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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-02 09:03:37 +00:00

Update GLideN64.custom.ini

update INI version and remove "detectcfb" entries
This commit is contained in:
baptiste0602 2016-07-25 11:40:44 +02:00 committed by Sergey Lipskiy
parent a5c0674570
commit 6f0b6ba9c6

View File

@ -1,6 +1,6 @@
; Custom game settings
[General]
version=11
version=12
[TWINE]
Good_Name=007 - The World Is Not Enough (E)(U)
@ -54,11 +54,6 @@ frameBufferEmulation\copyDepthToRDRAM=1
[BIOFREAKS]
Good_Name=Bio F.R.E.A.K.S. (E)(U)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\detectCFB=1
[BIOHAZARD%20II]
Good_Name=Biohazard 2 (J)
frameBufferEmulation\detectCFB=1
[52150A67]
Good_Name=Bokujou Monogatari 2 (J)
@ -95,25 +90,21 @@ Good_Name=Densha de Go! 64 (J)
[DONALD%20DUCK%20GOIN%27%20QU]
Good_Name=Donald Duck - Goin' Quackers (U)
frameBufferEmulation\copyToRDRAM=2
frameBufferEmulation\detectCFB=1
frameBufferEmulation\copyDepthToRDRAM=1
[DONALD%20DUCK%20QUACK%20AT]
Good_Name=Donald Duck - Quack Attack (E)
frameBufferEmulation\copyToRDRAM=2
frameBufferEmulation\detectCFB=1
frameBufferEmulation\copyDepthToRDRAM=1
[DONKEY%20KONG%2064]
Good_Name=Donkey Kong 64 (E)(J)(U)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\detectCFB=1
frameBufferEmulation\copyDepthToRDRAM=1
[D%20K%20DISPLAY]
Good_Name=Donkey Kong 64 Kiosk Demo (U)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\detectCFB=1
frameBufferEmulation\copyDepthToRDRAM=1
[72390C86]
@ -184,7 +175,6 @@ frameBufferEmulation\copyToRDRAM=1
[HEXEN]
Good_Name=Hexen (E)(F)(G)(J)(U)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\detectCFB=1
[30AB07E1]
Good_Name=Hiryuu No Ken Twin (J)
@ -233,7 +223,6 @@ Good_Name=Kiratto Kaiketsu! 64 Tanteidan (J)
[LEGORACERS]
Good_Name=Lego Racers (E)(U)
frameBufferEmulation\copyToRDRAM=2
frameBufferEmulation\detectCFB=1
[76910A78]
Good_Name=Mahjong Hourouki Classic (J)
@ -279,10 +268,6 @@ frameBufferEmulation\copyToRDRAM=2
[293D0695]
Good_Name=Morita Shougi 64 (J)
[MS.%20PAC-MAN%20MM]
Good_Name=Ms. Pac-Man - Maze Madness (U)
frameBufferEmulation\detectCFB=1
[14B30473]
Good_Name=Nushi Duri 64 (J)
@ -302,10 +287,6 @@ Good_Name=Perfect Dark (E)(J)(U)
frameBufferEmulation\copyToRDRAM=2
frameBufferEmulation\copyDepthToRDRAM=1
[PUZZLE%20LEAGUE%20N64]
Good_Name=Pokemon Puzzle League (E)(F)(G)(U)
frameBufferEmulation\detectCFB=1
[POKEMON%20SNAP]
Good_Name=Pokemon Snap (U)
frameBufferEmulation\copyAuxToRDRAM=1
@ -329,11 +310,6 @@ frameBufferEmulation\copyToRDRAM=2
[RAYMAN%202]
Good_Name=Rayman 2 - The Great Escape (E)(U)
frameBufferEmulation\copyToRDRAM=2
frameBufferEmulation\detectCFB=1
[RESIDENT%20EVIL%20II]
Good_Name=Resident Evil 2 (E)(U)
frameBufferEmulation\detectCFB=1
[437009B9]
Good_Name=Saikyou Habu Shougi (J)
@ -349,13 +325,8 @@ Good_Name=Snobow Kids (J)
Good_Name=Space Invaders (U)
frameBufferEmulation\copyToRDRAM=0
[STARCRAFT%2064]
Good_Name=Star Craft 64 (E)(G)(U)
frameBufferEmulation\detectCFB=1
[75DA0AC4]
Good_Name=Star Craft 64 (U)
frameBufferEmulation\detectCFB=1
Good_Name=Star Craft 64 (J)
[STAR%20TWINS]
; See Jet Force Gemini for notes
@ -388,12 +359,10 @@ frameBufferEmulation\copyDepthToRDRAM=1
[THE%20LEGEND%20OF%20ZELDA]
Good_Name=The Legend Of Zelda - Ocarina Of Time (E)(U) / Zelda No Densetsu - Toki No Ocarina (J)
frameBufferEmulation\detectCFB=0
frameBufferEmulation\copyDepthToRDRAM=1
[ZELDA%20MASTER%20QUEST]
Good_Name=The Legend Of Zelda - Ocarina Of Time - Master Quest
frameBufferEmulation\detectCFB=0
frameBufferEmulation\copyDepthToRDRAM=1
[TIGGER%27S%20HONEY%20HUNT]
@ -403,7 +372,6 @@ frameBufferEmulation\N64DepthCompare=1
[TONIC%20TROUBLE]
Good_Name=Tonic Trouble (E)(U)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\detectCFB=1
[48460A35]
Good_Name=Ucchan Nanchan No Hono No Challenger - Denryuu Ira Ira Bou (J)