diff --git a/src/overlays/gamestates/ovl_select/z_select.c b/src/overlays/gamestates/ovl_select/z_select.c index 1f4d4f57e..f319447a4 100644 --- a/src/overlays/gamestates/ovl_select/z_select.c +++ b/src/overlays/gamestates/ovl_select/z_select.c @@ -113,7 +113,7 @@ static SceneSelectEntry sScenes[] = { // "24: Grave Dive Hole" (Grave (Redead)) { "24: Graveyard Hole", Select_LoadGame, 0x031C }, // "25: Grave Dive Hole 2" (Grave (Fairy's Fountain)) - { "25: Graveyard Hole", Select_LoadGame, 0x004B }, + { "25: Graveyard Hole 2", Select_LoadGame, 0x004B }, // "26: Royal Family's Grave" (Royal Family's Tomb) { "26: Royal Familys Tomb", Select_LoadGame, 0x002D }, // "27: Great Fairy's Fountain" (Great Fairy's Fountain (Upgrades)) @@ -157,7 +157,7 @@ static SceneSelectEntry sScenes[] = { // "46: Back Alley House" (Back Alley House (Man in Green)) { "46: Back Alley House", Select_LoadGame, 0x043B }, // "47: Kokiri Village - Know-It-All Brothers' House" (Know-It-All Brothers' House) - { "47:Know-It-All Brothers House", Select_LoadGame, 0x00C9 }, + { "47: Know-It-All Brothers House", Select_LoadGame, 0x00C9 }, // "48: Kokiri Village - Twins' House" (Twins' House) { "48: Twins House", Select_LoadGame, 0x009C }, // "49: Kokiri Village - Mido's House" (Mido's House) @@ -251,7 +251,7 @@ static SceneSelectEntry sScenes[] = { // "93: Ganon's Tower Aftermath 4" (Escaping Ganon's Tower 4) { "93: Escaping Ganons Tower 4", Select_LoadGame, 0x03E4 }, // "94: Ganon's Basement Aftermath" (Escaping Ganon's Castle) - { "94: Escaping Ganons Castle゙", Select_LoadGame, 0x056C }, + { "94: Escaping Ganons Castle", Select_LoadGame, 0x056C }, // "95: Gerudo Passage 1-2" (Thieves' Hideout 1) { "95: Thieves Hideout 1", Select_LoadGame, 0x0486 }, // "96: Gerudo Passage 3-4 9-10" (Thieves' Hideout 2)