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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-02 09:03:37 +00:00

Updated translation by Christian <WC-Predator@t-online.de>

and ratop46.
This commit is contained in:
Sergey Lipskiy 2015-04-30 14:14:47 +06:00
parent f5a582dad4
commit 54b977dbcd

View File

@ -31,12 +31,12 @@
<message>
<location filename="AboutDialog.ui" line="120"/>
<source>beta tester</source>
<translation type="unfinished">beta Tester</translation>
<translation type="unfinished">Beta-Tester</translation>
</message>
<message>
<location filename="AboutDialog.ui" line="136"/>
<source>Main funders</source>
<translation type="unfinished"></translation>
<translation type="unfinished">Haupt-Finanzierer</translation>
</message>
<message>
<location filename="AboutDialog.ui" line="158"/>
@ -75,7 +75,7 @@
</message>
<message>
<location filename="AboutDialog.ui" line="281"/>
<source>Funders</source>
<source>Finanzierer</source>
<translation type="unfinished"></translation>
</message>
<message>
@ -216,7 +216,7 @@ p, li { white-space: pre-wrap; }
</message>
<message>
<location filename="AboutDialog.ui" line="443"/>
<source>Credits</source>
<source>Kredits</source>
<translation type="unfinished"></translation>
</message>
<message>
@ -291,7 +291,7 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="configDialog.ui" line="127"/>
<source>Stretch</source>
<translation type="unfinished">Verzerren</translation>
<translation type="unfinished">Strecken</translation>
</message>
<message>
<location filename="configDialog.ui" line="140"/>
@ -345,7 +345,7 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="configDialog.ui" line="346"/>
<source>Texture bilinear filtering:</source>
<translation type="unfinished">Textur billiniare Filterung:</translation>
<translation type="unfinished">Bi-liniare Textur-Filterung:</translation>
</message>
<message>
<location filename="configDialog.ui" line="356"/>
@ -354,13 +354,13 @@ p, li { white-space: pre-wrap; }
</message>
<message>
<location filename="configDialog.ui" line="369"/>
<source>N64 3point</source>
<source>N64 3-Point</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="configDialog.ui" line="389"/>
<source>Texture cache size:</source>
<translation type="unfinished">Texture cache Größe:</translation>
<translation type="unfinished">Textur Cache Größe:</translation>
</message>
<message>
<location filename="configDialog.ui" line="415"/>
@ -428,12 +428,12 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="configDialog.ui" line="606"/>
<source>Emulate mip-mapping</source>
<translation type="unfinished">mip-mapping emulieren</translation>
<translation type="unfinished">Mip-Mapping emulieren</translation>
</message>
<message>
<location filename="configDialog.ui" line="613"/>
<source>Emulate noise</source>
<translation type="unfinished">noise emulieren</translation>
<translation type="unfinished">Noise emulieren</translation>
</message>
<message>
<location filename="configDialog.ui" line="620"/>
@ -448,7 +448,7 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="configDialog.ui" line="630"/>
<source>Enable hardware lighting</source>
<translation type="unfinished">hardware Belichtung aktivieren</translation>
<translation type="unfinished">Hardware-Belichtung aktivieren</translation>
</message>
<message>
<location filename="configDialog.ui" line="637"/>
@ -458,12 +458,12 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="configDialog.ui" line="640"/>
<source>Use custom per-game settings</source>
<translation type="unfinished"></translation>
<translation type="unfinished">Nutze angepasste Spieleinstellungen</translation>
</message>
<message>
<location filename="configDialog.ui" line="650"/>
<source>Emulate frame buffer</source>
<translation type="unfinished">emuliere frame buffer</translation>
<translation type="unfinished">Frame Buffer emulieren</translation>
</message>
<message>
<location filename="configDialog.ui" line="659"/>
@ -473,7 +473,7 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="configDialog.ui" line="662"/>
<source>Copy frame buffer to RDRAM</source>
<translation type="unfinished">Kopiere frame buffer in RDRAM</translation>
<translation type="unfinished">Kopiere den Frame Buffer in den RDRAM</translation>
</message>
<message>
<location filename="configDialog.ui" line="669"/>
@ -483,7 +483,7 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="configDialog.ui" line="672"/>
<source>Render frame buffer as texture</source>
<translation type="unfinished">Rendere frame buffer als Textur</translation>
<translation type="unfinished">Rendere den Frame Buffer als Textur</translation>
</message>
<message>
<location filename="configDialog.ui" line="679"/>
@ -493,7 +493,7 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="configDialog.ui" line="682"/>
<source>Detect CPU writes to the frame buffer</source>
<translation type="unfinished">Erkenne CPU writes in den frame buffer</translation>
<translation type="unfinished">Erkenne CPU-Writes in den Frame Buffer</translation>
</message>
<message>
<location filename="configDialog.ui" line="689"/>
@ -503,7 +503,7 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="configDialog.ui" line="692"/>
<source>Copy depth buffer to RDRAM</source>
<translation type="unfinished">Kopiere depth buffer in RDRAM</translation>
<translation type="unfinished">Kopiere Depth Buffer in den RDRAM</translation>
</message>
<message>
<location filename="configDialog.ui" line="699"/>
@ -513,7 +513,7 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="configDialog.ui" line="702"/>
<source>Emulate N64 depth compare</source>
<translation type="unfinished">emuliere N64 depth compare</translation>
<translation type="unfinished">N64 Depth Compare emulieren</translation>
</message>
<message>
<location filename="configDialog.ui" line="711"/>
@ -530,12 +530,12 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="configDialog.ui" line="724"/>
<source>fill buffer in RDRAM with test value</source>
<translation type="unfinished">Fülle buffer in RDRAM mit Testwert</translation>
<translation type="unfinished">Fülle Buffer in den RDRAM mit einem Testwert</translation>
</message>
<message>
<location filename="configDialog.ui" line="737"/>
<source>write fingerprint to RDRAM</source>
<translation type="unfinished">Schreibe Fingerabdruck in RDRAM</translation>
<translation type="unfinished">Schreibe einen Fingerabdruck in den RDRAM</translation>
</message>
<message>
<location filename="configDialog.ui" line="756"/>
@ -545,7 +545,7 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="configDialog.ui" line="762"/>
<source>Texture enhancement</source>
<translation type="unfinished">Textur Verbesserungen</translation>
<translation type="unfinished">Textur-Verbesserungen</translation>
</message>
<message>
<location filename="configDialog.ui" line="770"/>
@ -579,7 +579,7 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="configDialog.ui" line="817"/>
<source>Texture cache:</source>
<translation type="unfinished">Textur cache:</translation>
<translation type="unfinished">Textur-Cache:</translation>
</message>
<message>
<location filename="configDialog.ui" line="857"/>
@ -604,7 +604,7 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="configDialog.ui" line="884"/>
<source>Use alpha channel fully</source>
<translation type="unfinished">Verwende Alphakanal ganz</translation>
<translation type="unfinished">Nutze vollen Alphakanal</translation>
</message>
<message>
<location filename="configDialog.ui" line="891"/>
@ -614,7 +614,7 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="configDialog.ui" line="894"/>
<source>Alternative CRC calculation</source>
<translation type="unfinished">Alternative CRC calculation</translation>
<translation type="unfinished">Alternative CRC-Calculation</translation>
</message>
<message>
<location filename="configDialog.ui" line="904"/>
@ -705,7 +705,7 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="configDialog.ui" line="1067"/>
<source>Compress texture cache</source>
<translation type="unfinished">Textur cache komprimieren</translation>
<translation type="unfinished">Textur-Cache komprimieren</translation>
</message>
<message>
<location filename="configDialog.ui" line="1074"/>
@ -715,7 +715,7 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="configDialog.ui" line="1077"/>
<source>Save texture cache to hard disk</source>
<translation type="unfinished">Speichere textur cache auf der Fertplatte</translation>
<translation type="unfinished">Speichere Textur-Cache auf der Festplatte</translation>
</message>
<message>
<location filename="configDialog.ui" line="1091"/>
@ -730,7 +730,7 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="configDialog.ui" line="1111"/>
<source>Bloom blend mode:</source>
<translation type="unfinished">Bloom Blendmodus:</translation>
<translation type="unfinished">Bloom-Modus:</translation>
</message>
<message>
<location filename="configDialog.ui" line="1118"/>