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ooot/include/def/z_en_item00.h
2022-02-14 10:56:16 -05:00

10 lines
362 B
C

#pragma once
struct GlobalContext;
struct Vec3f;
struct EnItem00;
struct Actor;
EnItem00* Item_DropCollectible(GlobalContext* globalCtx, Vec3f* spawnPos, s16 params);
EnItem00* Item_DropCollectible2(GlobalContext* globalCtx, Vec3f* spawnPos, s16 params);
void Item_DropCollectibleRandom(GlobalContext* globalCtx, Actor* fromActor, Vec3f* spawnPos, s16 params);