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Code cleanup in OGLRender::drawTexturedRect.

This commit is contained in:
Sergey Lipskiy 2016-05-06 15:26:11 +06:00
parent f48895c012
commit 05cfca2ec6

View File

@ -1186,7 +1186,7 @@ void OGLRender::drawTexturedRect(const TexturedRectParams & _params)
texST[t].t1 = (_params.lrt + _params.dtdy) * shiftScaleT - gSP.textureTile[t]->fult;
}
if (cache.current[t]->frameBufferTexture) {
if (cache.current[t]->frameBufferTexture != CachedTexture::fbNone) {
texST[t].s0 = cache.current[t]->offsetS + texST[t].s0;
texST[t].t0 = cache.current[t]->offsetT - texST[t].t0;
texST[t].s1 = cache.current[t]->offsetS + texST[t].s1;