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Disable copy to RDRAM for San Francisco Rush 2049 and Penny Racers
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10
GLideN64.ini
10
GLideN64.ini
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@ -173,6 +173,11 @@ frameBufferEmulation\detectCFB=1
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Good_Name=NBA Courtside 2 Featuring Kobe Bryant (U)
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Good_Name=NBA Courtside 2 Featuring Kobe Bryant (U)
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frameBufferEmulation\detectCFB=1
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frameBufferEmulation\detectCFB=1
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[PENNY%20RACERS]
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Good Name=Penny Racers (E)(U)
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frameBufferEmulation\copyDepthToRDRAM=0
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frameBufferEmulation\copyToRDRAM=0
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[PAPER%20MARIO]
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[PAPER%20MARIO]
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Good_Name=Paper Mario (E)(U)
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Good_Name=Paper Mario (E)(U)
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video\multisampling=0
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video\multisampling=0
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@ -198,6 +203,11 @@ frameBufferEmulation\detectCFB=1
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Good_Name=Roadsters Trophy (E)(U)
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Good_Name=Roadsters Trophy (E)(U)
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frameBufferEmulation\copyDepthToRDRAM=0
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frameBufferEmulation\copyDepthToRDRAM=0
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[Rush%202049]
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Good_Name=San Francisco Rush 2049 (U)
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frameBufferEmulation\copyDepthToRDRAM=0
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frameBufferEmulation\copyToRDRAM=0
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[STARCRAFT%2064]
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[STARCRAFT%2064]
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Good_Name=Star Craft 64 (E)(G)(U)
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Good_Name=Star Craft 64 (E)(G)(U)
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frameBufferEmulation\detectCFB=1
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frameBufferEmulation\detectCFB=1
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