From 82f26f6a4197d879714873f01f457be86e6f2377 Mon Sep 17 00:00:00 2001 From: Blake Warner Date: Wed, 13 Apr 2022 16:57:18 -0400 Subject: [PATCH] Update README.md added features section to readme --- README.md | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) diff --git a/README.md b/README.md index d4e29f7bc..5e28ccb01 100644 --- a/README.md +++ b/README.md @@ -10,6 +10,24 @@ MattsCreative has a great video tutorial on how to compile this project here: + +## Features + +- 60 FPS support (experimental) (defaults to original 20 FPS) +- Ability to load high resolution GLideN64 texture packs such as [oot-reloaded](https://evilgames.eu/texture-packs/oot-reloaded.htm). +- The ability to assign equipment (boots, tunic, etc) to C-Buttons. +- The ability to assign equipment (boots, tunic, etc) to keyboard keys and gamepad buttons. +- Using B/Attack to execute the currently equiped C-Button equipment in first person mode (so you can fire the hookshot with either the C-Button or B). +- Gryo aiming. +- Keyboard and mouse aiming support. +- Fast text option (hold B during dialog). +- Fast forward gameplay keybind. +- Multilanguage supported (F9 to toggle). Currently supports English, German and French (more languages on the way!). +- Pause menu keyboard/gamepad rebind screen. +- Ability to disable the Owl prompts in config.json +- Cheats in config.json +- Ability to invert gryo, mouse, left stick, and right stick in config.json + ## Contributers The current main contributers of this project are [blawar](https://github.com/blawar) and [DaMarkov](https://github.com/damarkov)