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Correct texture coordinates calculation in gSPSprite2DBase.

Fixed WipEout 64 Texture Pack #2423
This commit is contained in:
Sergey Lipskiy 2021-01-24 19:40:47 +07:00
parent 85ad11bbdd
commit 7d237650ef

View File

@ -2077,8 +2077,8 @@ void gSPSprite2DBase(u32 _base)
f32 uls = pSprite->imageX;
f32 ult = pSprite->imageY;
f32 lrs = uls + pSprite->imageW - 1;
f32 lrt = ult + pSprite->imageH - 1;
f32 lrs = uls + pSprite->imageW;
f32 lrt = ult + pSprite->imageH;
// Hack for WCW Nitro.
if ((config.generalEmulation.hacks & hack_WCWNitro) != 0) {