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Fix framebuffer texture rectangle coordinate in GLES2

This commit is contained in:
Gillou68310 2015-07-01 11:20:00 +02:00 committed by Sergey Lipskiy
parent 9a071e4292
commit 40da41d953

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@ -760,6 +760,7 @@ void FrameBufferList::renderBuffer(u32 _address)
pBuffer->m_pTexture->offsetT = (float)height;
textureCache().activateTexture(0, pBuffer->m_pTexture);
gSP.textureTile[0]->fuls = gSP.textureTile[0]->fult = 0.0f;
gSP.textureTile[0]->shifts = gSP.textureTile[0]->shiftt = 0;
currentCombiner()->updateTextureInfo(true);
CombinerInfo::get().updateParameters(OGLRender::rsTexRect);