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![]() * Added project files for GLideN64 to vs/. Added these to OOT.sln so that all projects can be build with a single build command. Also marked GLideN64 as a dependency for OOT so that a change in GLideN64 causes a compilation of OOT. * Renamed x86 to Win32 so that the 32 bit configuration becomes the default when opening the solution the first time. * Updated README. Co-authored-by: DaMarkov <DaMarkovZED@gmail,com> |
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GLideN64.vcxproj | ||
GLideN64.vcxproj.filters | ||
libGLideNHQ.vcxproj | ||
libGLideNHQ.vcxproj.filters | ||
OOT.sln | ||
OOT.vcxproj | ||
OOT.vcxproj.filters | ||
osal.vcxproj | ||
osal.vcxproj.filters |