1
0
mirror of https://github.com/blawar/GLideN64.git synced 2024-07-04 10:03:36 +00:00

Fix regression with blending in A Bug's Life, #1488

Hack alert:
The problem blender is used in two cycles mode, but both cycles are the same:
c_in*a_in + c_mem * 1ma
I have no access to c_mem from shader. Therefore, I use c_in instead of c_mem in the first cycle.
Result of the second cycle will be blended with c_mem by GL blender, as usual.
This is pretty good approximation, no problems noticed.
This commit is contained in:
Sergey Lipskiy 2017-07-30 22:50:39 +07:00
parent aa2a12b32d
commit 3b9f16e8dd

View File

@ -10,6 +10,8 @@
using namespace glsl;
u32 g_cycleType = G_CYC_1CYCLE;
/*---------------_compileCombiner-------------*/
static
@ -468,6 +470,13 @@ public:
m_part =
" if (uForceBlendCycle1 != 0) { \n"
" muxPM[0] = clampedColor; \n"
;
if (g_cycleType == G_CYC_2CYCLE) {
m_part +=
" muxPM[1] = clampedColor; \n"
;
}
m_part +=
" muxA[0] = clampedColor.a; \n"
" lowp float muxa; \n"
" if (uBlendMux1[1] == 0) \n"
@ -514,6 +523,13 @@ public:
m_part =
" if (uForceBlendCycle1 != 0) { \n"
" muxPM[0] = clampedColor; \n"
;
if (g_cycleType == G_CYC_2CYCLE) {
m_part +=
" muxPM[1] = clampedColor; \n"
;
}
m_part +=
" muxA[0] = clampedColor.a; \n"
" muxB[0] = 1.0 - muxA[uBlendMux1[1]]; \n"
" lowp vec4 blend1 = (muxPM[uBlendMux1[0]] * muxA[uBlendMux1[1]]) + (muxPM[uBlendMux1[2]] * muxB[uBlendMux1[3]]); \n"
@ -534,6 +550,7 @@ public:
m_part =
" if (uForceBlendCycle2 != 0) { \n"
" muxPM[0] = clampedColor; \n"
" muxPM[1] = vec4(0.0); \n"
" muxA[0] = clampedColor.a; \n"
" lowp float muxa; \n"
" if (uBlendMux2[1] == 0) \n"
@ -581,6 +598,7 @@ public:
m_part =
" if (uForceBlendCycle2 != 0) { \n"
" muxPM[0] = clampedColor; \n"
" muxPM[1] = vec4(0.0); \n"
" muxA[0] = clampedColor.a; \n"
" muxB[0] = 1.0 - muxA[uBlendMux2[1]]; \n"
" lowp vec4 blend2 = muxPM[uBlendMux2[0]] * muxA[uBlendMux2[1]] + muxPM[uBlendMux2[2]] * muxB[uBlendMux2[3]]; \n"
@ -1685,8 +1703,6 @@ public:
/*---------------ShaderPartsEnd-------------*/
u32 g_cycleType = G_CYC_1CYCLE;
static
bool needClampColor() {
return g_cycleType <= G_CYC_2CYCLE;