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8 lines
270 B
C
8 lines
270 B
C
#pragma once
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struct GraphicsContext;
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void EffectShieldParticle_Destroy(void* pthisx);
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void EffectShieldParticle_Draw(void* pthisx, GraphicsContext* gfxCtx);
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void EffectShieldParticle_Init(void* pthisx, void* initParamsx);
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s32 EffectShieldParticle_Update(void* pthisx);
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