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mirror of https://github.com/blawar/ooot.git synced 2024-07-02 09:03:36 +00:00
minor fixes
This commit is contained in:
Random 2020-03-22 19:32:44 +01:00
parent bd00e0d1da
commit 0db4629a63

View File

@ -23,7 +23,7 @@ void Sample_Draw(SampleContext* this)
func_800C6AC4(gfxArr, gfxCtx, "../z_sample.c", 62);
gSPSegment(gfxCtx->polyOpa.p++, 0, 0);
gSPSegment(gfxCtx->polyOpa.p++, 0, NULL;
gSPSegment(gfxCtx->polyOpa.p++, 1, this->staticSegment);
func_80095248(gfxCtx, 0, 0, 0);
@ -95,7 +95,7 @@ void Sample_SetupView(SampleContext* this)
void Sample_LoadTitleStatic(SampleContext* this)
{
u32 size = (u32)(_title_staticSegmentRomEnd - _title_staticSegmentRomStart);
u32 size = _title_staticSegmentRomEnd - _title_staticSegmentRomStart;
this->staticSegment = Game_Alloc(&this->state, size, "../z_sample.c", 163);
DmaMgr_SendRequest1(this->staticSegment, _title_staticSegmentRomStart, size, "../z_sample.c", 164);