mirror of
https://github.com/blawar/GLideN64.git
synced 2024-07-07 03:13:49 +00:00
Disable copy depth to RDRAM for Shadowgate 64
This commit is contained in:
parent
50a58aced0
commit
41b62709a5
|
@ -208,6 +208,10 @@ Good_Name=San Francisco Rush 2049 (U)
|
||||||
frameBufferEmulation\copyDepthToRDRAM=0
|
frameBufferEmulation\copyDepthToRDRAM=0
|
||||||
frameBufferEmulation\copyToRDRAM=0
|
frameBufferEmulation\copyToRDRAM=0
|
||||||
|
|
||||||
|
[SHADOWGATE64]
|
||||||
|
Good_Name=Shadowgate 64 - Trials of the Four Towers (E)(U)
|
||||||
|
frameBufferEmulation\copyDepthToRDRAM=0
|
||||||
|
|
||||||
[STARCRAFT%2064]
|
[STARCRAFT%2064]
|
||||||
Good_Name=Star Craft 64 (E)(G)(U)
|
Good_Name=Star Craft 64 (E)(G)(U)
|
||||||
frameBufferEmulation\detectCFB=1
|
frameBufferEmulation\detectCFB=1
|
||||||
|
|
Loading…
Reference in New Issue
Block a user