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Commit Graph

28 Commits

Author SHA1 Message Date
Blake Warner
654474ba74 added runtime options loaded from config.json 2022-04-03 18:12:22 -04:00
Blake Warner
807b44896c gliden project file fix 2022-04-02 14:46:56 -04:00
Blake Warner
7d713577a1 added key rebind options gui 2022-03-31 20:09:01 -04:00
Amaro Martínez
a659b766d2
Small fixes (#220)
* Add Release folder and some files to .gitignore

* Change working directory to the build one

Used for debugging.
2022-03-25 15:26:54 -04:00
DaMarkov
713b27b017 hires texture pack improvements 2022-03-25 10:30:17 -04:00
nitrostemp
b020f5b816 ADD ico to OOT.EXE
Signed-off-by: nitrostemp <dgran10@me.com>
2022-03-13 15:37:41 +10:00
Bryan Kirk
9b24d470b5 Fixed misspelled folder in AziAudio's Aditional Includes path (which fixes audio on Windows 7 and below) 2022-03-08 15:46:50 -05:00
Blake Warner
2ba8b92c68 added assets proj 2022-03-02 19:49:37 -05:00
Bryan Kirk
184144e943
Changed Platform Toolset of Visual Studio to be Default (#189) 2022-03-01 22:48:20 -05:00
DaMarkov
b449223992 Added Azi as a dependency of OOT. 2022-03-01 23:05:48 +01:00
Blake Warner
b4f0eba3d9 audio partially working 2022-03-01 14:19:45 -05:00
Blake Warner
41bd8fe0d1 added gfx_ar call 2022-02-18 20:34:20 -05:00
Blake Warner
937fd3e6e6 vs proj cleanup (retail build works now) 2022-02-18 12:13:27 -05:00
Zelllll
14d5c2c0fa zel's pal 1.0 retail support 2022-02-17 23:47:57 -05:00
Blake Warner
db1c218db6 refactored build system to support multiple roms 2022-02-17 22:03:25 -05:00
Blake Warner
9cbff992d2
Merge branch 'master' into rumble3 2022-02-17 09:35:16 -05:00
Blake Warner
dbac66a040 fixed json button mapping loader 2022-02-17 09:12:25 -05:00
DaMarkov
25b04b02ca This commit contains all changes made in the rumble branch. 2022-02-17 14:40:45 +01:00
Blake Warner
1ab390a646 slight refactor 2022-02-16 17:54:09 -05:00
Blake Warner
b855643760 higher frame framework 2022-02-14 10:56:17 -05:00
Blake Warner
50d2be115b fix VS slow compiles 2022-02-14 10:56:17 -05:00
Blake Warner
b9c0619828 cpp conversion 2022-02-14 10:56:16 -05:00
DaMarkov
5d661cff1b
Changed OOT from console to windows app for Release builds. (#151)
Also added a missing include path for libGLideNHQ (Release only).

Co-authored-by: DaMarkov <DaMarkovZED@gmail.com>
2022-02-14 09:26:57 -05:00
DaMarkov
a94bf3a917 Added NO_LOAD_PROGRESS_DISPLAY to the preprocessor for GLideN64. 2022-02-10 22:34:10 +01:00
DaMarkov
c5a0dc295c
GLideN64 in OOT solution (#90)
* Added project files for GLideN64 to vs/.
Added these to OOT.sln so that all projects can be build with a single build command.
Also marked GLideN64 as a dependency for OOT so that a change in GLideN64 causes a compilation of OOT.

* Renamed x86 to Win32 so that the 32 bit configuration becomes the default when opening the solution the first time.

* Updated README.

Co-authored-by: DaMarkov <DaMarkovZED@gmail,com>
2022-02-08 14:18:41 -05:00
DaMarkov
3d3d736160
Added SDL2 static lib (32 and 64 bit). (#87)
Changed OOT project file to link against the static lib of SDL2.

Co-authored-by: DaMarkov <DaMarkovZED@gmail.com>
2022-02-08 11:16:25 -05:00
Blake Warner
ad66dfff1f fixed fs path ZAPD bug and improved setup_assets.bat 2022-02-03 17:39:16 -05:00
john doe
1b4feced6a port merge 1 2022-01-31 19:05:17 -05:00