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Fix ucode selection for Wayne Gretzky's 3D Hockey.
Add custom settings to avoid flickering in this game with Project64. Fixed Wayne Gretzky's 3D Hockey: missing gfx and flickers (regression) #1966
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@ -120,6 +120,18 @@ Good_Name=Pokemon Stadium Kin Gin (J)
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frameBufferEmulation\copyToRDRAM=0
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frameBufferEmulation\copyDepthToRDRAM=0
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[SAN%20FRANCISCO%20RUSH]
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Good_Name=San Francisco Rush Extreme Racing (U)
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frameBufferEmulation\bufferSwapMode=1
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[S.F.RUSH]
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Good_Name=San Francisco Rush Extreme Racing (E)
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frameBufferEmulation\bufferSwapMode=1
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[S.F.%20RUSH]
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Good_Name=San Francisco Rush Extreme Racing (U)
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frameBufferEmulation\bufferSwapMode=1
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[SHADOWMAN]
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Good_Name=Shadow Man (B)(E)(F)(G)(U)
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frameBufferEmulation\copyDepthToRDRAM=0
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@ -146,14 +158,5 @@ frameBufferEmulation\N64DepthCompare=1
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Good_Name=Tonic Trouble (E)(U)
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frameBufferEmulation\copyToRDRAM=1
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[S.F.%20RUSH]
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Good_Name=San Francisco Rush Extreme Racing (U)
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frameBufferEmulation\bufferSwapMode=1
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[S.F.RUSH]
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Good_Name=San Francisco Rush Extreme Racing (E)
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frameBufferEmulation\bufferSwapMode=1
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[SAN%20FRANCISCO%20RUSH]
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Good_Name=San Francisco Rush Extreme Racing (U)
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[W.G.%203DHOCKEY]
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frameBufferEmulation\bufferSwapMode=1
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@ -58,7 +58,7 @@ std::vector<SpecialMicrocodeInfo> specialMicrocodes =
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{ F3D, true, false, false, 0x16c3a775 }, // AeroFighters
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{ F3DEX2CBFD, true, true, false, 0x1b4ace88 }, // Conker's Bad Fur Day
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{ F3DPD, true, true, false, 0x1c4f7869 }, // Perfect Dark
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{ F3DEX, false, false, true, 0x1f24cc84 }, // Wayne Gretzky's 3D Hockey (U)
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{ F3D, false, false, true, 0x1f24cc84 }, // Wayne Gretzky's 3D Hockey (U)
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{ F5Indi_Naboo, false, false, false, 0x23fef05f }, // SW Ep.1 Battle for Naboo
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{ Turbo3D, false, true, false, 0x2bdcfc8a }, // Dark Rift, Turbo3D
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{ F3DSETA, false, true, true, 0x2edee7be }, // RSP SW Version: 2.0D, 04-01-96
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