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Update GLideN64.custom.ini
update INI version and remove "detectcfb" entries
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@ -1,6 +1,6 @@
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; Custom game settings
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[General]
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version=11
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version=12
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[TWINE]
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Good_Name=007 - The World Is Not Enough (E)(U)
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@ -54,11 +54,6 @@ frameBufferEmulation\copyDepthToRDRAM=1
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[BIOFREAKS]
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Good_Name=Bio F.R.E.A.K.S. (E)(U)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\detectCFB=1
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[BIOHAZARD%20II]
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Good_Name=Biohazard 2 (J)
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frameBufferEmulation\detectCFB=1
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[52150A67]
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Good_Name=Bokujou Monogatari 2 (J)
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@ -95,25 +90,21 @@ Good_Name=Densha de Go! 64 (J)
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[DONALD%20DUCK%20GOIN%27%20QU]
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Good_Name=Donald Duck - Goin' Quackers (U)
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frameBufferEmulation\copyToRDRAM=2
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frameBufferEmulation\detectCFB=1
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frameBufferEmulation\copyDepthToRDRAM=1
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[DONALD%20DUCK%20QUACK%20AT]
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Good_Name=Donald Duck - Quack Attack (E)
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frameBufferEmulation\copyToRDRAM=2
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frameBufferEmulation\detectCFB=1
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frameBufferEmulation\copyDepthToRDRAM=1
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[DONKEY%20KONG%2064]
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Good_Name=Donkey Kong 64 (E)(J)(U)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\detectCFB=1
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frameBufferEmulation\copyDepthToRDRAM=1
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[D%20K%20DISPLAY]
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Good_Name=Donkey Kong 64 Kiosk Demo (U)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\detectCFB=1
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frameBufferEmulation\copyDepthToRDRAM=1
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[72390C86]
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@ -184,7 +175,6 @@ frameBufferEmulation\copyToRDRAM=1
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[HEXEN]
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Good_Name=Hexen (E)(F)(G)(J)(U)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\detectCFB=1
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[30AB07E1]
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Good_Name=Hiryuu No Ken Twin (J)
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@ -233,7 +223,6 @@ Good_Name=Kiratto Kaiketsu! 64 Tanteidan (J)
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[LEGORACERS]
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Good_Name=Lego Racers (E)(U)
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frameBufferEmulation\copyToRDRAM=2
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frameBufferEmulation\detectCFB=1
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[76910A78]
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Good_Name=Mahjong Hourouki Classic (J)
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@ -279,10 +268,6 @@ frameBufferEmulation\copyToRDRAM=2
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[293D0695]
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Good_Name=Morita Shougi 64 (J)
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[MS.%20PAC-MAN%20MM]
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Good_Name=Ms. Pac-Man - Maze Madness (U)
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frameBufferEmulation\detectCFB=1
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[14B30473]
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Good_Name=Nushi Duri 64 (J)
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@ -302,10 +287,6 @@ Good_Name=Perfect Dark (E)(J)(U)
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frameBufferEmulation\copyToRDRAM=2
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frameBufferEmulation\copyDepthToRDRAM=1
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[PUZZLE%20LEAGUE%20N64]
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Good_Name=Pokemon Puzzle League (E)(F)(G)(U)
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frameBufferEmulation\detectCFB=1
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[POKEMON%20SNAP]
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Good_Name=Pokemon Snap (U)
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frameBufferEmulation\copyAuxToRDRAM=1
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@ -329,11 +310,6 @@ frameBufferEmulation\copyToRDRAM=2
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[RAYMAN%202]
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Good_Name=Rayman 2 - The Great Escape (E)(U)
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frameBufferEmulation\copyToRDRAM=2
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frameBufferEmulation\detectCFB=1
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[RESIDENT%20EVIL%20II]
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Good_Name=Resident Evil 2 (E)(U)
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frameBufferEmulation\detectCFB=1
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[437009B9]
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Good_Name=Saikyou Habu Shougi (J)
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@ -349,13 +325,8 @@ Good_Name=Snobow Kids (J)
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Good_Name=Space Invaders (U)
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frameBufferEmulation\copyToRDRAM=0
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[STARCRAFT%2064]
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Good_Name=Star Craft 64 (E)(G)(U)
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frameBufferEmulation\detectCFB=1
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[75DA0AC4]
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Good_Name=Star Craft 64 (U)
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frameBufferEmulation\detectCFB=1
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Good_Name=Star Craft 64 (J)
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[STAR%20TWINS]
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; See Jet Force Gemini for notes
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@ -388,12 +359,10 @@ frameBufferEmulation\copyDepthToRDRAM=1
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[THE%20LEGEND%20OF%20ZELDA]
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Good_Name=The Legend Of Zelda - Ocarina Of Time (E)(U) / Zelda No Densetsu - Toki No Ocarina (J)
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frameBufferEmulation\detectCFB=0
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frameBufferEmulation\copyDepthToRDRAM=1
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[ZELDA%20MASTER%20QUEST]
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Good_Name=The Legend Of Zelda - Ocarina Of Time - Master Quest
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frameBufferEmulation\detectCFB=0
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frameBufferEmulation\copyDepthToRDRAM=1
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[TIGGER%27S%20HONEY%20HUNT]
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@ -403,7 +372,6 @@ frameBufferEmulation\N64DepthCompare=1
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[TONIC%20TROUBLE]
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Good_Name=Tonic Trouble (E)(U)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\detectCFB=1
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[48460A35]
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Good_Name=Ucchan Nanchan No Hono No Challenger - Denryuu Ira Ira Bou (J)
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