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Code cleanup: removing random semicolon.

This commit is contained in:
matto 2015-08-30 18:16:40 -04:00 committed by Sergey Lipskiy
parent 4eb27a8795
commit 6c22746619

View File

@ -1065,7 +1065,7 @@ void TextureCache::_load(u32 _tile, CachedTexture *_pTexture)
if (tmptex.realHeight > 1) if (tmptex.realHeight > 1)
tmptex.realHeight >>= 1; tmptex.realHeight >>= 1;
_pTexture->textureBytes += (tmptex.realWidth * tmptex.realHeight) << sizeShift; _pTexture->textureBytes += (tmptex.realWidth * tmptex.realHeight) << sizeShift;
}; }
if (m_curUnpackAlignment > 1) if (m_curUnpackAlignment > 1)
glPixelStorei(GL_UNPACK_ALIGNMENT, m_curUnpackAlignment); glPixelStorei(GL_UNPACK_ALIGNMENT, m_curUnpackAlignment);
free(pDest); free(pDest);