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A new generation, open-source graphics plugin for N64 emulators.
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Sergey Lipskiy 3b9f16e8dd Fix regression with blending in A Bug's Life, #1488
Hack alert:
The problem blender is used in two cycles mode, but both cycles are the same:
c_in*a_in + c_mem * 1ma
I have no access to c_mem from shader. Therefore, I use c_in instead of c_mem in the first cycle.
Result of the second cycle will be blended with c_mem by GL blender, as usual.
This is pretty good approximation, no problems noticed.
2017-07-30 22:50:39 +07:00
ini Update custom settings for Paper Mario/Mario Story 2017-04-05 12:11:42 +07:00
licenses Update LICENSE file 2015-05-13 10:21:38 +06:00
projects Implement F3DAM ucode. 2017-07-17 23:08:26 +07:00
src Fix regression with blending in A Bug's Life, #1488 2017-07-30 22:50:39 +07:00
translations Update gliden64_fr.ts 2017-03-25 17:41:49 +01:00
.gitignore Update LICENSE file 2015-05-13 10:21:38 +06:00
LICENSE LICENCE is spelled LICENSE 2016-08-27 10:58:30 -07:00
README.md Addendum to readme 2017-07-17 14:41:31 +07:00

GLideN64

A new generation, open-source graphics plugin for N64 emulators.

Find WIP builds here. WIP builds have the latest features and fixes, and are generally stable, but may introduce bugs and have incomplete translations.