Syokudai/ovl_Obj_Syokudai_reloc.o"
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endseg
beginseg
name "ovl_Obj_Timeblock"
include "build/src/overlays/actors/ovl_Obj_Timeblock/z_obj_timeblock.o"
include "build/data/overlays/actors/z_obj_timeblock.data.o"
include "build/data/overlays/actors/z_obj_timeblock.reloc.o"
endseg
beginseg
name "ovl_Obj_Tsubo"
include "build/src/overlays/actors/ovl_Obj_Tsubo/z_obj_tsubo.o"
include "build/data/overlays/actors/z_obj_tsubo.data.o"
include "build/data/overlays/actors/z_obj_tsubo.reloc.o"
endseg
beginseg
name "ovl_Obj_Warp2block"
include "build/src/overlays/actors/ovl_Obj_Warp2block/z_obj_warp2block.o"
include "build/data/overlays/actors/z_obj_warp2block.data.o"
include "build/data/overlays/actors/z_obj_warp2block.reloc.o"
endseg
beginseg
name "ovl_Object_Kankyo"
include "build/src/overlays/actors/ovl_Object_Kankyo/z_object_kankyo.o"
include "build/data/overlays/actors/z_object_kankyo.data.o"
include "build/data/overlays/actors/z_object_kankyo.reloc.o"
endseg
beginseg
name "ovl_Oceff_Spot"
include "build/src/overlays/actors/ovl_Oceff_Spot/z_oceff_spot.o"
include "build/src/overlays/actors/ovl_Oceff_Spot/ovl_Oceff_Spot_reloc.o"
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endseg
beginseg
name "ovl_Oceff_Storm"
include "build/src/overlays/actors/ovl_Oceff_Storm/z_oceff_storm.o"
include "build/src/overlays/actors/ovl_Oceff_Storm/ovl_Oceff_Storm_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_Oceff_Wipe"
include "build/src/overlays/actors/ovl_Oceff_Wipe/z_oceff_wipe.o"
include "build/src/overlays/actors/ovl_Oceff_Wipe/ovl_Oceff_Wipe_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_Oceff_Wipe2"
include "build/src/overlays/actors/ovl_Oceff_Wipe2/z_oceff_wipe2.o"
include "build/src/overlays/actors/ovl_Oceff_Wipe2/ovl_Oceff_Wipe2_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_Oceff_Wipe3"
include "build/src/overlays/actors/ovl_Oceff_Wipe3/z_oceff_wipe3.o"
include "build/src/overlays/actors/ovl_Oceff_Wipe3/ovl_Oceff_Wipe3_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_Oceff_Wipe4"
include "build/src/overlays/actors/ovl_Oceff_Wipe4/z_oceff_wipe4.o"
include "build/src/overlays/actors/ovl_Oceff_Wipe4/ovl_Oceff_Wipe4_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_Shot_Sun"
include "build/src/overlays/actors/ovl_Shot_Sun/z_shot_sun.o"
Decompiled ovl_Shot_Sun (#236) * match ShotSun_Init * match ShotSun_Destroy * match func_80BADDCC * break up unk_19C to add spawnTimer * ShotSun_Update * func_80BADE74 * work on func_80BAE05C * make func_80BAE05C closer * use proper macros for osSyncPrintf * format if statement better and add temp player pointer func_80BAE05C * Reorder spawnPos to match stack args later * match func_80BAE05C * almost match func_80BADF0C * Remove temporary and add parenthesis * change part of comment and move last unk_1A4 assignment to be similar to decompiler * Change do while(false) to if (1) * func_80BADF0C * change comment * update spec * fix vt macro * cleanup and name * remove asm * remove data * remove extern Co-authored-by: Random <28494085+Random06457@users.noreply.github.com> * remove & for function pointers * rename and retype D_02007020 * format * remove tiny whitespace * reorder if statement * finish renaming * replace cast with bitwise operation * move globally used functions to functions.h * reorder description * move headers for EnItem00 and EnAObj to z64actor.h * retype Item_DropCollectible and Item_DropCollectible2 to return EnItem00* * rename ShotSun_StartFairyCountdown to ShotSun_TriggerFairy * rename ShotSun_FairyCountdown to ShotSun_SpawnFairy * add unk_E3EC field to MessageContext * rename to ShotSun_UpdateHyliaSun for now * remove != 0 on flag check * remove unsigned suffix and use enum constant for Item_DropCollectible call * add unk_95C field to Player * add ub comment * retype unk_1A4 and remove explicit struct padding * Update src/overlays/actors/ovl_Shot_Sun/z_shot_sun.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> Co-authored-by: Random <28494085+Random06457@users.noreply.github.com> Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-07-12 23:03:38 +00:00
include "build/src/overlays/actors/ovl_Shot_Sun/ovl_Shot_Sun_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "gameplay_keep"
romalign 0x1000
include "build/baserom/gameplay_keep.o"
endseg
beginseg
name "gameplay_field_keep"
romalign 0x1000
include "build/baserom/gameplay_field_keep.o"
endseg
beginseg
name "gameplay_dangeon_keep"
romalign 0x1000
include "build/baserom/gameplay_dangeon_keep.o"
endseg
beginseg
name "gameplay_object_exchange_static"
romalign 0x1000
include "build/baserom/gameplay_object_exchange_static.o"
endseg
beginseg
name "object_link_boy"
romalign 0x1000
include "build/baserom/object_link_boy.o"
endseg
beginseg
name "object_link_child"
romalign 0x1000
include "build/baserom/object_link_child.o"
endseg
beginseg
name "object_box"
romalign 0x1000
include "build/baserom/object_box.o"
endseg
beginseg
name "object_human"
romalign 0x1000
include "build/baserom/object_human.o"
endseg
beginseg
name "object_okuta"
romalign 0x1000
include "build/baserom/object_okuta.o"
endseg
beginseg
name "object_poh"
romalign 0x1000
include "build/baserom/object_poh.o"
endseg
beginseg
name "object_wallmaster"
romalign 0x1000
include "build/baserom/object_wallmaster.o"
endseg
beginseg
name "object_dy_obj"
romalign 0x1000
include "build/baserom/object_dy_obj.o"
endseg
beginseg
name "object_firefly"
romalign 0x1000
include "build/baserom/object_firefly.o"
endseg
beginseg
name "object_dodongo"
romalign 0x1000
include "build/baserom/object_dodongo.o"
endseg
beginseg
name "object_fire"
romalign 0x1000
include "build/baserom/object_fire.o"
endseg
beginseg
name "object_niw"
romalign 0x1000
include "build/baserom/object_niw.o"
endseg
beginseg
name "object_tite"
romalign 0x1000
include "build/baserom/object_tite.o"
endseg
beginseg
name "object_reeba"
romalign 0x1000
include "build/baserom/object_reeba.o"
endseg
beginseg
name "object_peehat"
romalign 0x1000
include "build/baserom/object_peehat.o"
endseg
beginseg
name "object_kingdodongo"
romalign 0x1000
include "build/baserom/object_kingdodongo.o"
endseg
beginseg
name "object_horse"
romalign 0x1000
include "build/baserom/object_horse.o"
endseg
beginseg
name "object_zf"
romalign 0x1000
include "build/baserom/object_zf.o"
endseg
beginseg
name "object_goma"
romalign 0x1000
include "build/baserom/object_goma.o"
endseg
beginseg
name "object_zl1"
romalign 0x1000
include "build/baserom/object_zl1.o"
endseg
beginseg
name "object_gol"
romalign 0x1000
include "build/baserom/object_gol.o"
endseg
beginseg
name "object_bubble"
romalign 0x1000
include "build/baserom/object_bubble.o"
endseg
beginseg
name "object_dodojr"
romalign 0x1000
include "build/baserom/object_dodojr.o"
endseg
beginseg
name "object_torch2"
romalign 0x1000
include "build/baserom/object_torch2.o"
endseg
beginseg
name "object_bl"
romalign 0x1000
include "build/baserom/object_bl.o"
endseg
beginseg
name "object_tp"
romalign 0x1000
include "build/baserom/object_tp.o"
endseg
beginseg
name "object_oA1"
romalign 0x1000
include "build/baserom/object_oA1.o"
endseg
beginseg
name "object_st"
romalign 0x1000
include "build/baserom/object_st.o"
endseg
beginseg
name "object_bw"
romalign 0x1000
include "build/baserom/object_bw.o"
endseg
beginseg
name "object_ei"
romalign 0x1000
include "build/baserom/object_ei.o"
endseg
beginseg
name "object_horse_normal"
romalign 0x1000
include "build/baserom/object_horse_normal.o"
endseg
beginseg
name "object_oB1"
romalign 0x1000
include "build/baserom/object_oB1.o"
endseg
beginseg
name "object_o_anime"
romalign 0x1000
include "build/baserom/object_o_anime.o"
endseg
beginseg
name "object_spot04_objects"
romalign 0x1000
include "build/baserom/object_spot04_objects.o"
endseg
beginseg
name "object_ddan_objects"
romalign 0x1000
include "build/baserom/object_ddan_objects.o"
endseg
beginseg
name "object_hidan_objects"
romalign 0x1000
include "build/baserom/object_hidan_objects.o"
endseg
beginseg
name "object_horse_ganon"
romalign 0x1000
include "build/baserom/object_horse_ganon.o"
endseg
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name "object_oA2"
romalign 0x1000
include "build/baserom/object_oA2.o"
endseg
beginseg
name "object_spot00_objects"
romalign 0x1000
include "build/baserom/object_spot00_objects.o"
endseg
beginseg
name "object_mb"
romalign 0x1000
include "build/baserom/object_mb.o"
endseg
beginseg
name "object_bombf"
romalign 0x1000
include "build/baserom/object_bombf.o"
endseg
beginseg
name "object_sk2"
romalign 0x1000
include "build/baserom/object_sk2.o"
endseg
beginseg
name "object_oE1"
romalign 0x1000
include "build/baserom/object_oE1.o"
endseg
beginseg
name "object_oE_anime"
romalign 0x1000
include "build/baserom/object_oE_anime.o"
endseg
beginseg
name "object_oE2"
romalign 0x1000
include "build/baserom/object_oE2.o"
endseg
beginseg
name "object_ydan_objects"
romalign 0x1000
include "build/baserom/object_ydan_objects.o"
endseg
beginseg
name "object_gnd"
romalign 0x1000
include "build/baserom/object_gnd.o"
endseg
beginseg
name "object_am"
romalign 0x1000
include "build/baserom/object_am.o"
endseg
beginseg
name "object_dekubaba"
romalign 0x1000
include "build/baserom/object_dekubaba.o"
endseg
beginseg
name "object_oA3"
romalign 0x1000
include "build/baserom/object_oA3.o"
endseg
beginseg
name "object_oA4"
romalign 0x1000
include "build/baserom/object_oA4.o"
endseg
beginseg
name "object_oA5"
romalign 0x1000
include "build/baserom/object_oA5.o"
endseg
beginseg
name "object_oA6"
romalign 0x1000
include "build/baserom/object_oA6.o"
endseg
beginseg
name "object_oA7"
romalign 0x1000
include "build/baserom/object_oA7.o"
endseg
beginseg
name "object_jj"
romalign 0x1000
include "build/baserom/object_jj.o"
endseg
beginseg
name "object_oA8"
romalign 0x1000
include "build/baserom/object_oA8.o"
endseg
beginseg
name "object_oA9"
romalign 0x1000
include "build/baserom/object_oA9.o"
endseg
beginseg
name "object_oB2"
romalign 0x1000
include "build/baserom/object_oB2.o"
endseg
beginseg
name "object_oB3"
romalign 0x1000
include "build/baserom/object_oB3.o"
endseg
beginseg
name "object_oB4"
romalign 0x1000
include "build/baserom/object_oB4.o"
endseg
beginseg
name "object_horse_zelda"
romalign 0x1000
include "build/baserom/object_horse_zelda.o"
endseg
beginseg
name "object_opening_demo1"
romalign 0x1000
include "build/baserom/object_opening_demo1.o"
endseg
beginseg
name "object_warp1"
romalign 0x1000
include "build/baserom/object_warp1.o"
endseg
beginseg
name "object_b_heart"
romalign 0x1000
include "build/baserom/object_b_heart.o"
endseg
beginseg
name "object_dekunuts"
romalign 0x1000
include "build/baserom/object_dekunuts.o"
endseg
beginseg
name "object_oE3"
romalign 0x1000
include "build/baserom/object_oE3.o"
endseg
beginseg
name "object_oE4"
romalign 0x1000
include "build/baserom/object_oE4.o"
endseg
beginseg
name "object_menkuri_objects"
romalign 0x1000
include "build/baserom/object_menkuri_objects.o"
endseg
beginseg
name "object_oE5"
romalign 0x1000
include "build/baserom/object_oE5.o"
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beginseg
name "object_oE6"
romalign 0x1000
include "build/baserom/object_oE6.o"
endseg
beginseg
name "object_oE7"
romalign 0x1000
include "build/baserom/object_oE7.o"
endseg
beginseg
name "object_oE8"
romalign 0x1000
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beginseg
name "object_oE9"
romalign 0x1000
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name "object_oE10"
romalign 0x1000
include "build/baserom/object_oE10.o"
endseg
beginseg
name "object_oE11"
romalign 0x1000
include "build/baserom/object_oE11.o"
endseg
beginseg
name "object_oE12"
romalign 0x1000
include "build/baserom/object_oE12.o"
endseg
beginseg
name "object_vali"
romalign 0x1000
include "build/baserom/object_vali.o"
endseg
beginseg
name "object_oA10"
romalign 0x1000
include "build/baserom/object_oA10.o"
endseg
beginseg
name "object_oA11"
romalign 0x1000
include "build/baserom/object_oA11.o"
endseg
beginseg
name "object_mizu_objects"
romalign 0x1000
include "build/baserom/object_mizu_objects.o"
endseg
beginseg
name "object_fhg"
romalign 0x1000
include "build/baserom/object_fhg.o"
endseg
beginseg
name "object_ossan"
romalign 0x1000
include "build/baserom/object_ossan.o"
endseg
beginseg
name "object_mori_hineri1"
romalign 0x1000
include "build/baserom/object_mori_hineri1.o"
endseg
beginseg
name "object_Bb"
romalign 0x1000
include "build/baserom/object_Bb.o"
endseg
beginseg
name "object_toki_objects"
romalign 0x1000
include "build/baserom/object_toki_objects.o"
endseg
beginseg
name "object_yukabyun"
romalign 0x1000
include "build/baserom/object_yukabyun.o"
endseg
beginseg
name "object_zl2"
romalign 0x1000
include "build/baserom/object_zl2.o"
endseg
beginseg
name "object_mjin"
romalign 0x1000
include "build/baserom/object_mjin.o"
endseg
beginseg
name "object_mjin_flash"
romalign 0x1000
include "build/baserom/object_mjin_flash.o"
endseg
beginseg
name "object_mjin_dark"
romalign 0x1000
include "build/baserom/object_mjin_dark.o"
endseg
beginseg
name "object_mjin_flame"
romalign 0x1000
include "build/baserom/object_mjin_flame.o"
endseg
beginseg
name "object_mjin_ice"
romalign 0x1000
include "build/baserom/object_mjin_ice.o"
endseg
beginseg
name "object_mjin_soul"
romalign 0x1000
include "build/baserom/object_mjin_soul.o"
endseg
beginseg
name "object_mjin_wind"
romalign 0x1000
include "build/baserom/object_mjin_wind.o"
endseg
beginseg
name "object_mjin_oka"
romalign 0x1000
include "build/baserom/object_mjin_oka.o"
endseg
beginseg
name "object_haka_objects"
romalign 0x1000
include "build/baserom/object_haka_objects.o"
endseg
beginseg
name "object_spot06_objects"
romalign 0x1000
include "build/baserom/object_spot06_objects.o"
endseg
beginseg
name "object_ice_objects"
romalign 0x1000
include "build/baserom/object_ice_objects.o"
endseg
beginseg
name "object_relay_objects"
romalign 0x1000
include "build/baserom/object_relay_objects.o"
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beginseg
name "object_mori_hineri1a"
romalign 0x1000
include "build/baserom/object_mori_hineri1a.o"
endseg
beginseg
name "object_mori_hineri2"
romalign 0x1000
include "build/baserom/object_mori_hineri2.o"
endseg
beginseg
name "object_mori_hineri2a"
romalign 0x1000
include "build/baserom/object_mori_hineri2a.o"
endseg
beginseg
name "object_mori_objects"
romalign 0x1000
include "build/baserom/object_mori_objects.o"
endseg
beginseg
name "object_mori_tex"
romalign 0x1000
include "build/baserom/object_mori_tex.o"
endseg
beginseg
name "object_spot08_obj"
romalign 0x1000
include "build/baserom/object_spot08_obj.o"
endseg
beginseg
name "object_warp2"
romalign 0x1000
include "build/baserom/object_warp2.o"
endseg
beginseg
name "object_hata"
romalign 0x1000
include "build/baserom/object_hata.o"
endseg
beginseg
name "object_bird"
romalign 0x1000
include "build/baserom/object_bird.o"
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name "object_wood02"
romalign 0x1000
include "build/baserom/object_wood02.o"
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name "object_lightbox"
romalign 0x1000
include "build/baserom/object_lightbox.o"
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name "object_pu_box"
romalign 0x1000
include "build/baserom/object_pu_box.o"
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name "object_trap"
romalign 0x1000
include "build/baserom/object_trap.o"
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name "object_vase"
romalign 0x1000
include "build/baserom/object_vase.o"
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name "object_im"
romalign 0x1000
include "build/baserom/object_im.o"
endseg
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name "object_ta"
romalign 0x1000
include "build/baserom/object_ta.o"
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name "object_tk"
romalign 0x1000
include "build/baserom/object_tk.o"
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beginseg
name "object_xc"
romalign 0x1000
include "build/baserom/object_xc.o"
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name "object_vm"
romalign 0x1000
include "build/baserom/object_vm.o"
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name "object_bv"
romalign 0x1000
include "build/baserom/object_bv.o"
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name "object_hakach_objects"
romalign 0x1000
include "build/baserom/object_hakach_objects.o"
endseg
beginseg
name "object_efc_crystal_light"
romalign 0x1000
include "build/baserom/object_efc_crystal_light.o"
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name "object_efc_fire_ball"
romalign 0x1000
include "build/baserom/object_efc_fire_ball.o"
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romalign 0x1000
include "build/baserom/object_efc_flash.o"
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beginseg
name "object_efc_lgt_shower"
romalign 0x1000
include "build/baserom/object_efc_lgt_shower.o"
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name "object_efc_star_field"
romalign 0x1000
include "build/baserom/object_efc_star_field.o"
endseg
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name "object_god_lgt"
romalign 0x1000
include "build/baserom/object_god_lgt.o"
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romalign 0x1000
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name "object_triforce_spot"
romalign 0x1000
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romalign 0x1000
include "build/baserom/object_medal.o"
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romalign 0x1000
include "build/baserom/object_bdan_objects.o"
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name "object_sd"
romalign 0x1000
include "build/baserom/object_sd.o"
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name "object_rd"
romalign 0x1000
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romalign 0x1000
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romalign 0x1000
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romalign 0x1000
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romalign 0x1000
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romalign 0x1000
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romalign 0x1000
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name "object_spot02_objects"
romalign 0x1000
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romalign 0x1000
include "build/baserom/object_haka.o"
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name "object_ru1"
romalign 0x1000
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romalign 0x1000
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name "object_fd2"
romalign 0x1000
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name "object_dh"
romalign 0x1000
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name "object_rl"
romalign 0x1000
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name "object_efc_tw"
romalign 0x1000
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name "object_demo_tre_lgt"
romalign 0x1000
include "build/baserom/object_demo_tre_lgt.o"
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name "object_gi_key"
romalign 0x1000
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name "object_mir_ray"
romalign 0x1000
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name "object_brob"
romalign 0x1000
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name "object_gi_jewel"
romalign 0x1000
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name "object_spot09_obj"
romalign 0x1000
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name "object_spot18_obj"
romalign 0x1000
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beginseg
name "object_bdoor"
romalign 0x1000
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endseg
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name "object_spot17_obj"
romalign 0x1000
include "build/baserom/object_spot17_obj.o"
endseg
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name "object_shop_dungen"
romalign 0x1000
include "build/baserom/object_shop_dungen.o"
endseg
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name "object_nb"
romalign 0x1000
include "build/baserom/object_nb.o"
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name "object_mo"
romalign 0x1000
include "build/baserom/object_mo.o"
endseg
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name "object_sb"
romalign 0x1000
include "build/baserom/object_sb.o"
endseg
beginseg
name "object_gi_melody"
romalign 0x1000
include "build/baserom/object_gi_melody.o"
endseg
beginseg
name "object_gi_heart"
romalign 0x1000
include "build/baserom/object_gi_heart.o"
endseg
beginseg
name "object_gi_compass"
romalign 0x1000
include "build/baserom/object_gi_compass.o"
endseg
beginseg
name "object_gi_bosskey"
romalign 0x1000
include "build/baserom/object_gi_bosskey.o"
endseg
beginseg
name "object_gi_medal"
romalign 0x1000
include "build/baserom/object_gi_medal.o"
endseg
beginseg
name "object_gi_nuts"
romalign 0x1000
include "build/baserom/object_gi_nuts.o"
endseg
beginseg
name "object_sa"
romalign 0x1000
include "build/baserom/object_sa.o"
endseg
beginseg
name "object_gi_hearts"
romalign 0x1000
include "build/baserom/object_gi_hearts.o"
endseg
beginseg
name "object_gi_arrowcase"
romalign 0x1000
include "build/baserom/object_gi_arrowcase.o"
endseg
beginseg
name "object_gi_bombpouch"
romalign 0x1000
include "build/baserom/object_gi_bombpouch.o"
endseg
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name "object_in"
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include "build/baserom/object_in.o"
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name "object_tr"
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include "build/baserom/object_tr.o"
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name "object_spot16_obj"
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include "build/baserom/object_oE1s.o"
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name "object_oE4s"
romalign 0x1000
include "build/baserom/object_oE4s.o"
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name "object_os_anime"
romalign 0x1000
include "build/baserom/object_os_anime.o"
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name "object_gi_bottle"
romalign 0x1000
include "build/baserom/object_gi_bottle.o"
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name "object_gi_stick"
romalign 0x1000
include "build/baserom/object_gi_stick.o"
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name "object_gi_map"
romalign 0x1000
include "build/baserom/object_gi_map.o"
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name "object_oF1d_map"
romalign 0x1000
include "build/baserom/object_oF1d_map.o"
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name "object_ru2"
romalign 0x1000
include "build/baserom/object_ru2.o"
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name "object_gi_shield_1"
romalign 0x1000
include "build/baserom/object_gi_shield_1.o"
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name "object_dekujr"
romalign 0x1000
include "build/baserom/object_dekujr.o"
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name "object_gi_magicpot"
romalign 0x1000
include "build/baserom/object_gi_magicpot.o"
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name "object_gi_bomb_1"
romalign 0x1000
include "build/baserom/object_gi_bomb_1.o"
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name "object_oF1s"
romalign 0x1000
include "build/baserom/object_oF1s.o"
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name "object_ma2"
romalign 0x1000
include "build/baserom/object_ma2.o"
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romalign 0x1000
include "build/baserom/object_gi_purse.o"
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name "object_hni"
romalign 0x1000
include "build/baserom/object_hni.o"
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name "object_tw"
romalign 0x1000
include "build/baserom/object_tw.o"
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name "object_rr"
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include "build/baserom/object_rr.o"
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name "object_bxa"
romalign 0x1000
include "build/baserom/object_bxa.o"
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name "object_anubice"
romalign 0x1000
include "build/baserom/object_anubice.o"
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name "object_gi_gerudo"
romalign 0x1000
include "build/baserom/object_gi_gerudo.o"
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name "object_gi_arrow"
romalign 0x1000
include "build/baserom/object_gi_arrow.o"
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romalign 0x1000
include "build/baserom/object_gi_bomb_2.o"
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name "object_gi_egg"
romalign 0x1000
include "build/baserom/object_gi_egg.o"
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name "object_gi_scale"
romalign 0x1000
include "build/baserom/object_gi_scale.o"
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name "object_gi_shield_2"
romalign 0x1000
include "build/baserom/object_gi_shield_2.o"
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name "object_gi_hookshot"
romalign 0x1000
include "build/baserom/object_gi_hookshot.o"
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name "object_gi_ocarina"
romalign 0x1000
include "build/baserom/object_gi_ocarina.o"
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name "object_gi_milk"
romalign 0x1000
include "build/baserom/object_gi_milk.o"
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name "object_ma1"
romalign 0x1000
include "build/baserom/object_ma1.o"
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name "object_ganon"
romalign 0x1000
include "build/baserom/object_ganon.o"
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name "object_sst"
romalign 0x1000
include "build/baserom/object_sst.o"
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name "object_ny"
romalign 0x1000
include "build/baserom/object_ny.o"
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name "object_fr"
romalign 0x1000
include "build/baserom/object_fr.o"
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romalign 0x1000
include "build/baserom/object_gi_pachinko.o"
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name "object_gi_boomerang"
romalign 0x1000
include "build/baserom/object_gi_boomerang.o"
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name "object_gi_bow"
romalign 0x1000
include "build/baserom/object_gi_bow.o"
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name "object_gi_glasses"
romalign 0x1000
include "build/baserom/object_gi_glasses.o"
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name "object_gi_liquid"
romalign 0x1000
include "build/baserom/object_gi_liquid.o"
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name "object_ani"
romalign 0x1000
include "build/baserom/object_ani.o"
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name "object_demo_6k"
romalign 0x1000
include "build/baserom/object_demo_6k.o"
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name "object_gi_shield_3"
romalign 0x1000
include "build/baserom/object_gi_shield_3.o"
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name "object_gi_letter"
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include "build/baserom/object_gi_letter.o"
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romalign 0x1000
include "build/baserom/object_spot15_obj.o"
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name "object_jya_obj"
romalign 0x1000
include "build/baserom/object_jya_obj.o"
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name "object_gi_clothes"
romalign 0x1000
include "build/baserom/object_gi_clothes.o"
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name "object_gi_bean"
romalign 0x1000
include "build/baserom/object_gi_bean.o"
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romalign 0x1000
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name "object_gi_saw"
romalign 0x1000
include "build/baserom/object_gi_saw.o"
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name "object_gi_hammer"
romalign 0x1000
include "build/baserom/object_gi_hammer.o"
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romalign 0x1000
include "build/baserom/object_gi_grass.o"
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romalign 0x1000
include "build/baserom/object_gi_longsword.o"
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romalign 0x1000
include "build/baserom/object_spot01_objects.o"
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name "object_md"
romalign 0x1000
include "build/baserom/object_md.o"
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name "object_km1"
romalign 0x1000
include "build/baserom/object_km1.o"
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name "object_kw1"
romalign 0x1000
include "build/baserom/object_kw1.o"
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name "object_zo"
romalign 0x1000
include "build/baserom/object_zo.o"
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name "object_kz"
romalign 0x1000
include "build/baserom/object_kz.o"
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name "object_umajump"
romalign 0x1000
include "build/baserom/object_umajump.o"
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romalign 0x1000
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name "object_masterkokirihead"
romalign 0x1000
include "build/baserom/object_masterkokirihead.o"
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romalign 0x1000
include "build/baserom/object_mastergolon.o"
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name "object_masterzoora"
romalign 0x1000
include "build/baserom/object_masterzoora.o"
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name "object_aob"
romalign 0x1000
include "build/baserom/object_aob.o"
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name "object_ik"
romalign 0x1000
include "build/baserom/object_ik.o"
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name "object_ahg"
romalign 0x1000
include "build/baserom/object_ahg.o"
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name "object_cne"
romalign 0x1000
include "build/baserom/object_cne.o"
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romalign 0x1000
include "build/baserom/object_gi_niwatori.o"
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name "object_skj"
romalign 0x1000
include "build/baserom/object_skj.o"
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romalign 0x1000
include "build/baserom/object_gi_bottle_letter.o"
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name "object_bji"
romalign 0x1000
include "build/baserom/object_bji.o"
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name "object_bba"
romalign 0x1000
include "build/baserom/object_bba.o"
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romalign 0x1000
include "build/baserom/object_gi_ocarina_0.o"
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name "object_ds"
romalign 0x1000
include "build/baserom/object_ds.o"
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name "object_ane"
romalign 0x1000
include "build/baserom/object_ane.o"
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romalign 0x1000
include "build/baserom/object_boj.o"
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romalign 0x1000
include "build/baserom/object_spot07_object.o"
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romalign 0x1000
include "build/baserom/object_fz.o"
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name "object_bob"
romalign 0x1000
include "build/baserom/object_bob.o"
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name "object_ge1"
romalign 0x1000
include "build/baserom/object_ge1.o"
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name "object_yabusame_point"
romalign 0x1000
include "build/baserom/object_yabusame_point.o"
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name "object_gi_boots_2"
romalign 0x1000
include "build/baserom/object_gi_boots_2.o"
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romalign 0x1000
include "build/baserom/object_gi_seed.o"
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romalign 0x1000
include "build/baserom/object_gnd_magic.o"
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name "object_d_elevator"
romalign 0x1000
include "build/baserom/object_d_elevator.o"
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name "object_d_hsblock"
romalign 0x1000
include "build/baserom/object_d_hsblock.o"
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romalign 0x1000
include "build/baserom/object_d_lift.o"
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romalign 0x1000
include "build/baserom/object_mamenoki.o"
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romalign 0x1000
include "build/baserom/object_goroiwa.o"
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romalign 0x1000
include "build/baserom/object_toryo.o"
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romalign 0x1000
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romalign 0x1000
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romalign 0x1000
include "build/baserom/object_gm.o"
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romalign 0x1000
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romalign 0x1000
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romalign 0x1000
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name "object_mk"
romalign 0x1000
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romalign 0x1000
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romalign 0x1000
include "build/baserom/object_gi_ki_tan_mask.o"
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romalign 0x1000
include "build/baserom/object_gi_redead_mask.o"
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romalign 0x1000
include "build/baserom/object_gi_skj_mask.o"
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include "build/baserom/object_gi_rabit_mask.o"
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romalign 0x1000
include "build/baserom/object_gi_truth_mask.o"
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romalign 0x1000
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romalign 0x1000
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romalign 0x1000
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romalign 0x1000
include "build/baserom/object_mm.o"
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include "build/baserom/object_os.o"
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romalign 0x1000
include "build/baserom/object_gi_eye_lotion.o"
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romalign 0x1000
include "build/baserom/object_gi_powder.o"
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romalign 0x1000
include "build/baserom/object_gi_mushroom.o"
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romalign 0x1000
include "build/baserom/object_gi_ticketstone.o"
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romalign 0x1000
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romalign 0x1000
include "build/baserom/object_js.o"
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romalign 0x1000
include "build/baserom/object_cs.o"
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romalign 0x1000
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romalign 0x1000
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romalign 0x1000
include "build/baserom/object_gi_soldout.o"
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romalign 0x1000
include "build/baserom/object_gi_frog.o"
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name "object_mag"
romalign 0x1000
include "build/baserom/object_mag.o"
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romalign 0x1000
include "build/baserom/object_door_gerudo.o"
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name "object_gt"
romalign 0x1000
include "build/baserom/object_gt.o"
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romalign 0x1000
include "build/baserom/object_efc_erupc.o"
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name "object_zl2_anime1"
romalign 0x1000
include "build/baserom/object_zl2_anime1.o"
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romalign 0x1000
include "build/baserom/object_zl2_anime2.o"
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romalign 0x1000
include "build/baserom/object_gi_golonmask.o"
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name "object_gi_zoramask"
romalign 0x1000
include "build/baserom/object_gi_zoramask.o"
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name "object_gi_gerudomask"
romalign 0x1000
include "build/baserom/object_gi_gerudomask.o"
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romalign 0x1000
include "build/baserom/object_ganon2.o"
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name "object_ka"
romalign 0x1000
include "build/baserom/object_ka.o"
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name "object_ts"
romalign 0x1000
include "build/baserom/object_ts.o"
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name "object_zg"
romalign 0x1000
include "build/baserom/object_zg.o"
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romalign 0x1000
include "build/baserom/object_gi_hoverboots.o"
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romalign 0x1000
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name "object_ds2"
romalign 0x1000
include "build/baserom/object_ds2.o"
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name "object_ec"
romalign 0x1000
include "build/baserom/object_ec.o"
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include "build/baserom/object_fish.o"
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include "build/baserom/object_gi_sutaru.o"
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romalign 0x1000
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romalign 0x1000
include "build/baserom/object_spot12_obj.o"
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romalign 0x1000
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include "build/baserom/object_rs.o"
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romalign 0x1000
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romalign 0x1000
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romalign 0x1000
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name "object_gr"
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include "build/baserom/object_gr.o"
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romalign 0x1000
include "build/baserom/object_dog.o"
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romalign 0x1000
include "build/baserom/object_spot01_objects2.o"
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romalign 0x1000
include "build/baserom/object_spot11_obj.o"
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romalign 0x1000
include "build/baserom/object_kibako2.o"
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romalign 0x1000
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romalign 0x1000
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include "build/baserom/object_gi_insect.o"
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romalign 0x1000
include "build/baserom/object_gi_butterfly.o"
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romalign 0x1000
include "build/baserom/object_gi_ghost.o"
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romalign 0x1000
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romalign 0x1000
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include "build/baserom/object_efc_doughnut.o"
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include "build/baserom/object_gi_dekupouch.o"
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include "build/baserom/object_ganon_anime2.o"
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2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ddan_room_7"
romalign 0x1000
include "build/scenes/dungeons/ddan/ddan_room_7.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ddan_room_8"
romalign 0x1000
include "build/scenes/dungeons/ddan/ddan_room_8.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ddan_room_9"
romalign 0x1000
include "build/scenes/dungeons/ddan/ddan_room_9.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ddan_room_10"
romalign 0x1000
include "build/scenes/dungeons/ddan/ddan_room_10.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ddan_room_11"
romalign 0x1000
include "build/scenes/dungeons/ddan/ddan_room_11.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ddan_room_12"
romalign 0x1000
include "build/scenes/dungeons/ddan/ddan_room_12.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ddan_room_13"
romalign 0x1000
include "build/scenes/dungeons/ddan/ddan_room_13.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ddan_room_14"
romalign 0x1000
include "build/scenes/dungeons/ddan/ddan_room_14.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ddan_room_15"
romalign 0x1000
include "build/scenes/dungeons/ddan/ddan_room_15.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ddan_room_16"
romalign 0x1000
include "build/scenes/dungeons/ddan/ddan_room_16.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_scene"
romalign 0x1000
include "build/scenes/dungeons/bdan/bdan_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_room_0"
romalign 0x1000
include "build/scenes/dungeons/bdan/bdan_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_room_1"
romalign 0x1000
include "build/scenes/dungeons/bdan/bdan_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_room_2"
romalign 0x1000
include "build/scenes/dungeons/bdan/bdan_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_room_3"
romalign 0x1000
include "build/scenes/dungeons/bdan/bdan_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_room_4"
romalign 0x1000
include "build/scenes/dungeons/bdan/bdan_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_room_5"
romalign 0x1000
include "build/scenes/dungeons/bdan/bdan_room_5.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_room_6"
romalign 0x1000
include "build/scenes/dungeons/bdan/bdan_room_6.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_room_7"
romalign 0x1000
include "build/scenes/dungeons/bdan/bdan_room_7.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_room_8"
romalign 0x1000
include "build/scenes/dungeons/bdan/bdan_room_8.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_room_9"
romalign 0x1000
include "build/scenes/dungeons/bdan/bdan_room_9.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_room_10"
romalign 0x1000
include "build/scenes/dungeons/bdan/bdan_room_10.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_room_11"
romalign 0x1000
include "build/scenes/dungeons/bdan/bdan_room_11.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_room_12"
romalign 0x1000
include "build/scenes/dungeons/bdan/bdan_room_12.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_room_13"
romalign 0x1000
include "build/scenes/dungeons/bdan/bdan_room_13.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_room_14"
romalign 0x1000
include "build/scenes/dungeons/bdan/bdan_room_14.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_room_15"
romalign 0x1000
include "build/scenes/dungeons/bdan/bdan_room_15.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_scene"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_0"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_1"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_2"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_3"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_4"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_5"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_5.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_6"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_6.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_7"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_7.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_8"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_8.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_9"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_9.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_10"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_10.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_11"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_11.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_12"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_12.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_13"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_13.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_14"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_14.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_15"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_15.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_16"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_16.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_17"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_17.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_18"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_18.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_19"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_19.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_20"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_20.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_21"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_21.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_22"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_22.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_scene"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_0"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_1"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_2"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_3"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_4"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_5"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_5.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_6"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_6.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_7"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_7.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_8"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_8.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_9"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_9.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_10"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_10.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_11"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_11.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_12"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_12.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_13"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_13.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_14"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_14.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_15"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_15.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_16"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_16.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_17"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_17.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_18"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_18.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_19"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_19.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_20"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_20.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_21"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_21.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_22"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_22.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_23"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_23.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_24"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_24.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_25"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_25.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_26"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_26.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_scene"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_0"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_1"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_2"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_3"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_4"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_5"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_5.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_6"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_6.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_7"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_7.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_8"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_8.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_9"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_9.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_10"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_10.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_11"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_11.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_12"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_12.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_13"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_13.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_14"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_14.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_15"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_15.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_16"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_16.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_17"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_17.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_18"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_18.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_19"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_19.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_20"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_20.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_21"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_21.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_22"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_22.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_scene"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_0"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_1"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_2"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_3"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_4"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_5"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_5.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_6"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_6.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_7"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_7.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_8"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_8.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_9"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_9.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_10"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_10.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_11"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_11.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_12"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_12.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_13"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_13.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_14"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_14.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_15"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_15.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_16"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_16.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_17"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_17.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_18"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_18.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_19"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_19.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_20"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_20.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_21"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_21.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_22"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_22.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_23"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_23.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_24"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_24.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_25"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_25.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_26"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_26.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_27"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_27.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_28"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_28.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_scene"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_0"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_1"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_2"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_3"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_4"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_5"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_5.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_6"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_6.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_7"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_7.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_8"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_8.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_9"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_9.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_10"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_10.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_11"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_11.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_12"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_12.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_13"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_13.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_14"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_14.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_15"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_15.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_16"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_16.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_17"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_17.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_18"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_18.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_19"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_19.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_20"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_20.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_21"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_21.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_22"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_22.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdanCH_scene"
romalign 0x1000
include "build/scenes/dungeons/HAKAdanCH/HAKAdanCH_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdanCH_room_0"
romalign 0x1000
include "build/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdanCH_room_1"
romalign 0x1000
include "build/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdanCH_room_2"
romalign 0x1000
include "build/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdanCH_room_3"
romalign 0x1000
include "build/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdanCH_room_4"
romalign 0x1000
include "build/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdanCH_room_5"
romalign 0x1000
include "build/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_5.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdanCH_room_6"
romalign 0x1000
include "build/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_6.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ice_doukutu_scene"
romalign 0x1000
include "build/scenes/dungeons/ice_doukutu/ice_doukutu_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ice_doukutu_room_0"
romalign 0x1000
include "build/scenes/dungeons/ice_doukutu/ice_doukutu_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ice_doukutu_room_1"
romalign 0x1000
include "build/scenes/dungeons/ice_doukutu/ice_doukutu_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ice_doukutu_room_2"
romalign 0x1000
include "build/scenes/dungeons/ice_doukutu/ice_doukutu_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ice_doukutu_room_3"
romalign 0x1000
include "build/scenes/dungeons/ice_doukutu/ice_doukutu_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ice_doukutu_room_4"
romalign 0x1000
include "build/scenes/dungeons/ice_doukutu/ice_doukutu_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ice_doukutu_room_5"
romalign 0x1000
include "build/scenes/dungeons/ice_doukutu/ice_doukutu_room_5.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ice_doukutu_room_6"
romalign 0x1000
include "build/scenes/dungeons/ice_doukutu/ice_doukutu_room_6.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ice_doukutu_room_7"
romalign 0x1000
include "build/scenes/dungeons/ice_doukutu/ice_doukutu_room_7.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ice_doukutu_room_8"
romalign 0x1000
include "build/scenes/dungeons/ice_doukutu/ice_doukutu_room_8.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ice_doukutu_room_9"
romalign 0x1000
include "build/scenes/dungeons/ice_doukutu/ice_doukutu_room_9.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ice_doukutu_room_10"
romalign 0x1000
include "build/scenes/dungeons/ice_doukutu/ice_doukutu_room_10.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ice_doukutu_room_11"
romalign 0x1000
include "build/scenes/dungeons/ice_doukutu/ice_doukutu_room_11.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "men_scene"
romalign 0x1000
include "build/scenes/dungeons/men/men_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "men_room_0"
romalign 0x1000
include "build/scenes/dungeons/men/men_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "men_room_1"
romalign 0x1000
include "build/scenes/dungeons/men/men_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "men_room_2"
romalign 0x1000
include "build/scenes/dungeons/men/men_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "men_room_3"
romalign 0x1000
include "build/scenes/dungeons/men/men_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "men_room_4"
romalign 0x1000
include "build/scenes/dungeons/men/men_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "men_room_5"
romalign 0x1000
include "build/scenes/dungeons/men/men_room_5.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "men_room_6"
romalign 0x1000
include "build/scenes/dungeons/men/men_room_6.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "men_room_7"
romalign 0x1000
include "build/scenes/dungeons/men/men_room_7.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "men_room_8"
romalign 0x1000
include "build/scenes/dungeons/men/men_room_8.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "men_room_9"
romalign 0x1000
include "build/scenes/dungeons/men/men_room_9.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "men_room_10"
romalign 0x1000
include "build/scenes/dungeons/men/men_room_10.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_scene"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_0"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_1"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_2"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_3"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_4"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_5"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_5.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_6"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_6.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_7"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_7.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_8"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_8.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_9"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_9.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_10"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_10.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_11"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_11.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_12"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_12.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_13"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_13.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_14"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_14.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_15"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_15.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_16"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_16.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_17"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_17.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_18"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_18.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_19"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_19.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "syotes_scene"
romalign 0x1000
include "build/scenes/test_levels/syotes/syotes_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "syotes_room_0"
romalign 0x1000
include "build/scenes/test_levels/syotes/syotes_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "syotes2_scene"
romalign 0x1000
include "build/scenes/test_levels/syotes2/syotes2_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "syotes2_room_0"
romalign 0x1000
include "build/scenes/test_levels/syotes2/syotes2_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "depth_test_scene"
romalign 0x1000
include "build/scenes/test_levels/depth_test/depth_test_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "depth_test_room_0"
romalign 0x1000
include "build/scenes/test_levels/depth_test/depth_test_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot00_scene"
romalign 0x1000
include "build/scenes/overworld/spot00/spot00_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot00_room_0"
romalign 0x1000
include "build/scenes/overworld/spot00/spot00_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot01_scene"
romalign 0x1000
include "build/scenes/overworld/spot01/spot01_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot01_room_0"
romalign 0x1000
include "build/scenes/overworld/spot01/spot01_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot02_scene"
romalign 0x1000
include "build/scenes/overworld/spot02/spot02_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot02_room_0"
romalign 0x1000
include "build/scenes/overworld/spot02/spot02_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot02_room_1"
romalign 0x1000
include "build/scenes/overworld/spot02/spot02_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot03_scene"
romalign 0x1000
include "build/scenes/overworld/spot03/spot03_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot03_room_0"
romalign 0x1000
include "build/scenes/overworld/spot03/spot03_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot03_room_1"
romalign 0x1000
include "build/scenes/overworld/spot03/spot03_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot04_scene"
romalign 0x1000
include "build/scenes/overworld/spot04/spot04_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot04_room_0"
romalign 0x1000
include "build/scenes/overworld/spot04/spot04_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot04_room_1"
romalign 0x1000
include "build/scenes/overworld/spot04/spot04_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot04_room_2"
romalign 0x1000
include "build/scenes/overworld/spot04/spot04_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot05_scene"
romalign 0x1000
include "build/scenes/overworld/spot05/spot05_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot05_room_0"
romalign 0x1000
include "build/scenes/overworld/spot05/spot05_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot06_scene"
romalign 0x1000
include "build/scenes/overworld/spot06/spot06_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot06_room_0"
romalign 0x1000
include "build/scenes/overworld/spot06/spot06_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot07_scene"
romalign 0x1000
include "build/scenes/overworld/spot07/spot07_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot07_room_0"
romalign 0x1000
include "build/scenes/overworld/spot07/spot07_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot07_room_1"
romalign 0x1000
include "build/scenes/overworld/spot07/spot07_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot08_scene"
romalign 0x1000
include "build/scenes/overworld/spot08/spot08_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot08_room_0"
romalign 0x1000
include "build/scenes/overworld/spot08/spot08_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot09_scene"
romalign 0x1000
include "build/scenes/overworld/spot09/spot09_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot09_room_0"
romalign 0x1000
include "build/scenes/overworld/spot09/spot09_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot10_scene"
romalign 0x1000
include "build/scenes/overworld/spot10/spot10_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot10_room_0"
romalign 0x1000
include "build/scenes/overworld/spot10/spot10_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot10_room_1"
romalign 0x1000
include "build/scenes/overworld/spot10/spot10_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot10_room_2"
romalign 0x1000
include "build/scenes/overworld/spot10/spot10_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot10_room_3"
romalign 0x1000
include "build/scenes/overworld/spot10/spot10_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot10_room_4"
romalign 0x1000
include "build/scenes/overworld/spot10/spot10_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot10_room_5"
romalign 0x1000
include "build/scenes/overworld/spot10/spot10_room_5.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot10_room_6"
romalign 0x1000
include "build/scenes/overworld/spot10/spot10_room_6.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot10_room_7"
romalign 0x1000
include "build/scenes/overworld/spot10/spot10_room_7.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot10_room_8"
romalign 0x1000
include "build/scenes/overworld/spot10/spot10_room_8.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot10_room_9"
romalign 0x1000
include "build/scenes/overworld/spot10/spot10_room_9.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot11_scene"
romalign 0x1000
include "build/scenes/overworld/spot11/spot11_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot11_room_0"
romalign 0x1000
include "build/scenes/overworld/spot11/spot11_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot12_scene"
romalign 0x1000
include "build/scenes/overworld/spot12/spot12_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot12_room_0"
romalign 0x1000
include "build/scenes/overworld/spot12/spot12_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot12_room_1"
romalign 0x1000
include "build/scenes/overworld/spot12/spot12_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot13_scene"
romalign 0x1000
include "build/scenes/overworld/spot13/spot13_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot13_room_0"
romalign 0x1000
include "build/scenes/overworld/spot13/spot13_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot13_room_1"
romalign 0x1000
include "build/scenes/overworld/spot13/spot13_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot15_scene"
romalign 0x1000
include "build/scenes/overworld/spot15/spot15_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot15_room_0"
romalign 0x1000
include "build/scenes/overworld/spot15/spot15_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot16_scene"
romalign 0x1000
include "build/scenes/overworld/spot16/spot16_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot16_room_0"
romalign 0x1000
include "build/scenes/overworld/spot16/spot16_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot17_scene"
romalign 0x1000
include "build/scenes/overworld/spot17/spot17_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot17_room_0"
romalign 0x1000
include "build/scenes/overworld/spot17/spot17_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot17_room_1"
romalign 0x1000
include "build/scenes/overworld/spot17/spot17_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot18_scene"
romalign 0x1000
include "build/scenes/overworld/spot18/spot18_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot18_room_0"
romalign 0x1000
include "build/scenes/overworld/spot18/spot18_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot18_room_1"
romalign 0x1000
include "build/scenes/overworld/spot18/spot18_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot18_room_2"
romalign 0x1000
include "build/scenes/overworld/spot18/spot18_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot18_room_3"
romalign 0x1000
include "build/scenes/overworld/spot18/spot18_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "market_day_scene"
romalign 0x1000
include "build/scenes/misc/market_day/market_day_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "market_day_room_0"
romalign 0x1000
include "build/scenes/misc/market_day/market_day_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "market_night_scene"
romalign 0x1000
include "build/scenes/misc/market_night/market_night_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "market_night_room_0"
romalign 0x1000
include "build/scenes/misc/market_night/market_night_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "testroom_scene"
romalign 0x1000
include "build/scenes/test_levels/testroom/testroom_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "testroom_room_0"
romalign 0x1000
include "build/scenes/test_levels/testroom/testroom_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "testroom_room_1"
romalign 0x1000
include "build/scenes/test_levels/testroom/testroom_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "testroom_room_2"
romalign 0x1000
include "build/scenes/test_levels/testroom/testroom_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "testroom_room_3"
romalign 0x1000
include "build/scenes/test_levels/testroom/testroom_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "testroom_room_4"
romalign 0x1000
include "build/scenes/test_levels/testroom/testroom_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kenjyanoma_scene"
romalign 0x1000
include "build/scenes/indoors/kenjyanoma/kenjyanoma_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kenjyanoma_room_0"
romalign 0x1000
include "build/scenes/indoors/kenjyanoma/kenjyanoma_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "tokinoma_scene"
romalign 0x1000
include "build/scenes/indoors/tokinoma/tokinoma_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "tokinoma_room_0"
romalign 0x1000
include "build/scenes/indoors/tokinoma/tokinoma_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "tokinoma_room_1"
romalign 0x1000
include "build/scenes/indoors/tokinoma/tokinoma_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "sutaru_scene"
romalign 0x1000
include "build/scenes/test_levels/sutaru/sutaru_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "sutaru_room_0"
romalign 0x1000
include "build/scenes/test_levels/sutaru/sutaru_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "link_home_scene"
romalign 0x1000
include "build/scenes/indoors/link_home/link_home_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "link_home_room_0"
romalign 0x1000
include "build/scenes/indoors/link_home/link_home_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kokiri_shop_scene"
romalign 0x1000
include "build/scenes/shops/kokiri_shop/kokiri_shop_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kokiri_shop_room_0"
romalign 0x1000
include "build/scenes/shops/kokiri_shop/kokiri_shop_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kokiri_home_scene"
romalign 0x1000
include "build/scenes/indoors/kokiri_home/kokiri_home_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kokiri_home_room_0"
romalign 0x1000
include "build/scenes/indoors/kokiri_home/kokiri_home_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakusiana_scene"
romalign 0x1000
include "build/scenes/misc/kakusiana/kakusiana_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakusiana_room_0"
romalign 0x1000
include "build/scenes/misc/kakusiana/kakusiana_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakusiana_room_1"
romalign 0x1000
include "build/scenes/misc/kakusiana/kakusiana_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakusiana_room_2"
romalign 0x1000
include "build/scenes/misc/kakusiana/kakusiana_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakusiana_room_3"
romalign 0x1000
include "build/scenes/misc/kakusiana/kakusiana_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakusiana_room_4"
romalign 0x1000
include "build/scenes/misc/kakusiana/kakusiana_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakusiana_room_5"
romalign 0x1000
include "build/scenes/misc/kakusiana/kakusiana_room_5.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakusiana_room_6"
romalign 0x1000
include "build/scenes/misc/kakusiana/kakusiana_room_6.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakusiana_room_7"
romalign 0x1000
include "build/scenes/misc/kakusiana/kakusiana_room_7.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakusiana_room_8"
romalign 0x1000
include "build/scenes/misc/kakusiana/kakusiana_room_8.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakusiana_room_9"
romalign 0x1000
include "build/scenes/misc/kakusiana/kakusiana_room_9.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakusiana_room_10"
romalign 0x1000
include "build/scenes/misc/kakusiana/kakusiana_room_10.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakusiana_room_11"
romalign 0x1000
include "build/scenes/misc/kakusiana/kakusiana_room_11.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakusiana_room_12"
romalign 0x1000
include "build/scenes/misc/kakusiana/kakusiana_room_12.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakusiana_room_13"
romalign 0x1000
include "build/scenes/misc/kakusiana/kakusiana_room_13.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "entra_scene"
romalign 0x1000
include "build/scenes/overworld/entra/entra_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "entra_room_0"
romalign 0x1000
include "build/scenes/overworld/entra/entra_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "moribossroom_scene"
romalign 0x1000
include "build/scenes/dungeons/moribossroom/moribossroom_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "moribossroom_room_0"
romalign 0x1000
include "build/scenes/dungeons/moribossroom/moribossroom_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "moribossroom_room_1"
romalign 0x1000
include "build/scenes/dungeons/moribossroom/moribossroom_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "syatekijyou_scene"
romalign 0x1000
include "build/scenes/indoors/syatekijyou/syatekijyou_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "syatekijyou_room_0"
romalign 0x1000
include "build/scenes/indoors/syatekijyou/syatekijyou_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "shop1_scene"
romalign 0x1000
include "build/scenes/shops/shop1/shop1_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "shop1_room_0"
romalign 0x1000
include "build/scenes/shops/shop1/shop1_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hairal_niwa_scene"
romalign 0x1000
include "build/scenes/indoors/hairal_niwa/hairal_niwa_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hairal_niwa_room_0"
romalign 0x1000
include "build/scenes/indoors/hairal_niwa/hairal_niwa_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_tou_scene"
romalign 0x1000
include "build/scenes/dungeons/ganon_tou/ganon_tou_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_tou_room_0"
romalign 0x1000
include "build/scenes/dungeons/ganon_tou/ganon_tou_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "sasatest_scene"
romalign 0x1000
include "build/scenes/test_levels/sasatest/sasatest_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "sasatest_room_0"
romalign 0x1000
include "build/scenes/test_levels/sasatest/sasatest_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "market_alley_scene"
romalign 0x1000
include "build/scenes/misc/market_alley/market_alley_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "market_alley_room_0"
romalign 0x1000
include "build/scenes/misc/market_alley/market_alley_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot20_scene"
romalign 0x1000
include "build/scenes/overworld/spot20/spot20_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot20_room_0"
romalign 0x1000
include "build/scenes/overworld/spot20/spot20_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "market_ruins_scene"
romalign 0x1000
include "build/scenes/misc/market_ruins/market_ruins_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "market_ruins_room_0"
romalign 0x1000
include "build/scenes/misc/market_ruins/market_ruins_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "entra_n_scene"
romalign 0x1000
include "build/scenes/misc/entra_n/entra_n_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "entra_n_room_0"
romalign 0x1000
include "build/scenes/misc/entra_n/entra_n_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "enrui_scene"
romalign 0x1000
include "build/scenes/misc/enrui/enrui_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "enrui_room_0"
romalign 0x1000
include "build/scenes/misc/enrui/enrui_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "market_alley_n_scene"
romalign 0x1000
include "build/scenes/misc/market_alley_n/market_alley_n_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "market_alley_n_room_0"
romalign 0x1000
include "build/scenes/misc/market_alley_n/market_alley_n_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hiral_demo_scene"
romalign 0x1000
include "build/scenes/misc/hiral_demo/hiral_demo_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hiral_demo_room_0"
romalign 0x1000
include "build/scenes/misc/hiral_demo/hiral_demo_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kokiri_home3_scene"
romalign 0x1000
include "build/scenes/indoors/kokiri_home3/kokiri_home3_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kokiri_home3_room_0"
romalign 0x1000
include "build/scenes/indoors/kokiri_home3/kokiri_home3_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "malon_stable_scene"
romalign 0x1000
include "build/scenes/indoors/malon_stable/malon_stable_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "malon_stable_room_0"
romalign 0x1000
include "build/scenes/indoors/malon_stable/malon_stable_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakariko_scene"
romalign 0x1000
include "build/scenes/indoors/kakariko/kakariko_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakariko_room_0"
romalign 0x1000
include "build/scenes/indoors/kakariko/kakariko_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_boss_scene"
romalign 0x1000
include "build/scenes/dungeons/bdan_boss/bdan_boss_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_boss_room_0"
romalign 0x1000
include "build/scenes/dungeons/bdan_boss/bdan_boss_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_boss_room_1"
romalign 0x1000
include "build/scenes/dungeons/bdan_boss/bdan_boss_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "FIRE_bs_scene"
romalign 0x1000
include "build/scenes/dungeons/FIRE_bs/FIRE_bs_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "FIRE_bs_room_0"
romalign 0x1000
include "build/scenes/dungeons/FIRE_bs/FIRE_bs_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "FIRE_bs_room_1"
romalign 0x1000
include "build/scenes/dungeons/FIRE_bs/FIRE_bs_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hut_scene"
romalign 0x1000
include "build/scenes/indoors/hut/hut_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hut_room_0"
romalign 0x1000
include "build/scenes/indoors/hut/hut_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "daiyousei_izumi_scene"
romalign 0x1000
include "build/scenes/indoors/daiyousei_izumi/daiyousei_izumi_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "daiyousei_izumi_room_0"
romalign 0x1000
include "build/scenes/indoors/daiyousei_izumi/daiyousei_izumi_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hakaana_scene"
romalign 0x1000
include "build/scenes/misc/hakaana/hakaana_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hakaana_room_0"
romalign 0x1000
include "build/scenes/misc/hakaana/hakaana_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "yousei_izumi_tate_scene"
romalign 0x1000
include "build/scenes/indoors/yousei_izumi_tate/yousei_izumi_tate_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "yousei_izumi_tate_room_0"
romalign 0x1000
include "build/scenes/indoors/yousei_izumi_tate/yousei_izumi_tate_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "yousei_izumi_yoko_scene"
romalign 0x1000
include "build/scenes/indoors/yousei_izumi_yoko/yousei_izumi_yoko_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "yousei_izumi_yoko_room_0"
romalign 0x1000
include "build/scenes/indoors/yousei_izumi_yoko/yousei_izumi_yoko_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "golon_scene"
romalign 0x1000
include "build/scenes/shops/golon/golon_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "golon_room_0"
romalign 0x1000
include "build/scenes/shops/golon/golon_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "zoora_scene"
romalign 0x1000
include "build/scenes/shops/zoora/zoora_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "zoora_room_0"
romalign 0x1000
include "build/scenes/shops/zoora/zoora_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "drag_scene"
romalign 0x1000
include "build/scenes/shops/drag/drag_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "drag_room_0"
romalign 0x1000
include "build/scenes/shops/drag/drag_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "alley_shop_scene"
romalign 0x1000
include "build/scenes/shops/alley_shop/alley_shop_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "alley_shop_room_0"
romalign 0x1000
include "build/scenes/shops/alley_shop/alley_shop_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "night_shop_scene"
romalign 0x1000
include "build/scenes/shops/night_shop/night_shop_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "night_shop_room_0"
romalign 0x1000
include "build/scenes/shops/night_shop/night_shop_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "impa_scene"
romalign 0x1000
include "build/scenes/indoors/impa/impa_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "impa_room_0"
romalign 0x1000
include "build/scenes/indoors/impa/impa_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "labo_scene"
romalign 0x1000
include "build/scenes/indoors/labo/labo_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "labo_room_0"
romalign 0x1000
include "build/scenes/indoors/labo/labo_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "tent_scene"
romalign 0x1000
include "build/scenes/indoors/tent/tent_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "tent_room_0"
romalign 0x1000
include "build/scenes/indoors/tent/tent_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "nakaniwa_scene"
romalign 0x1000
include "build/scenes/indoors/nakaniwa/nakaniwa_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "nakaniwa_room_0"
romalign 0x1000
include "build/scenes/indoors/nakaniwa/nakaniwa_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ddan_boss_scene"
romalign 0x1000
include "build/scenes/dungeons/ddan_boss/ddan_boss_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ddan_boss_room_0"
romalign 0x1000
include "build/scenes/dungeons/ddan_boss/ddan_boss_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ddan_boss_room_1"
romalign 0x1000
include "build/scenes/dungeons/ddan_boss/ddan_boss_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ydan_boss_scene"
romalign 0x1000
include "build/scenes/dungeons/ydan_boss/ydan_boss_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ydan_boss_room_0"
romalign 0x1000
include "build/scenes/dungeons/ydan_boss/ydan_boss_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ydan_boss_room_1"
romalign 0x1000
include "build/scenes/dungeons/ydan_boss/ydan_boss_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_bs_scene"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan_bs/HAKAdan_bs_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_bs_room_0"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan_bs/HAKAdan_bs_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_bs_room_1"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan_bs/HAKAdan_bs_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_bs_scene"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin_bs/MIZUsin_bs_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_bs_room_0"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin_bs/MIZUsin_bs_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_bs_room_1"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin_bs/MIZUsin_bs_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_scene"
romalign 0x1000
include "build/scenes/dungeons/ganon/ganon_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_room_0"
romalign 0x1000
include "build/scenes/dungeons/ganon/ganon_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_room_1"
romalign 0x1000
include "build/scenes/dungeons/ganon/ganon_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_room_2"
romalign 0x1000
include "build/scenes/dungeons/ganon/ganon_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_room_3"
romalign 0x1000
include "build/scenes/dungeons/ganon/ganon_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_room_4"
romalign 0x1000
include "build/scenes/dungeons/ganon/ganon_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_room_5"
romalign 0x1000
include "build/scenes/dungeons/ganon/ganon_room_5.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_room_6"
romalign 0x1000
include "build/scenes/dungeons/ganon/ganon_room_6.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_room_7"
romalign 0x1000
include "build/scenes/dungeons/ganon/ganon_room_7.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_room_8"
romalign 0x1000
include "build/scenes/dungeons/ganon/ganon_room_8.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_room_9"
romalign 0x1000
include "build/scenes/dungeons/ganon/ganon_room_9.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_boss_scene"
romalign 0x1000
include "build/scenes/dungeons/ganon_boss/ganon_boss_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_boss_room_0"
romalign 0x1000
include "build/scenes/dungeons/ganon_boss/ganon_boss_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinboss_scene"
romalign 0x1000
include "build/scenes/dungeons/jyasinboss/jyasinboss_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinboss_room_0"
romalign 0x1000
include "build/scenes/dungeons/jyasinboss/jyasinboss_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinboss_room_1"
romalign 0x1000
include "build/scenes/dungeons/jyasinboss/jyasinboss_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinboss_room_2"
romalign 0x1000
include "build/scenes/dungeons/jyasinboss/jyasinboss_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinboss_room_3"
romalign 0x1000
include "build/scenes/dungeons/jyasinboss/jyasinboss_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kokiri_home4_scene"
romalign 0x1000
include "build/scenes/indoors/kokiri_home4/kokiri_home4_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kokiri_home4_room_0"
romalign 0x1000
include "build/scenes/indoors/kokiri_home4/kokiri_home4_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kokiri_home5_scene"
romalign 0x1000
include "build/scenes/indoors/kokiri_home5/kokiri_home5_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kokiri_home5_room_0"
romalign 0x1000
include "build/scenes/indoors/kokiri_home5/kokiri_home5_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_final_scene"
romalign 0x1000
include "build/scenes/dungeons/ganon_final/ganon_final_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_final_room_0"
romalign 0x1000
include "build/scenes/dungeons/ganon_final/ganon_final_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakariko3_scene"
romalign 0x1000
include "build/scenes/misc/kakariko3/kakariko3_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakariko3_room_0"
romalign 0x1000
include "build/scenes/misc/kakariko3/kakariko3_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hairal_niwa2_scene"
romalign 0x1000
include "build/scenes/indoors/hairal_niwa2/hairal_niwa2_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hairal_niwa2_room_0"
romalign 0x1000
include "build/scenes/indoors/hairal_niwa2/hairal_niwa2_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hakasitarelay_scene"
romalign 0x1000
include "build/scenes/indoors/hakasitarelay/hakasitarelay_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hakasitarelay_room_0"
romalign 0x1000
include "build/scenes/indoors/hakasitarelay/hakasitarelay_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hakasitarelay_room_1"
romalign 0x1000
include "build/scenes/indoors/hakasitarelay/hakasitarelay_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hakasitarelay_room_2"
romalign 0x1000
include "build/scenes/indoors/hakasitarelay/hakasitarelay_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hakasitarelay_room_3"
romalign 0x1000
include "build/scenes/indoors/hakasitarelay/hakasitarelay_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hakasitarelay_room_4"
romalign 0x1000
include "build/scenes/indoors/hakasitarelay/hakasitarelay_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hakasitarelay_room_5"
romalign 0x1000
include "build/scenes/indoors/hakasitarelay/hakasitarelay_room_5.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hakasitarelay_room_6"
romalign 0x1000
include "build/scenes/indoors/hakasitarelay/hakasitarelay_room_6.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "shrine_scene"
romalign 0x1000
include "build/scenes/misc/shrine/shrine_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "shrine_room_0"
romalign 0x1000
include "build/scenes/misc/shrine/shrine_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "turibori_scene"
romalign 0x1000
include "build/scenes/misc/turibori/turibori_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "turibori_room_0"
romalign 0x1000
include "build/scenes/misc/turibori/turibori_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "shrine_n_scene"
romalign 0x1000
include "build/scenes/misc/shrine_n/shrine_n_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "shrine_n_room_0"
romalign 0x1000
include "build/scenes/misc/shrine_n/shrine_n_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "shrine_r_scene"
romalign 0x1000
include "build/scenes/misc/shrine_r/shrine_r_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "shrine_r_room_0"
romalign 0x1000
include "build/scenes/misc/shrine_r/shrine_r_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hakaana2_scene"
romalign 0x1000
include "build/scenes/misc/hakaana2/hakaana2_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hakaana2_room_0"
romalign 0x1000
include "build/scenes/misc/hakaana2/hakaana2_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "gerudoway_scene"
romalign 0x1000
include "build/scenes/dungeons/gerudoway/gerudoway_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "gerudoway_room_0"
romalign 0x1000
include "build/scenes/dungeons/gerudoway/gerudoway_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "gerudoway_room_1"
romalign 0x1000
include "build/scenes/dungeons/gerudoway/gerudoway_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "gerudoway_room_2"
romalign 0x1000
include "build/scenes/dungeons/gerudoway/gerudoway_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "gerudoway_room_3"
romalign 0x1000
include "build/scenes/dungeons/gerudoway/gerudoway_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "gerudoway_room_4"
romalign 0x1000
include "build/scenes/dungeons/gerudoway/gerudoway_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "gerudoway_room_5"
romalign 0x1000
include "build/scenes/dungeons/gerudoway/gerudoway_room_5.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hairal_niwa_n_scene"
romalign 0x1000
include "build/scenes/indoors/hairal_niwa_n/hairal_niwa_n_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hairal_niwa_n_room_0"
romalign 0x1000
include "build/scenes/indoors/hairal_niwa_n/hairal_niwa_n_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bowling_scene"
romalign 0x1000
include "build/scenes/indoors/bowling/bowling_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bowling_room_0"
romalign 0x1000
include "build/scenes/indoors/bowling/bowling_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hakaana_ouke_scene"
romalign 0x1000
include "build/scenes/misc/hakaana_ouke/hakaana_ouke_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hakaana_ouke_room_0"
romalign 0x1000
include "build/scenes/misc/hakaana_ouke/hakaana_ouke_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hakaana_ouke_room_1"
romalign 0x1000
include "build/scenes/misc/hakaana_ouke/hakaana_ouke_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hakaana_ouke_room_2"
romalign 0x1000
include "build/scenes/misc/hakaana_ouke/hakaana_ouke_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hylia_labo_scene"
romalign 0x1000
include "build/scenes/indoors/hylia_labo/hylia_labo_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hylia_labo_room_0"
romalign 0x1000
include "build/scenes/indoors/hylia_labo/hylia_labo_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "souko_scene"
romalign 0x1000
include "build/scenes/overworld/souko/souko_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "souko_room_0"
romalign 0x1000
include "build/scenes/overworld/souko/souko_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "souko_room_1"
romalign 0x1000
include "build/scenes/overworld/souko/souko_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "souko_room_2"
romalign 0x1000
include "build/scenes/overworld/souko/souko_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "miharigoya_scene"
romalign 0x1000
include "build/scenes/indoors/miharigoya/miharigoya_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "miharigoya_room_0"
romalign 0x1000
include "build/scenes/indoors/miharigoya/miharigoya_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "mahouya_scene"
romalign 0x1000
include "build/scenes/indoors/mahouya/mahouya_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "mahouya_room_0"
romalign 0x1000
include "build/scenes/indoors/mahouya/mahouya_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "takaraya_scene"
romalign 0x1000
include "build/scenes/indoors/takaraya/takaraya_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "takaraya_room_0"
romalign 0x1000
include "build/scenes/indoors/takaraya/takaraya_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "takaraya_room_1"
romalign 0x1000
include "build/scenes/indoors/takaraya/takaraya_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "takaraya_room_2"
romalign 0x1000
include "build/scenes/indoors/takaraya/takaraya_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "takaraya_room_3"
romalign 0x1000
include "build/scenes/indoors/takaraya/takaraya_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "takaraya_room_4"
romalign 0x1000
include "build/scenes/indoors/takaraya/takaraya_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "takaraya_room_5"
romalign 0x1000
include "build/scenes/indoors/takaraya/takaraya_room_5.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "takaraya_room_6"
romalign 0x1000
include "build/scenes/indoors/takaraya/takaraya_room_6.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_sonogo_scene"
romalign 0x1000
include "build/scenes/dungeons/ganon_sonogo/ganon_sonogo_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_sonogo_room_0"
romalign 0x1000
include "build/scenes/dungeons/ganon_sonogo/ganon_sonogo_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_sonogo_room_1"
romalign 0x1000
include "build/scenes/dungeons/ganon_sonogo/ganon_sonogo_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_sonogo_room_2"
romalign 0x1000
include "build/scenes/dungeons/ganon_sonogo/ganon_sonogo_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_sonogo_room_3"
romalign 0x1000
include "build/scenes/dungeons/ganon_sonogo/ganon_sonogo_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_sonogo_room_4"
romalign 0x1000
include "build/scenes/dungeons/ganon_sonogo/ganon_sonogo_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_demo_scene"
romalign 0x1000
include "build/scenes/dungeons/ganon_demo/ganon_demo_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_demo_room_0"
romalign 0x1000
include "build/scenes/dungeons/ganon_demo/ganon_demo_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "besitu_scene"
romalign 0x1000
include "build/scenes/test_levels/besitu/besitu_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "besitu_room_0"
romalign 0x1000
include "build/scenes/test_levels/besitu/besitu_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "face_shop_scene"
romalign 0x1000
include "build/scenes/shops/face_shop/face_shop_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "face_shop_room_0"
romalign 0x1000
include "build/scenes/shops/face_shop/face_shop_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kinsuta_scene"
romalign 0x1000
include "build/scenes/misc/kinsuta/kinsuta_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kinsuta_room_0"
romalign 0x1000
include "build/scenes/misc/kinsuta/kinsuta_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontikasonogo_scene"
romalign 0x1000
include "build/scenes/dungeons/ganontikasonogo/ganontikasonogo_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontikasonogo_room_0"
romalign 0x1000
include "build/scenes/dungeons/ganontikasonogo/ganontikasonogo_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontikasonogo_room_1"
romalign 0x1000
include "build/scenes/dungeons/ganontikasonogo/ganontikasonogo_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "test01_scene"
romalign 0x1000
include "build/scenes/test_levels/test01/test01_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "test01_room_0"
romalign 0x1000
include "build/scenes/test_levels/test01/test01_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bump_texture_static"
romalign 0x1000
include "build/baserom/bump_texture_static.o"
endseg
beginseg
name "anime_model_1_static"
romalign 0x1000
include "build/baserom/anime_model_1_static.o"
endseg
beginseg
name "anime_model_2_static"
romalign 0x1000
include "build/baserom/anime_model_2_static.o"
endseg
beginseg
name "anime_model_3_static"
romalign 0x1000
include "build/baserom/anime_model_3_static.o"
endseg
beginseg
name "anime_model_4_static"
romalign 0x1000
include "build/baserom/anime_model_4_static.o"
endseg
beginseg
name "anime_model_5_static"
romalign 0x1000
include "build/baserom/anime_model_5_static.o"
endseg
beginseg
name "anime_model_6_static"
romalign 0x1000
include "build/baserom/anime_model_6_static.o"
endseg
beginseg
name "anime_texture_1_static"
romalign 0x1000
include "build/baserom/anime_texture_1_static.o"
endseg
beginseg
name "anime_texture_2_static"
romalign 0x1000
include "build/baserom/anime_texture_2_static.o"
endseg
beginseg
name "anime_texture_3_static"
romalign 0x1000
include "build/baserom/anime_texture_3_static.o"
endseg
beginseg
name "anime_texture_4_static"
romalign 0x1000
include "build/baserom/anime_texture_4_static.o"
endseg
beginseg
name "anime_texture_5_static"
romalign 0x1000
include "build/baserom/anime_texture_5_static.o"
endseg
beginseg
name "anime_texture_6_static"
romalign 0x1000
include "build/baserom/anime_texture_6_static.o"
endseg
beginseg
name "softsprite_matrix_static"
romalign 0x1000
include "build/baserom/softsprite_matrix_static.o"
endseg