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ooot/include/z_opening.h
2022-02-14 10:56:16 -05:00

12 lines
238 B
C

#pragma once
#include "z64game.h"
#include "view.h"
struct OpeningContext {
/* 0x0000 */ GameState state;
/* 0x00A8 */ View view;
}; // size = 0x1D0
void Opening_Init(GameState* thissx);
void Opening_Destroy(GameState* thissx);