mirror of
https://github.com/blawar/ooot.git
synced 2024-07-02 09:03:36 +00:00
commit
1daf897486
|
@ -82,8 +82,6 @@ static ColliderCylinderInit sCylinderInit = {
|
|||
{ 30, 52, 0, { 0, 0, 0 } },
|
||||
};
|
||||
|
||||
static s32 D_80AD8D24 = 0;
|
||||
|
||||
static InitChainEntry sInitChain[] = {
|
||||
ICHAIN_S8(naviEnemyId, 0x4F, ICHAIN_CONTINUE),
|
||||
ICHAIN_F32(targetArrowOffset, 1500, ICHAIN_STOP),
|
||||
|
@ -103,7 +101,6 @@ static void* sEyesTextures[] = {
|
|||
|
||||
void EnPoRelay_Init(Actor* thisx, GlobalContext* globalCtx) {
|
||||
EnPoRelay* this = (EnPoRelay*)thisx;
|
||||
s32 temp;
|
||||
|
||||
Actor_ProcessInitChain(&this->actor, sInitChain);
|
||||
ActorShape_Init(&this->actor.shape, 0.0f, ActorShadow_DrawCircle, 42.0f);
|
||||
|
@ -115,15 +112,11 @@ void EnPoRelay_Init(Actor* thisx, GlobalContext* globalCtx) {
|
|||
Lights_PointNoGlowSetInfo(&this->lightInfo, this->actor.home.pos.x, this->actor.home.pos.y, this->actor.home.pos.z,
|
||||
255, 255, 255, 200);
|
||||
this->lightColor.a = 255;
|
||||
temp = 1;
|
||||
if (D_80AD8D24 != 0) {
|
||||
Actor_Kill(&this->actor);
|
||||
} else {
|
||||
D_80AD8D24 = temp;
|
||||
Actor_SetTextWithPrefix(globalCtx, &this->actor, 65);
|
||||
this->textId = this->actor.textId;
|
||||
EnPoRelay_SetupIdle(this);
|
||||
}
|
||||
|
||||
Actor_SetTextWithPrefix(globalCtx, &this->actor, 65);
|
||||
this->textId = this->actor.textId;
|
||||
EnPoRelay_SetupIdle(this);
|
||||
|
||||
this->actor.params &= 0x3F;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user