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Disabled rumble when playing back a TAS.
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@ -473,6 +473,8 @@ namespace oot::hid
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void Joypad::onVibrate(uint8_t strength, uint8_t vibtime, uint8_t decay)//Called from the game
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{
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if (tas::isTasPlaying())
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return;
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if (strength <= 20)
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return;
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if (decay <= 0)
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