diff --git a/src/overlays/actors/ovl_En_Ru2/z_en_ru2.h b/src/overlays/actors/ovl_En_Ru2/z_en_ru2.h index 0d727163d..89e41d7c7 100644 --- a/src/overlays/actors/ovl_En_Ru2/z_en_ru2.h +++ b/src/overlays/actors/ovl_En_Ru2/z_en_ru2.h @@ -7,7 +7,25 @@ typedef struct { /* 0x0000 */ Actor actor; - /* 0x014C */ char unk_14C[0x1C8]; + /* 0x014C */ SkelAnime skelAnime; + /* 0x0190 */ s8 unk_190; + /* 0x0191 */ char unk_191[0x89]; + /* 0x021A */ s8 unk_21A; + /* 0x021B */ char unk_21B[0x89]; + /* 0x02A4 */ s16 unk_2A4; + /* 0x02A6 */ s16 unk_2A6; + /* 0x02A8 */ s32 action; + /* 0x02AC */ s32 drawConfig; + /* 0x02B0 */ f32 unk_2B0; + /* 0x02B4 */ u32 unk_2B4; + /* 0x02B8 */ s32 unk_2B8; + /* 0x02BC */ s16 unk_2BC; + /* 0x02BE */ char unk_2BE[0x2]; + /* 0x02C0 */ u16 unk_2C0; + /* 0x02C2 */ u8 unk_2C2; + /* 0x02C3 */ u8 unk_2C3; + /* 0x02C4 */ f32 unk_2C4; + /* 0x02C8 */ ColliderCylinderMain collider; } EnRu2; // size = 0x0314 extern const ActorInit En_Ru2_InitVars;